Player Matchup

Khepri
Khepri
GoodLEÓN
Khepri
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,798 Elo+
Party 1
Vulcan
Vulcan
UnicIvAN
Vulcan
Level 143
God Stats
1W - 1L
1,651 SR
Queue Stats
15W - 10L
1,708 Elo+
Party 1
Da Ji
Da Ji
Weapon Hex4111
Da Ji
Level 85
God Stats
1W - 0L
1,522 SR
Queue Stats
19W - 15L
1,550 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,685 Elo+

VS

Team Averages
Level 81
1,453 SR
1,383 Elo+
Scylla
Scylla
KhalilvsTheWorld
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 59L
1,302 Elo+
Solo
Da Ji
Da Ji
M3Hypnotic
Da Ji
Level 107
God Stats
6W - 4L
1,564 SR
Queue Stats
73W - 94L
1,434 Elo+
Party 2
Ares
Ares
Numbmuffin
Ares
Level 25
God Stats
1W - 3L
1,294 SR
Queue Stats
57W - 74L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GoodLEÓN
Khepri
16
2 / 1 / 17
12,530
737
8,606
22,160
33,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
UnicIvAN
Vulcan
18
4 / 0 / 12
12,024
707
20,406
7,989
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 4 / 4
12,911
759
13,133
12,089
6,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,204
541
10,243
13,561
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
15
4 / 8 / 0
10,881
640
8,145
17,263
8,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
1 / 6 / 3
9,224
543
6,319
20,754
24,977
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
5
5
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
GoodLEÓN
Khepri
2
1
17
10.5
L
0
5
3
0.3
L
Da Ji
4
8
0
0.5
L
1
6
3
0.42
W
Vulcan
UnicIvAN
Vulcan
4
0
12
10
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,145
Damage
24,707
42,238
Taken
51,578
44,512
Mitigated
38,744
6,202
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
GoodLEÓN
Khepri
8,606
1,043
32
3,967
22,160
33,950
88
9,025
13,135
23,566
0
L
10,243
709
0
1,272
13,561
5,518
0
9,526
4,035
40,494
0
L
Da Ji
8,145
2,687
0
512
17,263
8,249
0
9,002
8,261
0
32,420
L
6,319
1,224
249
1,388
20,754
24,977
0
10,869
9,885
18,011
0
W
Vulcan
UnicIvAN
Vulcan
20,406
7,567
0
1,099
7,989
4,059
986
3,836
4,153
73,740
0
W
13,133
2,814
0
1,104
12,089
6,503
781
4,175
7,914
0
46,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
29,309
174
Minions Killed
147
10
Camps Cleared
5
1,005,379
Distance Traveled
766,297
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,530
737
14
1
0
323,556
3
L
Scylla
9,204
541
75
4
0
248,443
1
L
Da Ji
10,881
640
48
3
4
249,795
1
L
Ares
9,224
543
24
1
1
268,059
2
W
Vulcan
12,024
707
104
6
5
353,613
3
W
Da Ji
12,911
759
56
3
5
328,210
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role