Player Matchup

Loki
Loki
Malik_Irving
Loki
Level 89
God Stats
2W - 2L
1,636 SR
Queue Stats
21W - 17L
1,554 Elo+
Party 1
Kali
Kali
SluggaKT
Kali
Level 142
God Stats
5W - 0L
1,669 SR
Queue Stats
298W - 305L
1,542 Elo+
Party 1
Achilles
Achilles
TargetPractices
Achilles
Level 47
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 4L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
WiIdcatsM0ntana
Danzaburou
Level 149
God Stats
4W - 1L
1,712 SR
Queue Stats
162W - 164L
1,506 Elo+
Party 1
Agni
Agni
lllSwavyllI
Agni
Level 65
God Stats
4W - 2L
1,818 SR
Queue Stats
309W - 341L
1,434 Elo+
Party 1
Team Averages
Level 98
1,709 SR
1,538 Elo+

VS

Team Averages
Level 90
1,600 SR
1,545 Elo+
Loki
Loki
AscendRanger
Loki
Level 141
God Stats
45W - 18L
1,710 SR
Queue Stats
441W - 301L
1,620 Elo+
Party 2
Charybdis
Charybdis
BareRays
Charybdis
Level 122
God Stats
4W - 6L
1,473 SR
Queue Stats
848W - 633L
1,599 Elo+
Party 2
Vulcan
Vulcan
CoaI
Vulcan
Level 89
God Stats
1W - 1L
1,803 SR
Queue Stats
230W - 253L
1,349 Elo+
Solo
Athena
Athena
KamiKuasi
Athena
Level 42
God Stats
20W - 13L
1,653 SR
Queue Stats
311W - 189L
1,748 Elo+
Party 2
Kuzenbo
Kuzenbo
ZeroMuramasa117
Kuzenbo
Level 54
God Stats
2W - 4L
1,360 SR
Queue Stats
51W - 62L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,702
670
3,214
6,356
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
10
1 / 0 / 0
6,036
604
3,535
6,370
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
9
3 / 0 / 2
6,119
612
5,790
8,174
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
WiIdcatsM0ntana
Danzaburou
9
0 / 1 / 4
5,753
575
4,556
4,688
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
6,201
620
4,190
5,103
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,849
585
4,415
7,288
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
BareRays
Charybdis
9
0 / 3 / 1
4,963
496
3,842
7,275
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
CoaI
Vulcan
10
0 / 2 / 2
5,436
544
1,204
5,608
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
KamiKuasi
Athena
7
0 / 2 / 0
4,868
487
1,927
5,826
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,658
466
2,249
6,797
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Charybdis
BareRays
Charybdis
0
3
1
0.17
L
Vulcan
CoaI
Vulcan
0
2
2
0.5
L
Athena
KamiKuasi
Athena
0
2
0
0
W
5
2
2
3
W
Kali
1
0
0
1
W
Achilles
3
0
2
4
W
Danzaburou
WiIdcatsM0ntana
Danzaburou
0
1
4
2
L
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
13,637
30,691
Taken
32,794
12,252
Mitigated
14,549
12,420
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,415
1,241
0
1,221
7,288
2,588
0
804
6,484
0
38,817
L
Charybdis
BareRays
Charybdis
3,842
1,495
0
3,068
7,275
1,944
0
0
7,275
0
38,845
L
Vulcan
CoaI
Vulcan
1,204
644
0
1,730
5,608
2,307
0
3,386
2,222
29,945
0
L
Athena
KamiKuasi
Athena
1,927
687
0
1,712
5,826
2,589
0
0
5,826
7,966
0
W
3,214
732
0
2,572
6,356
2,029
0
197
6,119
0
37,468
W
Kali
3,535
1,314
0
3,274
6,370
3,057
0
2,077
3,979
0
37,372
W
Achilles
5,790
2,204
0
3,306
8,174
4,059
0
1,729
6,419
0
23,063
W
Danzaburou
WiIdcatsM0ntana
Danzaburou
4,556
1,559
0
2,018
4,688
1,367
0
517
4,171
0
35,771
L
2,249
710
0
2,213
6,797
5,121
0
0
6,797
17,140
0
W
4,190
644
0
1,250
5,103
1,740
0
1,204
3,899
37,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
25,774
307
Minions Killed
257
0
Camps Cleared
0
1,007,359
Distance Traveled
982,818
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,849
585
78
8
0
221,873
1
L
Charybdis
4,963
496
72
7
0
169,666
1
L
Vulcan
5,436
544
60
6
0
201,216
2
L
Athena
4,868
487
18
2
0
221,313
2
W
Loki
6,702
670
68
7
0
237,367
5
W
Kali
6,036
604
71
7
0
207,776
0
W
Achilles
6,119
612
20
2
0
193,325
0
W
Danzaburou
5,753
575
71
7
0
171,739
2
L
Kuzenbo
4,658
466
29
3
0
168,750
0
W
Agni
6,201
620
77
8
0
197,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role