Player Matchup

Hercules
Hercules
Gold IV
NardoTooWicked
Hercules
Gold IV
Level 133
God Stats
3W - 2L
1,707 SR
Queue Stats
10W - 14L
1,478 MMR
Party 2
Cupid
Cupid
Platinum II
Prxset
Cupid
Platinum II
Level 154
God Stats
3W - 0L
1,642 SR
Queue Stats
38W - 31L
2,210 MMR
Party 2
Scylla
Scylla
Platinum IV
lI Krampus lI
Scylla
Platinum IV
Level 75
God Stats
9W - 8L
1,663 SR
Queue Stats
50W - 60L
1,782 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,671 SR
1,823 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 94
1,794 SR
1,752 MMR
Hades
Hades
Gold II
LargeFatherName
Hades
Gold II
Level 88
God Stats
0W - 1L
1,675 SR
Queue Stats
126W - 118L
1,629 MMR
Party 1
Tyr
Tyr
Platinum IV
Pausxx
Tyr
Platinum IV
Level 81
God Stats
12W - 3L
1,977 SR
Queue Stats
57W - 37L
2,019 MMR
Party 1
Horus
Horus
Gold III
elfifo1
Horus
Gold III
Level 114
God Stats
8W - 7L
1,730 SR
Queue Stats
98W - 91L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 0 / 10
11,284
705
8,262
18,683
19,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Prxset
Cupid
16
4 / 0 / 9
11,178
699
18,338
10,964
6,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 0 / 6
11,853
741
20,658
11,552
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesThothAtlasBastetAgni

VS

Bans
NoxOsirisUllrHou YiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,945
559
10,237
19,730
9,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Pausxx
Tyr
12
0 / 5 / 0
8,415
526
11,631
17,969
14,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
elfifo1
Horus
14
0 / 2 / 0
9,860
616
6,939
18,810
24,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Hercules
4
0
10
9
L
Tyr
Pausxx
Tyr
0
5
0
0
W
Cupid
Prxset
Cupid
4
0
9
8.5
L
Horus
elfifo1
Horus
0
2
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,258
Damage
28,807
41,199
Taken
56,509
32,094
Mitigated
49,280
17,058
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,237
1,083
1,339
3,814
19,730
9,940
0
6,474
13,032
42,352
0
W
Hercules
8,262
2,650
308
4,708
18,683
19,869
200
4,934
13,279
0
17,772
L
Tyr
Pausxx
Tyr
11,631
718
0
2,103
17,969
14,685
0
6,488
11,013
0
30,938
W
Cupid
Prxset
Cupid
18,338
9,885
2,496
4,114
10,964
6,852
2,382
2,496
8,280
0
61,637
L
Horus
elfifo1
Horus
6,939
3,079
838
4,000
18,810
24,655
0
6,951
11,406
0
16,170
W
20,658
1,909
96
5,336
11,552
5,373
360
2,827
8,551
63,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
27,220
182
Minions Killed
133
9
Camps Cleared
6
925,333
Distance Traveled
882,986
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,945
559
98
6
5
257,043
2
W
Hercules
11,284
705
13
1
1
341,310
1
L
Tyr
8,415
526
30
2
1
317,434
4
W
Cupid
11,178
699
76
5
4
273,235
3
L
Horus
9,860
616
5
0
0
308,509
0
W
Scylla
11,853
741
93
6
4
310,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role