Player Matchup

Eset
Eset
DotAoooUwU
Eset
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 87L
1,683 Elo+
Party 2
Danzaburou
Danzaburou
TrashySweetheart
Danzaburou
Level 108
God Stats
15W - 12L
1,653 SR
Queue Stats
174W - 155L
1,500 Elo+
Party 2
Fenrir
Fenrir
route36
Fenrir
Level 119
God Stats
120W - 104L
1,589 SR
Queue Stats
203W - 221L
1,463 Elo+
Solo
Team Averages
Level 105
1,581 SR
1,549 Elo+

VS

Team Averages
Level 121
1,720 SR
1,567 Elo+
Skadi
Skadi
AudioEquation61
Skadi
Level 145
God Stats
3W - 4L
1,799 SR
Queue Stats
19W - 30L
1,512 Elo+
Solo
Guan Yu
Guan Yu
JohnnyHoopkins
Guan Yu
Level 99
God Stats
1W - 1L
1,712 SR
Queue Stats
19W - 12L
1,586 Elo+
Party 1
Anubis
Anubis
haiilsatan
Anubis
Level 119
God Stats
18W - 13L
1,650 SR
Queue Stats
22W - 14L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
8,360
836
12,023
6,725
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
TrashySweetheart
Danzaburou
13
4 / 2 / 7
8,464
846
9,099
7,351
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
route36
Fenrir
12
6 / 3 / 6
8,541
854
5,457
9,949
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
8,167
817
6,734
9,142
3,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 4
7,515
752
3,398
10,887
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
haiilsatan
Anubis
11
2 / 6 / 3
6,920
692
7,202
9,301
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
5
2
8
4.5
L
1
4
4
0.75
W
Danzaburou
TrashySweetheart
Danzaburou
4
2
7
3.75
L
Anubis
haiilsatan
Anubis
2
6
3
0.58
W
Fenrir
route36
Fenrir
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
17,334
24,025
Taken
29,330
9,526
Mitigated
16,655
3,841
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,734
3,533
0
403
9,142
3,105
0
3,666
5,232
0
25,614
W
12,023
1,257
158
1,028
6,725
2,102
0
2,429
4,296
28,710
0
L
3,398
360
411
1,928
10,887
9,451
0
4,242
6,221
0
7,210
W
Danzaburou
TrashySweetheart
Danzaburou
9,099
2,740
0
1,415
7,351
3,517
540
1,840
5,511
0
32,697
L
Anubis
haiilsatan
Anubis
7,202
123
0
1,610
9,301
4,099
0
3,278
5,809
18,311
0
W
Fenrir
route36
Fenrir
5,457
1,448
0
1,240
9,949
3,907
0
3,702
6,247
0
22,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
22,602
130
Minions Killed
82
7
Camps Cleared
2
508,625
Distance Traveled
449,601
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,167
817
43
4
1
135,319
2
W
Eset
8,360
836
58
6
1
155,012
4
L
Guan Yu
7,515
752
11
1
0
154,342
0
W
Danzaburou
8,464
846
40
4
1
182,159
3
L
Anubis
6,920
692
28
3
1
159,940
2
W
Fenrir
8,541
854
32
3
5
171,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role