Player Matchup

Thanatos
Thanatos
BLACK_MAMBA533
Thanatos
Level 28
God Stats
5W - 12L
1,340 SR
Queue Stats
11W - 20L
1,276 Elo+
Party 3
Skadi
Skadi
Clock_Work95
Skadi
Level 109
God Stats
0W - 2L
1,198 SR
Queue Stats
92W - 146L
1,262 Elo+
Party 4
Yemoja
Yemoja
Issabird01
Yemoja
Level 57
God Stats
8W - 8L
1,294 SR
Queue Stats
132W - 152L
1,412 Elo+
Party 3
Bacchus
Bacchus
MonkeyboyLuffy
Bacchus
Level 40
God Stats
0W - 3L
1,172 SR
Queue Stats
68W - 87L
1,389 Elo+
Party 3
Sol
Sol
The_Laiot
Sol
Level 75
God Stats
2W - 9L
1,117 SR
Queue Stats
24W - 45L
1,259 Elo+
Party 4
Team Averages
Level 62
1,224 SR
1,320 Elo+

VS

Team Averages
Level 92
1,470 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheCrustyWizard
Morgan Le Fay
Level 56
God Stats
31W - 57L
1,361 SR
Queue Stats
68W - 110L
1,299 Elo+
Party 1
Achilles
Achilles
TheDankDeity
Achilles
Level 101
God Stats
4W - 9L
1,500 SR
Queue Stats
237W - 268L
1,354 Elo+
Party 1
Mercury
Mercury
vX Jols Xv
Mercury
Level 135
God Stats
5W - 4L
1,280 SR
Queue Stats
515W - 545L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
xGibdo
Cthulhu
Level 6
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 4L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 1 / 1
9,439
472
6,747
16,563
8,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
8,010
401
10,259
12,266
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
Issabird01
Yemoja
13
0 / 1 / 5
8,305
415
5,299
14,915
11,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 4
8,127
406
6,705
14,076
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 3 / 2
8,778
439
12,457
16,105
7,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 6
8,672
434
7,601
13,928
5,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
TheCrustyWizard
Morgan Le Fay
14
3 / 6 / 3
9,403
470
12,483
12,657
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
TheDankDeity
Achilles
15
1 / 2 / 2
9,427
471
6,599
13,400
12,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
vX Jols Xv
Mercury
17
4 / 0 / 3
10,328
516
11,100
13,044
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
xGibdo
Cthulhu
14
3 / 2 / 5
8,984
449
10,388
11,555
10,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
11
11
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
6
1.5
L
Thanatos
4
1
1
4.5
L
2
5
0
0.4
L
Yemoja
Issabird01
Yemoja
0
1
5
2.5
L
0
1
4
2
W
Morgan Le Fay
TheCrustyWizard
Morgan Le Fay
3
6
3
0.75
W
Achilles
TheDankDeity
Achilles
1
2
2
1
L
6
3
2
2.33
W
Mercury
vX Jols Xv
Mercury
4
0
3
5.5
W
Cthulhu
xGibdo
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
48,171
73,925
Taken
64,584
50,548
Mitigated
39,408
33,120
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,601
3,712
0
6,111
13,928
5,860
1,350
1,764
12,164
0
65,186
L
Thanatos
6,747
1,220
0
15,222
16,563
8,315
0
1,049
15,444
0
76,863
L
10,259
3,344
0
870
12,266
4,710
919
2,817
9,021
0
50,938
L
Yemoja
Issabird01
Yemoja
5,299
875
2,839
3,219
14,915
11,455
150
3,589
10,872
34,484
0
L
6,705
714
172
2,274
14,076
18,994
30
3,616
10,323
30,048
0
W
Morgan Le Fay
TheCrustyWizard
Morgan Le Fay
12,483
1,389
0
1,189
12,657
5,546
925
9,804
2,853
43,496
0
W
Achilles
TheDankDeity
Achilles
6,599
1,767
0
839
13,400
12,041
1,327
5,197
8,203
0
49,815
L
12,457
3,220
0
8,524
16,105
7,074
1,446
10,437
5,394
52,697
0
W
Mercury
vX Jols Xv
Mercury
11,100
6,293
0
1,959
13,044
5,521
0
2,841
10,203
0
103,611
W
Cthulhu
xGibdo
Cthulhu
10,388
712
575
500
11,555
10,440
231
4,855
6,700
39,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
46,814
359
Minions Killed
475
0
Camps Cleared
0
1,702,373
Distance Traveled
1,955,940
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,672
434
91
5
0
319,724
8
L
Thanatos
9,439
472
134
7
0
414,238
0
L
Skadi
8,010
401
90
5
0
275,516
2
L
Yemoja
8,305
415
36
2
0
357,861
2
L
Bacchus
8,127
406
29
1
0
367,495
4
W
Morgan Le Fay
9,403
470
68
3
0
378,314
0
W
Achilles
9,427
471
87
4
0
383,381
2
L
Sol
8,778
439
70
4
0
287,263
2
W
Mercury
10,328
516
153
8
0
491,077
9
W
Cthulhu
8,984
449
76
4
0
383,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role