Player Matchup

Cthulhu
Cthulhu
KoriKasai1
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 2
Ra
Ra
Pinmisle
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
Level 35
God Stats
0W - 3L
1,194 SR
Queue Stats
19W - 50L
1,218 Elo+
Solo
Team Averages
Level 42
1,398 SR
1,285 Elo+

VS

Team Averages
Level 43
1,380 SR
1,175 Elo+
Sobek
Sobek
Manzlboy
Sobek
Level 54
God Stats
2W - 2L
1,492 SR
Queue Stats
94W - 261L
1,074 Elo+
Party 1
Arachne
Arachne
SerhfF
Arachne
Level 47
God Stats
21W - 31L
1,391 SR
Queue Stats
105W - 123L
1,397 Elo+
Solo
Chang'e
Chang'e
wxnk
Chang'e
Level 29
God Stats
4W - 15L
1,257 SR
Queue Stats
52W - 172L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KoriKasai1
Cthulhu
11
0 / 7 / 3
8,669
619
7,455
17,330
21,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 7 / 2
8,354
597
10,725
11,694
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
12
3 / 8 / 1
9,227
659
11,135
15,072
8,264
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Manzlboy
Sobek
15
3 / 3 / 15
9,856
704
4,156
19,445
24,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
SerhfF
Arachne
17
17 / 1 / 5
12,282
877
22,655
15,096
8,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
wxnk
Chang'e
15
2 / 0 / 15
10,197
728
10,993
14,014
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
22
22
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KoriKasai1
Cthulhu
0
7
3
0.21
W
Sobek
Manzlboy
Sobek
3
3
15
3.5
L
1
7
2
0.29
W
Arachne
SerhfF
Arachne
17
1
5
19.5
L
Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
3
8
1
0.44
W
Chang'e
wxnk
Chang'e
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
37,804
44,096
Taken
48,555
35,657
Mitigated
39,482
4,538
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KoriKasai1
Cthulhu
7,455
608
0
696
17,330
21,157
0
6,477
10,853
23,153
0
W
Sobek
Manzlboy
Sobek
4,156
585
532
1,694
19,445
24,142
793
7,320
12,125
10,500
0
L
10,725
839
1,795
787
11,694
6,236
0
2,136
9,558
36,658
0
W
Arachne
SerhfF
Arachne
22,655
17,759
0
9,314
15,096
8,649
1,646
5,368
9,728
0
55,446
L
Ah Muzen Cab
munchonmacuchi
Ah Muzen Cab
11,135
4,429
0
1,260
15,072
8,264
132
6,536
8,536
0
32,146
W
Chang'e
wxnk
Chang'e
10,993
585
3,734
7,184
14,014
6,691
720
6,341
7,673
46,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
32,335
134
Minions Killed
185
1
Camps Cleared
10
588,506
Distance Traveled
809,266
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,669
619
30
2
0
191,951
0
W
Sobek
9,856
704
8
1
0
243,090
0
L
Ra
8,354
597
60
4
0
202,354
2
W
Arachne
12,282
877
74
5
8
292,795
0
L
Ah Muzen Cab
9,227
659
44
3
1
194,201
0
W
Chang'e
10,197
728
103
7
2
273,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role