Player Matchup

Atlas
Atlas
EmeraldPaladinYo
Atlas
Level 144
God Stats
14W - 4L
1,649 SR
Queue Stats
37W - 24L
1,604 Elo+
Party 2
Chiron
Chiron
Jeremoo1121
Chiron
Level 46
God Stats
6W - 5L
1,450 SR
Queue Stats
82W - 51L
1,564 Elo+
Party 2
Izanami
Izanami
Leon heIp
Izanami
Level 116
God Stats
2W - 0L
1,711 SR
Queue Stats
21W - 14L
1,601 Elo+
Party 2
Athena
Athena
TreyTheDragon92
Athena
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 33L
1,630 Elo+
Party 2
Odin
Odin
ViejoPaulino696
Odin
Level 69
God Stats
8W - 5L
1,602 SR
Queue Stats
179W - 202L
1,454 Elo+
Solo
Team Averages
Level 103
1,583 SR
1,571 Elo+

VS

Team Averages
Level 52
1,490 SR
1,416 Elo+
Ymir
Ymir
DylTheFranchise
Ymir
Level 23
God Stats
28W - 27L
1,522 SR
Queue Stats
177W - 340L
1,360 Elo+
Party 1
Odin
Odin
MFL0528
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,475 Elo+
Party 3
Chiron
Chiron
Shozuhn
Chiron
Level 86
God Stats
5W - 5L
1,418 SR
Queue Stats
539W - 683L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
SilencingMachine
Kukulkan
Level 40
God Stats
31W - 31L
1,455 SR
Queue Stats
55W - 77L
1,388 Elo+
Solo
Shiva
Shiva
Tak3DomeShiGeko
Shiva
Level 98
God Stats
10W - 15L
1,558 SR
Queue Stats
89W - 95L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 7
12,416
1,242
18,937
14,958
15,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
16
0 / 0 / 16
9,582
958
10,850
2,523
1,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Leon heIp
Izanami
16
5 / 2 / 11
10,905
1,091
24,493
8,806
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 0 / 19
10,629
1,063
7,927
14,173
20,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 0 / 13
10,703
1,070
9,044
4,380
4,508
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

277

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,404
940
3,878
21,044
12,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
MFL0528
Odin
14
0 / 5 / 1
8,752
875
5,692
14,266
15,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Shozuhn
Chiron
15
0 / 3 / 0
9,284
928
6,359
13,085
5,858
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
9,518
952
12,802
8,605
4,374
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 0
9,546
955
12,868
18,404
13,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
22
Kills
2
2
Deaths
22
66
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
12
0
7
15.5
W
Chiron
0
0
16
8
W
Izanami
Leon heIp
Izanami
5
2
11
5.25
L
Odin
MFL0528
Odin
0
5
1
0.1
L
Chiron
Shozuhn
Chiron
0
3
0
0
L
0
3
1
0.17
L
2
7
0
0.29
W
0
0
19
9.5
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,251
Damage
41,599
44,840
Taken
75,404
46,594
Mitigated
50,858
4,086
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,878
539
0
3,414
21,044
12,167
0
7,690
13,354
8,015
0
W
18,937
6,834
0
0
14,958
15,302
0
6,139
8,379
35,877
0
W
Chiron
10,850
4,409
997
634
2,523
1,515
0
1,773
750
0
17,904
W
Izanami
Leon heIp
Izanami
24,493
16,017
0
1,329
8,806
5,020
0
3,079
5,500
0
65,465
L
Odin
MFL0528
Odin
5,692
1,367
0
628
14,266
15,211
0
4,012
10,254
0
10,955
L
Chiron
Shozuhn
Chiron
6,359
3,116
700
1,641
13,085
5,858
0
6,162
6,923
0
27,119
L
12,802
1,151
0
0
8,605
4,374
0
4,190
4,415
54,144
0
L
12,868
4,520
212
1,204
18,404
13,248
0
4,810
13,594
0
21,064
W
7,927
2,157
0
1,126
14,173
20,249
0
4,837
8,593
11,053
0
W
9,044
825
0
0
4,380
4,508
0
852
3,270
0
13,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
46,504
177
Minions Killed
196
4
Camps Cleared
4
935,600
Distance Traveled
866,286
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,404
940
9
1
0
164,915
0
W
Atlas
12,416
1,242
29
3
1
205,612
0
W
Chiron
9,582
958
19
2
1
179,269
0
W
Izanami
10,905
1,091
98
10
2
155,195
0
L
Odin
8,752
875
10
1
0
161,902
0
L
Chiron
9,284
928
73
7
3
167,698
1
L
Kukulkan
9,518
952
82
8
1
190,420
0
L
Shiva
9,546
955
22
2
0
181,351
0
W
Athena
10,629
1,063
18
2
0
191,033
0
W
Odin
10,703
1,070
13
1
0
204,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role