Player Matchup

Thoth
Thoth
ArawnFenix
Thoth
Level 115
God Stats
3W - 1L
1,519 SR
Queue Stats
21W - 17L
1,571 Elo+
Party 3
Hercules
Hercules
SupremePOS
Hercules
Level 14
God Stats
5W - 7L
1,672 SR
Queue Stats
71W - 54L
1,441 Elo+
Party 3
Thanatos
Thanatos
TheCoomingRatman
Thanatos
Level 8
God Stats
38W - 28L
1,495 SR
Queue Stats
49W - 35L
1,485 Elo+
Party 3
Kuzenbo
Kuzenbo
TheThumpNeyorg
Kuzenbo
Level 27
God Stats
8W - 11L
1,426 SR
Queue Stats
56W - 50L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
Tyler316
Danzaburou
Level 40
God Stats
11W - 4L
1,903 SR
Queue Stats
85W - 67L
1,463 Elo+
Party 3
Team Averages
Level 41
1,603 SR
1,459 Elo+

VS

Team Averages
Level 43
1,534 SR
1,448 Elo+
Arachne
Arachne
Furyy27
Arachne
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 90L
1,417 Elo+
Party 1
Nemesis
Nemesis
MdnghtArcher
Nemesis
Level 9
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 1
King Arthur
King Arthur
MrExtramags
King Arthur
Level 119
God Stats
0W - 1L
1,255 SR
Queue Stats
29W - 34L
1,469 Elo+
Party 2
Ra
Ra
ReeBoy
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,436 Elo+
Party 1
Skadi
Skadi
S0L72
Skadi
Level 26
God Stats
2W - 1L
1,726 SR
Queue Stats
29W - 32L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
2 / 1 / 21
13,287
1,107
18,136
8,176
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SupremePOS
Hercules
20
6 / 2 / 20
14,026
1,169
12,836
18,673
19,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 4 / 15
13,777
1,148
13,580
14,019
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 3 / 19
13,105
1,092
11,823
22,798
39,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tyler316
Danzaburou
20
17 / 4 / 14
16,107
1,342
48,014
24,321
12,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

201

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Furyy27
Arachne
17
3 / 7 / 3
11,768
981
10,361
28,789
16,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MdnghtArcher
Nemesis
17
3 / 5 / 9
12,327
1,027
9,297
19,624
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
MrExtramags
King Arthur
18
7 / 9 / 7
13,614
1,135
26,014
31,253
44,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ra
17
0 / 5 / 8
11,373
948
10,256
12,360
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
S0L72
Skadi
18
1 / 8 / 8
12,536
1,045
24,533
18,994
7,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
34
Kills
14
14
Deaths
34
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
1
21
12.5
L
Arachne
Furyy27
Arachne
3
7
3
0.64
L
Nemesis
MdnghtArcher
Nemesis
3
5
9
1.5
L
King Arthur
MrExtramags
King Arthur
7
9
7
1.17
L
Ra
0
5
8
0.8
L
Skadi
S0L72
Skadi
1
8
8
0.63
W
Hercules
SupremePOS
Hercules
6
2
20
8
W
8
4
15
3.88
W
1
3
19
3.5
W
Danzaburou
Tyler316
Danzaburou
17
4
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,389
Damage
80,461
87,987
Taken
111,020
83,345
Mitigated
83,503
29,013
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
18,136
177
0
890
8,176
3,810
0
1,075
7,017
64,022
0
L
Arachne
Furyy27
Arachne
10,361
7,475
0
3,079
28,789
16,701
0
7,033
21,756
0
23,401
L
Nemesis
MdnghtArcher
Nemesis
9,297
2,152
0
1,166
19,624
9,798
0
6,101
13,523
0
17,305
L
King Arthur
MrExtramags
King Arthur
26,014
2,275
0
1,394
31,253
44,470
0
8,086
23,003
0
42,285
L
Ra
10,256
1,870
1,818
1,685
12,360
5,322
0
3,792
8,568
35,117
0
L
Skadi
S0L72
Skadi
24,533
12,344
0
1,734
18,994
7,212
0
4,947
14,047
0
62,043
W
Hercules
SupremePOS
Hercules
12,836
4,390
0
5,196
18,673
19,852
0
1,963
16,498
0
24,292
W
13,580
2,920
0
8,663
14,019
7,516
0
1,886
11,979
0
30,305
W
11,823
3,905
0
1,092
22,798
39,241
0
2,811
19,753
28,563
0
W
Danzaburou
Tyler316
Danzaburou
48,014
37,574
0
13,172
24,321
12,926
0
2,521
21,279
0
76,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,302
Gold Earned
61,618
277
Minions Killed
224
13
Camps Cleared
5
1,227,323
Distance Traveled
1,158,607
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,287
1,107
126
11
1
254,129
0
L
Arachne
11,768
981
19
2
0
242,553
0
L
Nemesis
12,327
1,027
23
2
3
257,939
0
L
King Arthur
13,614
1,135
26
2
0
246,824
0
L
Ra
11,373
948
67
6
0
185,408
1
L
Skadi
12,536
1,045
89
7
2
225,883
0
W
Hercules
14,026
1,169
20
2
5
249,136
0
W
Thanatos
13,777
1,148
28
2
1
254,880
0
W
Kuzenbo
13,105
1,092
25
2
1
250,805
2
W
Danzaburou
16,107
1,342
78
7
5
218,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role