Player Matchup

Sun Wukong
Sun Wukong
Hiraga Saito81
Sun Wukong
Level 132
God Stats
0W - 1L
1,263 SR
Queue Stats
77W - 86L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
KenwayCo
Kukulkan
Level 109
God Stats
5W - 4L
1,419 SR
Queue Stats
57W - 73L
1,550 Elo+
Party 2
Hun Batz
Hun Batz
ovy7797
Hun Batz
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 30L
1,658 Elo+
Party 2
Team Averages
Level 122
1,394 SR
1,587 Elo+

VS

Team Averages
Level 117
1,412 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
Art Sabre
Morgan Le Fay
Level 104
God Stats
7W - 5L
1,542 SR
Queue Stats
25W - 41L
1,351 Elo+
Solo
Sylvanus
Sylvanus
Kitboone
Sylvanus
Level 124
God Stats
3W - 2L
1,487 SR
Queue Stats
7W - 11L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
Staattic
Ne Zha
Level 123
God Stats
1W - 1L
1,208 SR
Queue Stats
18W - 8L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hiraga Saito81
Sun Wukong
12
1 / 1 / 4
7,948
662
7,840
11,665
9,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
KenwayCo
Kukulkan
14
2 / 3 / 3
8,793
733
9,049
8,413
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ovy7797
Hun Batz
10
2 / 6 / 3
8,036
670
7,292
12,609
4,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Art Sabre
Morgan Le Fay
15
2 / 0 / 7
9,254
771
10,372
6,101
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Kitboone
Sylvanus
14
2 / 1 / 7
8,529
711
6,351
12,548
13,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
Staattic
Ne Zha
13
6 / 4 / 3
9,055
755
11,589
12,098
7,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
10
10
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Art Sabre
Morgan Le Fay
2
0
7
5.5
L
Sun Wukong
Hiraga Saito81
Sun Wukong
1
1
4
3
L
Kukulkan
KenwayCo
Kukulkan
2
3
3
1.17
W
Sylvanus
Kitboone
Sylvanus
2
1
7
5.5
W
Ne Zha
Staattic
Ne Zha
6
4
3
1.88
L
Hun Batz
ovy7797
Hun Batz
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
28,312
32,687
Taken
30,747
18,351
Mitigated
24,041
966
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Art Sabre
Morgan Le Fay
10,372
451
0
1,315
6,101
3,146
0
1,260
4,749
47,525
0
L
Sun Wukong
Hiraga Saito81
Sun Wukong
7,840
1,597
0
736
11,665
9,927
0
4,883
6,454
0
25,628
L
Kukulkan
KenwayCo
Kukulkan
9,049
1,324
0
230
8,413
3,731
0
4,175
4,118
29,615
0
W
Sylvanus
Kitboone
Sylvanus
6,351
1,664
1,205
2,570
12,548
13,814
0
3,679
8,637
14,352
3,469
W
Ne Zha
Staattic
Ne Zha
11,589
2,396
0
1,181
12,098
7,081
0
3,546
8,242
0
25,823
L
Hun Batz
ovy7797
Hun Batz
7,292
1,595
0
0
12,609
4,693
0
6,654
5,733
0
18,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
26,838
132
Minions Killed
158
4
Camps Cleared
8
677,777
Distance Traveled
675,832
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,254
771
102
9
6
250,329
3
L
Sun Wukong
7,948
662
30
3
1
248,395
1
L
Kukulkan
8,793
733
72
6
0
215,982
3
W
Sylvanus
8,529
711
24
2
2
206,436
1
W
Ne Zha
9,055
755
32
3
0
219,067
3
L
Hun Batz
8,036
670
30
3
3
213,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role