Player Matchup

Tyr
Tyr
DarkR7
Tyr
Level 69
God Stats
5W - 4L
1,620 SR
Queue Stats
60W - 52L
1,555 Elo+
Party 2
Janus
Janus
Diirrtyy
Janus
Level 116
God Stats
3W - 11L
1,346 SR
Queue Stats
330W - 338L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
ItchyArabic
Heimdallr
Level 119
God Stats
4W - 6L
1,552 SR
Queue Stats
60W - 76L
1,529 Elo+
Party 2
Mercury
Mercury
ItchySyrian
Mercury
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
52W - 64L
1,540 Elo+
Party 2
Achilles
Achilles
XS4CR3DXKILL3RX
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,522 Elo+
Party 2
Team Averages
Level 77
1,458 SR
1,535 Elo+

VS

Team Averages
Level 101
1,585 SR
1,517 Elo+
Khepri
Khepri
Bleep Nicole
Khepri
Level 122
God Stats
9W - 11L
1,704 SR
Queue Stats
86W - 83L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
HEROESEMH
Baron Samedi
Level 86
God Stats
6W - 2L
1,720 SR
Queue Stats
85W - 75L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
IckyNasty xD
Cernunnos
Level 127
God Stats
6W - 8L
1,534 SR
Queue Stats
178W - 162L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
PrimalVIKING810
Gilgamesh
Level 145
God Stats
2W - 2L
1,464 SR
Queue Stats
309W - 285L
1,511 Elo+
Party 1
Ravana
Ravana
cllmebgpoppa
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DarkR7
Tyr
11
1 / 5 / 1
8,112
406
10,883
21,054
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Diirrtyy
Janus
14
2 / 2 / 3
9,161
458
11,174
11,399
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ItchyArabic
Heimdallr
14
0 / 3 / 2
8,163
408
10,721
14,820
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ItchySyrian
Mercury
12
0 / 4 / 1
7,806
390
2,389
14,846
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
17
4 / 1 / 1
10,508
525
11,752
13,091
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 1 / 7
9,638
482
5,593
11,494
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
HEROESEMH
Baron Samedi
16
3 / 1 / 2
9,692
485
15,516
13,622
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
IckyNasty xD
Cernunnos
16
6 / 1 / 2
10,004
500
14,170
11,398
5,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
PrimalVIKING810
Gilgamesh
18
1 / 2 / 5
11,629
581
8,547
17,082
19,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
17
4 / 2 / 2
10,474
524
8,041
13,029
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
15
15
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
7
4.5
L
Tyr
DarkR7
Tyr
1
5
1
0.3
L
Janus
Diirrtyy
Janus
2
2
3
1.75
W
Baron Samedi
HEROESEMH
Baron Samedi
3
1
2
4
W
Cernunnos
IckyNasty xD
Cernunnos
6
1
2
7
L
Heimdallr
ItchyArabic
Heimdallr
0
3
2
0.33
L
Mercury
ItchySyrian
Mercury
0
4
1
0.13
W
Gilgamesh
PrimalVIKING810
Gilgamesh
1
2
5
1.75
L
Achilles
4
1
1
4.5
W
Ravana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
51,867
75,210
Taken
66,625
48,491
Mitigated
51,411
15,606
Healing
29,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,593
369
222
3,511
11,494
11,611
993
2,700
8,794
39,222
0
L
Tyr
DarkR7
Tyr
10,883
806
549
5,538
21,054
15,575
0
7,228
13,826
0
35,763
L
Janus
Diirrtyy
Janus
11,174
153
0
750
11,399
4,556
0
6,924
4,475
76,667
0
W
Baron Samedi
HEROESEMH
Baron Samedi
15,516
1,155
1,052
5,254
13,622
7,466
2,286
3,534
9,980
72,274
0
W
Cernunnos
IckyNasty xD
Cernunnos
14,170
7,120
0
7,216
11,398
5,794
1,458
1,147
10,251
0
84,168
L
Heimdallr
ItchyArabic
Heimdallr
10,721
5,292
0
3,341
14,820
6,501
319
2,747
12,073
0
71,000
L
Mercury
ItchySyrian
Mercury
2,389
1,310
0
1,000
14,846
5,648
0
2,985
11,861
0
52,451
W
Gilgamesh
PrimalVIKING810
Gilgamesh
8,547
1,463
0
6,398
17,082
19,561
606
1,098
15,181
7,087
84,613
L
Achilles
11,752
4,178
0
4,428
13,091
16,211
414
2,012
11,079
0
80,203
W
Ravana
8,041
2,522
0
5,628
13,029
6,979
0
3,220
9,762
0
89,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
51,437
483
Minions Killed
597
0
Camps Cleared
0
1,994,332
Distance Traveled
1,979,518
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,638
482
40
2
0
396,611
5
L
Tyr
8,112
406
36
2
0
384,651
8
L
Janus
9,161
458
123
6
0
429,108
0
W
Baron Samedi
9,692
485
108
5
0
345,782
4
W
Cernunnos
10,004
500
122
6
0
407,883
3
L
Heimdallr
8,163
408
107
5
0
348,618
0
L
Mercury
7,806
390
81
4
0
392,895
0
W
Gilgamesh
11,629
581
175
9
0
349,934
1
L
Achilles
10,508
525
136
7
0
439,060
0
W
Ravana
10,474
524
152
8
0
479,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role