Player Matchup

Charybdis
Charybdis
Archeron14
Charybdis
Level 158
God Stats
19W - 17L
1,539 SR
Queue Stats
169W - 165L
1,548 Elo+
Solo
Nu Wa
Nu Wa
Hashuin
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,324 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hyouka03
Kumbhakarna
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 2
Pele
Pele
TheKillerVortex
Pele
Level 155
God Stats
125W - 101L
1,651 SR
Queue Stats
139W - 135L
1,596 Elo+
Party 2
Guan Yu
Guan Yu
sdelvalle
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 2
Team Averages
Level 70
1,538 SR
1,427 Elo+

VS

Team Averages
Level 63
1,519 SR
1,522 Elo+
Ganesha
Ganesha
ChitoRyu
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,505 Elo+
Solo
Khepri
Khepri
Dcjrmdmr
Khepri
Level 29
God Stats
7W - 4L
1,491 SR
Queue Stats
29W - 41L
1,503 Elo+
Solo
Hera
Hera
Dre1chav011
Hera
Level 84
God Stats
4W - 8L
1,294 SR
Queue Stats
293W - 286L
1,528 Elo+
Party 1
Anhur
Anhur
jaackMeehoff
Anhur
Level 50
God Stats
10W - 12L
1,612 SR
Queue Stats
265W - 260L
1,544 Elo+
Party 1
Loki
Loki
yairc1
Loki
Level 126
God Stats
3W - 3L
1,697 SR
Queue Stats
22W - 23L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archeron14
Charybdis
17
4 / 1 / 7
10,154
781
11,294
10,513
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Hashuin
Nu Wa
17
5 / 3 / 7
10,107
777
11,153
9,923
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Hyouka03
Kumbhakarna
16
0 / 0 / 12
9,867
759
3,581
14,468
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 1 / 6
12,259
943
23,252
13,529
6,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
sdelvalle
Guan Yu
16
2 / 2 / 11
9,428
725
6,716
12,866
11,246
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChitoRyu
Ganesha
16
0 / 5 / 4
8,979
691
9,566
14,045
10,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Dcjrmdmr
Khepri
14
1 / 5 / 2
8,308
639
5,133
17,899
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 5 / 2
9,751
750
7,526
8,444
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 3
8,673
667
8,917
11,550
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
yairc1
Loki
15
3 / 4 / 1
8,850
681
6,715
12,227
5,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
22
Kills
7
7
Deaths
22
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Archeron14
Charybdis
4
1
7
7.5
L
Ganesha
ChitoRyu
Ganesha
0
5
4
0.4
L
Khepri
Dcjrmdmr
Khepri
1
5
2
0.4
L
2
5
2
0.6
W
Nu Wa
Hashuin
Nu Wa
5
3
7
2.83
W
Kumbhakarna
Hyouka03
Kumbhakarna
0
0
12
6
W
11
1
6
14
L
1
3
3
0.83
W
Guan Yu
sdelvalle
Guan Yu
2
2
11
3.75
L
Loki
yairc1
Loki
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,996
Damage
37,857
61,299
Taken
64,165
41,785
Mitigated
39,409
18,381
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Archeron14
Charybdis
11,294
6,952
0
4,360
10,513
4,360
4,620
3,060
7,453
0
41,832
L
Ganesha
ChitoRyu
Ganesha
9,566
116
0
250
14,045
10,293
0
3,073
10,790
46,389
0
L
Khepri
Dcjrmdmr
Khepri
5,133
408
0
1,869
17,899
15,146
0
4,940
12,739
12,059
0
L
7,526
1,516
0
250
8,444
3,214
0
3,896
4,476
30,431
0
W
Nu Wa
Hashuin
Nu Wa
11,153
3,478
0
722
9,923
3,840
2,197
3,470
6,341
39,186
0
W
Kumbhakarna
Hyouka03
Kumbhakarna
3,581
401
0
2,314
14,468
15,555
935
7,589
6,879
5,354
0
W
23,252
6,142
0
4,798
13,529
6,784
345
3,194
10,223
0
73,082
L
8,917
4,533
0
2,433
11,550
5,227
0
1,606
9,866
0
35,256
W
Guan Yu
sdelvalle
Guan Yu
6,716
1,361
2,667
3,520
12,866
11,246
217
4,606
8,178
0
18,797
L
Loki
yairc1
Loki
6,715
1,213
0
463
12,227
5,529
0
850
11,314
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,815
Gold Earned
44,561
278
Minions Killed
237
0
Camps Cleared
0
1,294,124
Distance Traveled
1,182,592
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,154
781
58
4
0
237,088
3
L
Ganesha
8,979
691
40
3
0
242,994
4
L
Khepri
8,308
639
19
1
0
225,790
2
L
Hera
9,751
750
71
5
0
206,898
1
W
Nu Wa
10,107
777
57
4
0
195,410
0
W
Kumbhakarna
9,867
759
6
0
0
265,965
3
W
Pele
12,259
943
133
10
0
330,638
2
L
Anhur
8,673
667
75
6
0
241,376
4
W
Guan Yu
9,428
725
24
2
0
265,023
5
L
Loki
8,850
681
32
2
0
265,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role