Player Matchup

Jing Wei
Jing Wei
MistifiedArrow
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Selyth
Fenrir
Level 77
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Odin
Odin
ZysTaa
Odin
Level 11
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
noohah
Kumbhakarna
Level 7
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Eset
Eset
røbes
Eset
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,522 SR
1,500 Elo+

VS

Team Averages
Level 59
1,518 SR
1,443 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
C00PTHULHU
Neith
Level 42
God Stats
4W - 6L
1,489 SR
Queue Stats
162W - 182L
1,394 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Calvite
Cu Chulainn
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 110L
1,396 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ChefBoyareZee
Kumbhakarna
Level 60
God Stats
1W - 3L
1,599 SR
Queue Stats
222W - 250L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
Psychodic
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 90L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 6 / 4
7,165
478
8,562
13,554
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Selyth
Fenrir
10
3 / 6 / 3
6,912
461
6,124
13,387
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
ZysTaa
Odin
9
1 / 5 / 1
6,268
418
3,605
10,777
7,946
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
noohah
Kumbhakarna
7
0 / 4 / 1
5,528
369
2,144
10,877
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
røbes
Eset
10
2 / 6 / 4
6,594
440
8,036
9,519
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
12 / 2 / 8
9,513
634
12,803
14,290
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
12
5 / 2 / 6
7,487
499
11,666
8,716
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Calvite
Cu Chulainn
12
3 / 0 / 8
7,992
533
4,879
7,719
5,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
ChefBoyareZee
Kumbhakarna
11
2 / 1 / 17
7,669
511
4,597
11,134
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Psychodic
Baron Samedi
13
5 / 2 / 11
8,340
556
10,341
8,340
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
7
Kills
27
27
Deaths
7
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
2
8
8
W
Neith
5
2
6
4
W
Cu Chulainn
Calvite
Cu Chulainn
3
0
8
7
W
Kumbhakarna
ChefBoyareZee
Kumbhakarna
2
1
17
10.5
L
Jing Wei
1
6
4
0.5
W
Baron Samedi
Psychodic
Baron Samedi
5
2
11
5.25
L
Fenrir
Selyth
Fenrir
3
6
3
0.75
L
Odin
ZysTaa
Odin
1
5
1
0.3
L
Kumbhakarna
noohah
Kumbhakarna
0
4
1
0.13
L
Eset
røbes
Eset
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
44,286
58,114
Taken
50,199
29,138
Mitigated
30,732
8,720
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,803
4,321
1
7,188
14,290
5,932
0
1,489
12,801
0
72,694
W
Neith
11,666
5,212
356
2,671
8,716
4,056
594
876
7,840
0
46,038
W
Cu Chulainn
Calvite
Cu Chulainn
4,879
1,393
0
1,917
7,719
5,903
177
1,476
6,243
5,221
33,878
W
Kumbhakarna
ChefBoyareZee
Kumbhakarna
4,597
1,050
631
3,027
11,134
10,416
234
3,785
7,349
13,323
0
L
Jing Wei
8,562
6,649
0
3,166
13,554
4,681
1,554
1,700
11,854
0
53,648
W
Baron Samedi
Psychodic
Baron Samedi
10,341
809
1,830
2,436
8,340
4,425
1,554
2,554
5,786
53,723
0
L
Fenrir
Selyth
Fenrir
6,124
2,231
0
3,243
13,387
5,423
0
2,532
10,855
0
26,288
L
Odin
ZysTaa
Odin
3,605
1,094
0
710
10,777
7,946
0
3,212
7,565
0
20,219
L
Kumbhakarna
noohah
Kumbhakarna
2,144
684
0
570
10,877
6,685
0
2,839
8,038
6,777
0
L
Eset
røbes
Eset
8,036
549
108
923
9,519
4,403
0
5,424
4,095
30,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
41,001
233
Minions Killed
364
0
Camps Cleared
0
1,314,169
Distance Traveled
1,416,562
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,513
634
103
7
0
316,322
2
W
Neith
7,487
499
59
4
0
250,584
1
W
Cu Chulainn
7,992
533
74
5
0
297,822
0
W
Kumbhakarna
7,669
511
17
1
0
285,699
2
L
Jing Wei
7,165
478
94
6
0
269,276
2
W
Baron Samedi
8,340
556
111
7
0
266,135
5
L
Fenrir
6,912
461
49
3
0
253,537
2
L
Odin
6,268
418
37
2
0
259,827
3
L
Kumbhakarna
5,528
369
12
1
0
271,486
4
L
Eset
6,594
440
41
3
0
260,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role