Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crowmatic
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,528 SR
Queue Stats
161W - 143L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Snakegender
Cthulhu
Level 68
God Stats
1W - 1L
1,174 SR
Queue Stats
76W - 75L
1,500 Elo+
Party 2
Lancelot
Lancelot
Thamiir
Lancelot
Level 62
God Stats
1W - 1L
1,815 SR
Queue Stats
94W - 76L
1,553 Elo+
Party 2
The Morrigan
The Morrigan
ancientry
The Morrigan
Level 124
God Stats
2W - 0L
1,685 SR
Queue Stats
131W - 111L
1,518 Elo+
Party 2
Team Averages
Level 107
1,540 SR
1,513 Elo+

VS

Team Averages
Level 100
1,356 SR
1,416 Elo+
Gilgamesh
Gilgamesh
McDeeBruhh92
Gilgamesh
Level 156
God Stats
8W - 8L
1,530 SR
Queue Stats
394W - 471L
1,426 Elo+
Party 3
Awilix
Awilix
Reddemonboy
Awilix
Level 102
God Stats
0W - 3L
1,215 SR
Queue Stats
152W - 186L
1,417 Elo+
Party 3
Izanami
Izanami
badankadank024
Izanami
Level 85
God Stats
8W - 3L
1,664 SR
Queue Stats
365W - 356L
1,412 Elo+
Party 1
Terra
Terra
fr3ak3r85443
Terra
Level 122
God Stats
2W - 5L
1,274 SR
Queue Stats
179W - 197L
1,417 Elo+
Party 1
Pele
Pele
phatsnack666
Pele
Level 34
God Stats
2W - 10L
1,099 SR
Queue Stats
90W - 115L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 0 / 10
9,079
757
4,608
11,167
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Crowmatic
Ah Muzen Cab
17
4 / 3 / 18
9,829
819
29,293
11,029
6,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Snakegender
Cthulhu
18
3 / 2 / 24
10,983
915
19,179
16,320
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Thamiir
Lancelot
17
7 / 2 / 22
10,653
888
20,828
14,696
11,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
ancientry
The Morrigan
18
14 / 3 / 12
11,366
947
19,307
8,169
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
McDeeBruhh92
Gilgamesh
16
6 / 4 / 2
9,534
795
12,938
26,946
20,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
14
3 / 7 / 4
8,568
714
6,230
17,792
9,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 6 / 6
7,908
659
13,479
16,934
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 5
8,776
731
7,629
20,948
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 8 / 2
7,228
602
4,555
20,424
9,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
30
Kills
9
10
Deaths
30
86
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
10
7
W
Ah Muzen Cab
Crowmatic
Ah Muzen Cab
4
3
18
4.33
L
Gilgamesh
McDeeBruhh92
Gilgamesh
6
4
2
1.75
L
Awilix
3
7
4
0.71
W
Cthulhu
Snakegender
Cthulhu
3
2
24
7.5
W
Lancelot
Thamiir
Lancelot
7
2
22
9
W
The Morrigan
ancientry
The Morrigan
14
3
12
6.67
L
0
6
6
0.5
L
0
5
5
0.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,215
Damage
44,831
61,381
Taken
103,044
54,847
Mitigated
64,479
24,314
Healing
40,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,608
2,285
1,093
5,069
11,167
9,423
362
1,416
9,751
269
6,869
W
Ah Muzen Cab
Crowmatic
Ah Muzen Cab
29,293
9,225
679
1,928
11,029
6,496
3,587
1,053
9,976
0
52,774
L
Gilgamesh
McDeeBruhh92
Gilgamesh
12,938
4,492
1,691
10,052
26,946
20,771
0
9,793
16,985
52
27,878
L
Awilix
6,230
1,895
444
1,880
17,792
9,031
432
5,745
11,951
0
13,784
W
Cthulhu
Snakegender
Cthulhu
19,179
502
2,347
2,715
16,320
22,126
699
2,982
13,338
29,103
0
W
Lancelot
Thamiir
Lancelot
20,828
3,900
838
4,700
14,696
11,939
1,492
1,384
13,312
0
27,117
W
The Morrigan
ancientry
The Morrigan
19,307
1,803
2,821
2,124
8,169
4,863
1,040
844
7,325
32,346
1,988
L
13,479
5,623
1,263
2,695
16,934
8,279
0
6,221
10,562
0
37,663
L
7,629
773
11,746
7,665
20,948
16,553
0
8,858
11,883
17,734
0
L
4,555
1,129
220
2,989
20,424
9,845
0
5,936
14,483
0
12,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
42,014
121
Minions Killed
133
0
Camps Cleared
0
1,101,358
Distance Traveled
1,056,618
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,079
757
5
0
0
213,322
1
W
Ah Muzen Cab
9,829
819
34
3
0
223,703
0
L
Gilgamesh
9,534
795
33
3
0
220,046
0
L
Awilix
8,568
714
25
2
0
211,852
0
W
Cthulhu
10,983
915
27
2
0
206,695
0
W
Lancelot
10,653
888
9
1
0
252,456
0
W
The Morrigan
11,366
947
46
4
0
205,182
1
L
Izanami
7,908
659
38
3
0
187,719
0
L
Terra
8,776
731
20
2
0
240,304
6
L
Pele
7,228
602
17
1
0
196,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role