Player Matchup

Zeus
Zeus
YodasBrane420
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,205 Elo+
Solo
Bacchus
Bacchus
ZaWorldo11
Bacchus
Level 41
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
maxwellthehermit
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Team Averages
Level 51
1,439 SR
1,413 Elo+

VS

Team Averages
Level 65
1,407 SR
1,479 Elo+
Atlas
Atlas
LunaticSandwich
Atlas
Level 26
God Stats
2W - 5L
1,362 SR
Queue Stats
68W - 57L
1,540 Elo+
Party 2
He Bo
He Bo
PurplePandaButt
He Bo
Level 108
God Stats
15W - 29L
1,365 SR
Queue Stats
485W - 475L
1,530 Elo+
Party 2
Cupid
Cupid
jce10justin
Cupid
Level 62
God Stats
38W - 35L
1,492 SR
Queue Stats
40W - 49L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,626
602
4,799
5,509
2,307
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
ZaWorldo11
Bacchus
10
2 / 3 / 0
7,539
685
7,496
13,586
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
10
0 / 1 / 2
6,642
604
5,644
6,672
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,616
783
7,284
9,004
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 2 / 3
7,944
722
6,392
8,040
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 6
7,896
718
7,081
4,745
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
3
2
3
2.25
L
0
3
1
0.17
L
Bacchus
ZaWorldo11
Bacchus
2
3
0
0.67
W
1
0
6
4
L
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
20,757
25,767
Taken
21,789
22,012
Mitigated
16,235
3,551
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,284
3,398
375
1,575
9,004
10,258
224
4,328
4,676
20,751
0
W
6,392
447
0
2,516
8,040
3,754
375
4,711
3,329
17,538
0
L
4,799
1,052
0
228
5,509
2,307
0
3,141
2,184
20,883
0
L
Bacchus
ZaWorldo11
Bacchus
7,496
1,393
0
2,421
13,586
16,591
0
5,183
8,191
16,766
0
W
7,081
4,278
80
1,747
4,745
2,223
1,742
3,431
1,314
0
28,352
L
Cernunnos
5,644
2,064
0
902
6,672
3,114
0
4,964
1,442
0
19,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,807
Gold Earned
24,456
80
Minions Killed
112
3
Camps Cleared
5
575,829
Distance Traveled
628,838
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,616
783
24
2
1
219,747
1
W
He Bo
7,944
722
30
3
0
209,400
2
L
Zeus
6,626
602
40
4
0
172,773
2
L
Bacchus
7,539
685
10
1
1
200,661
2
W
Cupid
7,896
718
58
5
4
199,691
8
L
Cernunnos
6,642
604
30
3
2
202,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role