Player Matchup

Izanami
Izanami
BurgerBing
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kiramiyu
Cthulhu
Level 18
God Stats
1W - 4L
1,460 SR
Queue Stats
3W - 10L
1,241 Elo+
Party 1
Janus
Janus
QuiteHung
Janus
Level 89
God Stats
0W - 1L
1,680 SR
Queue Stats
26W - 36L
1,427 Elo+
Party 1
Hercules
Hercules
TheSneakster
Hercules
Level 24
God Stats
0W - 1L
1,213 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 1
Nemesis
Nemesis
UnsavoryTowerBoy
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,471 SR
1,401 Elo+

VS

Team Averages
Level 75
1,711 SR
1,507 Elo+
Persephone
Persephone
Lks_sim
Persephone
Level 69
God Stats
19W - 9L
1,662 SR
Queue Stats
431W - 483L
1,508 Elo+
Party 3
Mulan
Mulan
Mirvaisselle100
Mulan
Level 29
God Stats
11W - 9L
1,789 SR
Queue Stats
75W - 103L
1,441 Elo+
Party 3
Apollo
Apollo
Scebo
Apollo
Level 103
God Stats
20W - 14L
1,645 SR
Queue Stats
384W - 377L
1,524 Elo+
Party 2
Ganesha
Ganesha
iHausch
Ganesha
Level 29
God Stats
21W - 14L
1,607 SR
Queue Stats
217W - 215L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
zalcanan
Xbalanque
Level 147
God Stats
7W - 1L
1,851 SR
Queue Stats
394W - 380L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurgerBing
Izanami
14
0 / 4 / 2
8,027
401
9,578
15,420
6,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kiramiyu
Cthulhu
11
0 / 4 / 1
7,252
363
2,877
14,605
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
QuiteHung
Janus
16
1 / 3 / 1
9,029
451
7,162
10,699
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
TheSneakster
Hercules
16
2 / 2 / 0
8,353
418
6,630
18,164
25,747
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 1
9,434
472
7,920
15,632
8,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lks_sim
Persephone
18
2 / 1 / 1
12,156
608
8,806
11,776
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 1
11,426
571
12,851
17,635
15,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Scebo
Apollo
17
1 / 2 / 5
10,810
541
5,135
13,459
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
iHausch
Ganesha
16
1 / 0 / 7
10,783
539
4,767
11,463
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
zalcanan
Xbalanque
19
9 / 2 / 1
11,672
584
25,504
16,867
8,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
BurgerBing
Izanami
0
4
2
0.25
L
Cthulhu
Kiramiyu
Cthulhu
0
4
1
0.13
W
Persephone
Lks_sim
Persephone
2
1
1
2.5
W
2
1
1
2.5
L
Janus
QuiteHung
Janus
1
3
1
0.5
W
Apollo
Scebo
Apollo
1
2
5
1.75
L
Hercules
TheSneakster
Hercules
2
2
0
1
L
3
2
1
1.75
W
Ganesha
iHausch
Ganesha
1
0
7
4.5
W
Xbalanque
zalcanan
Xbalanque
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
57,063
74,520
Taken
71,200
61,394
Mitigated
47,890
13,848
Healing
22,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BurgerBing
Izanami
9,578
5,447
0
4,015
15,420
6,366
0
1,035
14,385
0
74,681
L
Cthulhu
Kiramiyu
Cthulhu
2,877
286
0
924
14,605
15,862
0
3,284
11,321
13,618
0
W
Persephone
Lks_sim
Persephone
8,806
1,493
0
3,848
11,776
5,326
62
5,512
5,926
112,906
0
W
12,851
1,534
0
8,539
17,635
15,013
927
0
17,635
100
87,656
L
Janus
QuiteHung
Janus
7,162
573
0
1,331
10,699
4,560
88
5,528
5,171
78,269
0
W
Apollo
Scebo
Apollo
5,135
2,594
0
1,547
13,459
6,230
4,004
328
13,095
0
104,897
L
Hercules
TheSneakster
Hercules
6,630
1,509
0
5,774
18,164
25,747
0
547
17,617
0
50,772
L
7,920
3,379
0
1,804
15,632
8,859
0
3,279
12,353
0
72,485
W
Ganesha
iHausch
Ganesha
4,767
541
0
2,758
11,463
12,892
307
1,594
9,825
38,032
0
W
Xbalanque
zalcanan
Xbalanque
25,504
16,517
0
5,452
16,867
8,429
2,571
2,183
14,680
0
118,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
56,847
451
Minions Killed
700
0
Camps Cleared
0
1,857,543
Distance Traveled
1,896,734
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,027
401
126
6
0
354,946
5
L
Cthulhu
7,252
363
26
1
0
303,652
0
W
Persephone
12,156
608
196
10
0
398,146
2
W
Mulan
11,426
571
141
7
0
324,484
1
L
Janus
9,029
451
125
6
0
390,065
5
W
Apollo
10,810
541
161
8
0
396,961
6
L
Hercules
8,353
418
72
4
0
385,752
2
L
Nemesis
9,434
472
102
5
0
423,128
8
W
Ganesha
10,783
539
9
0
0
414,529
2
W
Xbalanque
11,672
584
193
10
0
362,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role