Player Matchup

Athena
Athena
Silver II
B4CK7T4B
Athena
Silver II
Level 159
God Stats
8W - 18L
1,355 SR
Queue Stats
161W - 151L
877 MMR
Solo
Arachne
Arachne
Silver III
BLOOD PURGE
Arachne
Silver III
Level 141
God Stats
30W - 28L
1,519 SR
Queue Stats
205W - 222L
905 MMR
Solo
Xbalanque
Xbalanque
Silver IV
HotFuzz1028
Xbalanque
Silver IV
Level 105
God Stats
93W - 101L
1,599 SR
Queue Stats
168W - 176L
895 MMR
Solo
Agni
Agni
Silver III
Platon1291
Agni
Silver III
Level 156
God Stats
4W - 2L
1,504 SR
Queue Stats
40W - 61L
897 MMR
Solo
Fafnir
Fafnir
Silver II
i-Swaavy
Fafnir
Silver II
Level 134
God Stats
0W - 1L
1,483 SR
Queue Stats
40W - 64L
900 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,492 SR
895 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,481 SR
953 MMR
Sun Wukong
Sun Wukong
Silver II
DarrylTNB
Sun Wukong
Silver II
Level 83
God Stats
29W - 25L
1,558 SR
Queue Stats
105W - 124L
892 MMR
Solo
Geb
Geb
Bronze II
FnO Natsu
Geb
Bronze II
Level 43
God Stats
2W - 1L
1,268 SR
Queue Stats
75W - 110L
919 MMR
Party 1
Raijin
Raijin
Bronze IV
Granpa Mikey
Raijin
Bronze IV
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 147L
942 MMR
Party 1
Apollo
Apollo
Silver II
Synteri
Apollo
Silver II
Level 82
God Stats
11W - 7L
1,500 SR
Queue Stats
77W - 66L
992 MMR
Solo
Sylvanus
Sylvanus
Silver II
corenthius1
Sylvanus
Silver II
Level 129
God Stats
21W - 21L
1,581 SR
Queue Stats
723W - 745L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B4CK7T4B
Athena
17
2 / 3 / 7
11,055
409
12,204
32,050
34,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
BLOOD PURGE
Arachne
19
2 / 8 / 1
12,047
446
9,608
31,190
15,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
HotFuzz1028
Xbalanque
17
5 / 5 / 5
11,655
432
17,976
17,539
7,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 2 / 1
10,103
374
8,125
11,083
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
i-Swaavy
Fafnir
13
1 / 0 / 6
10,856
402
5,930
12,805
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
UllrKaliNu WaAnubis

VS

Bans
OsirisKing ArthurLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarrylTNB
Sun Wukong
20
4 / 0 / 7
16,517
612
21,563
29,523
31,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 6 / 3
13,095
485
6,070
27,584
31,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
17
4 / 9 / 4
14,136
524
18,845
19,844
9,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Synteri
Apollo
20
2 / 3 / 3
15,678
581
10,501
23,838
12,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
corenthius1
Sylvanus
20
7 / 1 / 5
15,965
591
16,603
25,340
17,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
16
Kills
18
18
Deaths
19
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
B4CK7T4B
Athena
2
3
7
1.83
L
Arachne
BLOOD PURGE
Arachne
2
8
1
0.31
W
Sun Wukong
DarrylTNB
Sun Wukong
4
0
7
7.5
W
1
6
3
0.42
W
Raijin
4
9
4
0.67
L
Xbalanque
HotFuzz1028
Xbalanque
5
5
5
1.5
L
6
2
1
3.25
W
Apollo
Synteri
Apollo
2
3
3
1.17
W
Sylvanus
corenthius1
Sylvanus
7
1
5
9.5
L
Fafnir
i-Swaavy
Fafnir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,843
Damage
73,582
104,667
Taken
126,129
76,765
Mitigated
102,291
30,375
Healing
56,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
B4CK7T4B
Athena
12,204
2,725
279
8,551
32,050
34,209
403
13,300
18,300
71,434
0
L
Arachne
BLOOD PURGE
Arachne
9,608
7,115
0
10,506
31,190
15,025
1,300
10,292
20,663
0
105,287
W
Sun Wukong
DarrylTNB
Sun Wukong
21,563
4,093
0
17,749
29,523
31,019
3,893
8,548
20,533
0
148,622
W
6,070
1,366
0
3,911
27,584
31,158
1,684
8,273
19,311
33,687
0
W
Raijin
18,845
3,254
0
1,311
19,844
9,675
2,078
9,163
10,681
78,518
0
L
Xbalanque
HotFuzz1028
Xbalanque
17,976
9,643
0
4,605
17,539
7,210
1,517
3,215
14,278
0
103,418
L
8,125
453
0
2,732
11,083
4,485
72
6,882
3,685
47,239
0
W
Apollo
Synteri
Apollo
10,501
6,359
0
10,202
23,838
12,551
5,186
4,794
19,044
0
183,230
W
Sylvanus
corenthius1
Sylvanus
16,603
3,118
8,733
14,824
25,340
17,888
3,112
6,659
18,681
110,539
30,506
L
Fafnir
i-Swaavy
Fafnir
5,930
2,971
0
3,702
12,805
15,836
0
5,616
6,951
24,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
75,391
496
Minions Killed
766
0
Camps Cleared
0
2,245,864
Distance Traveled
2,388,487
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,055
409
76
3
0
587,102
3
L
Arachne
12,047
446
165
6
0
477,606
0
W
Sun Wukong
16,517
612
218
8
0
520,646
2
W
Geb
13,095
485
42
2
0
431,443
0
W
Raijin
14,136
524
122
5
0
429,685
2
L
Xbalanque
11,655
432
141
5
0
390,597
11
L
Agni
10,103
374
87
3
0
292,016
0
W
Apollo
15,678
581
219
8
0
520,261
5
W
Sylvanus
15,965
591
165
6
0
486,452
1
L
Fafnir
10,856
402
27
1
0
498,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role