Player Matchup

Osiris
Osiris
Gildyson
Osiris
Level 69
God Stats
1W - 5L
1,052 SR
Queue Stats
44W - 41L
1,456 Elo+
Party 2
Neith
Neith
KastigoX
Neith
Level 6
God Stats
0W - 2L
1,335 SR
Queue Stats
1W - 5L
1,402 Elo+
Party 4
Artio
Artio
Lujanero
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,467 Elo+
Party 4
Susano
Susano
Mattanzaa
Susano
Level 72
God Stats
3W - 2L
1,597 SR
Queue Stats
20W - 24L
1,387 Elo+
Party 2
Chang'e
Chang'e
RenanMart
Chang'e
Level 69
God Stats
2W - 4L
1,275 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 2
Team Averages
Level 57
1,352 SR
1,426 Elo+

VS

Team Averages
Level 129
1,541 SR
1,397 Elo+
Ymir
Ymir
MrJereto
Ymir
Level 154
God Stats
5W - 1L
1,655 SR
Queue Stats
13W - 33L
1,285 Elo+
Party 3
Nu Wa
Nu Wa
Veritatiss3792
Nu Wa
Level 145
God Stats
52W - 46L
1,561 SR
Queue Stats
293W - 329L
1,408 Elo+
Solo
Ne Zha
Ne Zha
fw-Gaby237
Ne Zha
Level 104
God Stats
1W - 1L
1,249 SR
Queue Stats
264W - 336L
1,451 Elo+
Party 1
King Arthur
King Arthur
fw-Leonzinho
King Arthur
Level 105
God Stats
11W - 6L
1,621 SR
Queue Stats
394W - 466L
1,482 Elo+
Party 1
Neith
Neith
tapiz247
Neith
Level 138
God Stats
4W - 1L
1,619 SR
Queue Stats
95W - 125L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gildyson
Osiris
16
5 / 1 / 3
10,536
439
10,149
27,262
32,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
KastigoX
Neith
13
1 / 8 / 3
8,731
364
14,538
20,477
11,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Lujanero
Artio
12
0 / 3 / 7
8,796
367
7,260
31,169
35,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Mattanzaa
Susano
16
8 / 4 / 4
11,241
468
19,002
21,760
10,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
RenanMart
Chang'e
15
0 / 4 / 8
9,169
382
12,552
23,416
15,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 2 / 9
11,117
463
15,114
22,435
31,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 1 / 4
11,840
493
34,197
14,047
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
fw-Gaby237
Ne Zha
19
2 / 4 / 4
11,504
479
12,135
23,512
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
fw-Leonzinho
King Arthur
16
3 / 3 / 4
10,851
452
16,229
23,848
29,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
tapiz247
Neith
16
6 / 4 / 3
10,593
441
18,443
19,668
9,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
14
Kills
20
20
Deaths
14
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
Gildyson
Osiris
5
1
3
6.5
L
Neith
KastigoX
Neith
1
8
3
0.31
L
Artio
Lujanero
Artio
0
3
7
1.17
L
Susano
Mattanzaa
Susano
8
4
4
2.5
W
Ymir
2
2
9
3.25
L
Chang'e
RenanMart
Chang'e
0
4
8
1
W
7
1
4
9
W
Ne Zha
fw-Gaby237
Ne Zha
2
4
4
1
W
King Arthur
fw-Leonzinho
King Arthur
3
3
4
1.67
W
Neith
tapiz247
Neith
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,501
Damage
96,118
124,084
Taken
103,510
105,229
Mitigated
89,292
41,219
Healing
28,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Gildyson
Osiris
10,149
4,175
0
6,572
27,262
32,980
280
7,622
19,640
0
67,495
L
Neith
KastigoX
Neith
14,538
5,876
0
2,613
20,477
11,020
653
11,199
9,278
0
57,372
L
Artio
Lujanero
Artio
7,260
969
4,286
7,497
31,169
35,725
0
10,527
20,642
27,530
0
L
Susano
Mattanzaa
Susano
19,002
4,337
0
3,942
21,760
10,200
0
6,286
15,474
0
69,579
W
Ymir
15,114
2,182
0
3,508
22,435
31,087
156
4,988
17,026
61,744
0
L
Chang'e
RenanMart
Chang'e
12,552
1,757
8,295
8,014
23,416
15,304
0
13,677
9,739
74,181
0
W
34,197
8,789
326
4,313
14,047
7,010
1,327
3,136
10,650
122,136
0
W
Ne Zha
fw-Gaby237
Ne Zha
12,135
5,629
0
13,786
23,512
11,551
234
2,345
21,167
0
117,061
W
King Arthur
fw-Leonzinho
King Arthur
16,229
1,675
0
3,684
23,848
29,936
0
5,993
17,855
0
82,320
W
Neith
tapiz247
Neith
18,443
8,484
0
2,632
19,668
9,708
1,527
3,350
16,318
0
91,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,473
Gold Earned
55,905
437
Minions Killed
628
0
Camps Cleared
0
2,129,262
Distance Traveled
2,228,230
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,536
439
120
5
0
429,529
1
L
Neith
8,731
364
94
4
0
346,709
3
L
Artio
8,796
367
30
1
0
449,475
6
L
Susano
11,241
468
83
3
0
469,515
1
W
Ymir
11,117
463
83
3
0
404,336
5
L
Chang'e
9,169
382
110
5
0
434,034
3
W
Nu Wa
11,840
493
148
6
0
424,465
1
W
Ne Zha
11,504
479
178
7
0
492,443
6
W
King Arthur
10,851
452
113
5
0
492,620
7
W
Neith
10,593
441
106
4
0
414,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role