Player Matchup

Ah Puch
Ah Puch
AquaRaid
Ah Puch
Level 158
God Stats
1W - 1L
1,860 SR
Queue Stats
166W - 190L
1,496 Elo+
Party 3
Nike
Nike
Jawoey
Nike
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Ravana
Ravana
JediKonnor24
Ravana
Level 40
God Stats
1W - 4L
1,255 SR
Queue Stats
9W - 19L
1,328 Elo+
Party 3
Cupid
Cupid
KINGofSAIYANS69
Cupid
Level 89
God Stats
1W - 3L
1,225 SR
Queue Stats
119W - 145L
1,450 Elo+
Party 3
Sobek
Sobek
Wind Bag8112
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Team Averages
Level 70
1,468 SR
1,345 Elo+

VS

Team Averages
Level 83
1,509 SR
1,490 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Firekiller219
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,476 Elo+
Party 2
Charybdis
Charybdis
fresh_espresso7
Charybdis
Level 31
God Stats
11W - 11L
1,455 SR
Queue Stats
57W - 77L
1,420 Elo+
Solo
Kali
Kali
vX Jols Xv
Kali
Level 135
God Stats
7W - 0L
1,590 SR
Queue Stats
515W - 545L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
xGibdo
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AquaRaid
Ah Puch
9
2 / 2 / 0
5,782
482
7,639
7,449
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Jawoey
Nike
7
1 / 4 / 0
5,251
438
5,369
12,791
5,905
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
8
0 / 1 / 1
5,137
428
2,715
4,671
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,425
452
5,060
9,277
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
5,077
423
2,378
10,529
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 2
6,732
561
3,783
4,376
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Firekiller219
Xing Tian
8
0 / 0 / 7
6,057
505
3,190
10,733
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
fresh_espresso7
Charybdis
12
2 / 0 / 0
6,785
565
7,033
6,844
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 3
6,715
560
5,174
11,137
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xGibdo
Cthulhu
11
4 / 1 / 3
7,060
588
9,063
8,795
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
10
10
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
L
Ah Puch
AquaRaid
Ah Puch
2
2
0
1
W
Xing Tian
Firekiller219
Xing Tian
0
0
7
3.5
L
Nike
Jawoey
Nike
1
4
0
0.25
L
Ravana
0
1
1
0.5
L
0
1
0
0
L
0
2
0
0
W
Charybdis
fresh_espresso7
Charybdis
2
0
0
2
W
2
1
3
3.5
W
Cthulhu
xGibdo
Cthulhu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,161
Damage
28,243
44,717
Taken
41,885
20,706
Mitigated
21,909
14,266
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,783
537
0
828
4,376
1,781
572
2,205
2,171
41,083
0
L
Ah Puch
AquaRaid
Ah Puch
7,639
105
0
2,085
7,449
2,951
0
3,144
4,219
38,408
0
W
Xing Tian
Firekiller219
Xing Tian
3,190
817
0
1,912
10,733
7,744
0
2,516
8,217
14,164
0
L
Nike
Jawoey
Nike
5,369
1,420
109
1,353
12,791
5,905
210
7,300
5,097
0
23,333
L
Ravana
2,715
988
0
1,224
4,671
1,916
0
1,938
2,636
0
21,892
L
5,060
3,312
795
4,831
9,277
2,940
205
1,609
7,596
0
37,373
L
2,378
204
130
3,739
10,529
6,994
394
1,396
9,133
14,815
0
W
Charybdis
fresh_espresso7
Charybdis
7,033
4,251
0
4,229
6,844
2,449
654
1,719
5,125
0
51,054
W
5,174
2,527
0
3,994
11,137
4,667
40
2,165
8,972
0
53,616
W
Cthulhu
xGibdo
Cthulhu
9,063
634
171
1,000
8,795
5,268
0
1,686
7,109
36,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,672
Gold Earned
33,349
226
Minions Killed
371
0
Camps Cleared
0
1,189,587
Distance Traveled
1,213,684
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,732
561
92
8
0
236,223
3
L
Ah Puch
5,782
482
74
6
0
244,212
3
W
Xing Tian
6,057
505
31
3
0
244,594
0
L
Nike
5,251
438
30
3
0
260,376
0
L
Ravana
5,137
428
35
3
0
231,942
0
L
Cupid
5,425
452
71
6
0
221,197
0
L
Sobek
5,077
423
16
1
0
231,860
0
W
Charybdis
6,785
565
77
6
0
218,343
2
W
Kali
6,715
560
91
8
0
268,950
3
W
Cthulhu
7,060
588
80
7
0
245,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role