Player Matchup

Ganesha
Ganesha
HyperZ3
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
HyperZ4
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
JoeNutzz
Zeus
Level 26
God Stats
2W - 2L
1,267 SR
Queue Stats
6W - 10L
1,236 Elo+
Party 2
Hou Yi
Hou Yi
Twagdhen
Hou Yi
Level 94
God Stats
75W - 57L
1,500 SR
Queue Stats
418W - 376L
1,664 Elo+
Solo
Fenrir
Fenrir
skrikk
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,367 Elo+
Party 2
Team Averages
Level 30
1,453 SR
1,427 Elo+

VS

Team Averages
Level 75
1,479 SR
1,485 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EpicSpaghetti
Bacchus
Level 160
God Stats
6W - 11L
1,397 SR
Queue Stats
607W - 478L
1,622 Elo+
Solo
Chaac
Chaac
GammaRayQuasar
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,494 Elo+
Party 1
Charybdis
Charybdis
VulgarDiabetic
Charybdis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,448 Elo+
Party 1
Chernobog
Chernobog
beltrajo
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HyperZ3
Ganesha
14
0 / 2 / 20
8,176
818
6,655
16,133
20,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
HyperZ4
Cthulhu
14
3 / 3 / 11
7,899
790
7,368
10,691
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
15
8 / 3 / 6
8,630
863
7,265
8,545
4,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Twagdhen
Hou Yi
16
7 / 0 / 12
9,221
922
17,705
6,671
3,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
skrikk
Fenrir
14
4 / 4 / 11
7,782
778
8,260
9,288
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 4 / 3
7,726
773
9,827
8,788
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
15
5 / 3 / 4
8,288
829
9,910
12,129
7,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 7
7,740
774
7,718
16,857
16,582
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
VulgarDiabetic
Charybdis
12
0 / 7 / 5
6,869
687
5,551
14,040
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
beltrajo
Chernobog
12
1 / 3 / 3
6,856
686
3,523
6,275
2,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
22
Kills
12
12
Deaths
23
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
4
3
1.38
L
Bacchus
5
3
4
2.33
L
2
6
7
0.92
W
Ganesha
HyperZ3
Ganesha
0
2
20
5
W
Cthulhu
HyperZ4
Cthulhu
3
3
11
2.83
W
Zeus
8
3
6
3.67
W
Hou Yi
Twagdhen
Hou Yi
7
0
12
13
L
Charybdis
VulgarDiabetic
Charybdis
0
7
5
0.36
L
Chernobog
beltrajo
Chernobog
1
3
3
0.83
W
Fenrir
skrikk
Fenrir
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,253
Damage
36,529
51,328
Taken
58,089
44,745
Mitigated
37,366
10,288
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,827
461
2,816
2,499
8,788
5,053
78
3,071
5,633
28,545
0
L
Bacchus
9,910
1,109
0
570
12,129
7,348
0
4,635
7,362
28,882
0
L
7,718
1,523
0
4,028
16,857
16,582
0
5,519
11,033
0
24,177
W
Ganesha
HyperZ3
Ganesha
6,655
666
0
1,738
16,133
20,939
0
6,095
9,985
13,066
0
W
Cthulhu
HyperZ4
Cthulhu
7,368
367
1,563
1,125
10,691
10,511
0
4,223
6,450
13,345
0
W
Zeus
7,265
1,979
0
1,366
8,545
4,003
120
5,321
2,848
29,870
0
W
Hou Yi
Twagdhen
Hou Yi
17,705
10,307
0
3,734
6,671
3,343
792
859
5,812
0
42,726
L
Charybdis
VulgarDiabetic
Charybdis
5,551
3,746
0
1,316
14,040
5,846
102
4,725
9,219
0
14,012
L
Chernobog
beltrajo
Chernobog
3,523
2,383
0
156
6,275
2,537
0
2,681
3,554
0
9,339
W
Fenrir
skrikk
Fenrir
8,260
1,730
0
762
9,288
5,949
17
2,792
6,496
0
16,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,708
Gold Earned
37,479
173
Minions Killed
163
0
Camps Cleared
0
1,003,671
Distance Traveled
936,865
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,726
773
31
3
0
181,015
0
L
Bacchus
8,288
829
51
5
0
228,849
2
L
Chaac
7,740
774
38
4
0
185,235
0
W
Ganesha
8,176
818
7
1
0
198,843
0
W
Cthulhu
7,899
790
22
2
0
182,947
1
W
Zeus
8,630
863
56
6
0
192,672
0
W
Hou Yi
9,221
922
64
6
0
205,482
0
L
Charybdis
6,869
687
24
2
0
174,315
0
L
Chernobog
6,856
686
19
2
0
167,451
0
W
Fenrir
7,782
778
24
2
0
223,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role