Player Matchup

Tsukuyomi
Tsukuyomi
Jetpro2
Tsukuyomi
Level 75
God Stats
3W - 2L
1,540 SR
Queue Stats
11W - 13L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
QuickStrikeRyan
Baron Samedi
Level 95
God Stats
16W - 9L
1,585 SR
Queue Stats
133W - 175L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
Tsukuyomi223
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 249L
1,439 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,376 Elo+

VS

Team Averages
Level 110
1,367 SR
1,430 Elo+
Nu Wa
Nu Wa
JU4REZ23
Nu Wa
Level 138
God Stats
0W - 2L
1,466 SR
Queue Stats
13W - 26L
1,395 Elo+
Solo
Ganesha
Ganesha
JVQUEEN
Ganesha
Level 104
God Stats
0W - 2L
1,352 SR
Queue Stats
100W - 103L
1,479 Elo+
Party 1
Fenrir
Fenrir
dreicorrrrrr
Fenrir
Level 89
God Stats
0W - 1L
1,284 SR
Queue Stats
51W - 76L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jetpro2
Tsukuyomi
20
9 / 1 / 5
13,775
725
23,728
20,731
8,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
QuickStrikeRyan
Baron Samedi
18
2 / 1 / 9
12,281
646
18,802
14,303
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Tsukuyomi223
Cthulhu
17
3 / 4 / 9
13,298
700
10,682
21,650
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JU4REZ23
Nu Wa
15
2 / 7 / 4
10,998
579
15,193
15,520
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
JVQUEEN
Ganesha
17
1 / 2 / 4
12,084
636
8,478
23,223
32,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
3 / 5 / 2
11,137
586
9,522
19,199
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
JU4REZ23
Nu Wa
2
7
4
0.57
L
Ganesha
JVQUEEN
Ganesha
1
2
4
1.5
W
Tsukuyomi
Jetpro2
Tsukuyomi
9
1
5
11.5
W
Baron Samedi
QuickStrikeRyan
Baron Samedi
2
1
9
6.5
W
Cthulhu
Tsukuyomi223
Cthulhu
3
4
9
1.88
L
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,212
Damage
33,193
56,684
Taken
57,942
37,084
Mitigated
51,831
23,366
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
JU4REZ23
Nu Wa
15,193
4,573
0
500
15,520
7,237
335
8,714
6,806
50,469
0
L
Ganesha
JVQUEEN
Ganesha
8,478
445
133
2,352
23,223
32,778
0
12,483
10,740
37,847
0
W
Tsukuyomi
Jetpro2
Tsukuyomi
23,728
6,151
0
11,736
20,731
8,832
798
9,043
11,471
52
83,256
W
Baron Samedi
QuickStrikeRyan
Baron Samedi
18,802
930
2,770
4,695
14,303
7,558
1,230
6,717
7,365
59,413
0
W
Cthulhu
Tsukuyomi223
Cthulhu
10,682
502
1,171
2,994
21,650
20,694
72
9,088
12,431
48,525
0
L
Fenrir
9,522
1,124
0
1,219
19,199
11,816
0
9,076
10,123
0
22,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
34,219
252
Minions Killed
163
10
Camps Cleared
5
1,027,314
Distance Traveled
958,571
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,998
579
89
5
1
290,279
4
L
Ganesha
12,084
636
23
1
0
342,499
5
W
Tsukuyomi
13,775
725
91
5
5
357,820
3
W
Baron Samedi
12,281
646
90
5
1
324,692
0
W
Cthulhu
13,298
700
71
4
4
344,802
4
L
Fenrir
11,137
586
51
3
4
325,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role