Player Matchup

Mulan
Mulan
AMAZIN31
Mulan
Level 159
God Stats
2W - 4L
1,304 SR
Queue Stats
280W - 267L
1,612 Elo+
Party 2
Thor
Thor
CoolKittyRhymes
Thor
Level 159
God Stats
55W - 38L
1,725 SR
Queue Stats
620W - 410L
1,711 Elo+
Party 1
Khepri
Khepri
Corr3lationZ
Khepri
Level 146
God Stats
40W - 25L
1,656 SR
Queue Stats
211W - 185L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
Heynzz
Danzaburou
Level 27
God Stats
14W - 15L
1,377 SR
Queue Stats
53W - 49L
1,493 Elo+
Party 2
Vulcan
Vulcan
geegeedubayoupee
Vulcan
Level 15
God Stats
7W - 1L
2,087 SR
Queue Stats
39W - 7L
2,020 Elo+
Party 1
Team Averages
Level 101
1,630 SR
1,683 Elo+

VS

Team Averages
Level 31
1,437 SR
1,495 Elo+
Ra
Ra
Dreadnought59
Ra
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 14L
1,369 Elo+
Party 3
Amaterasu
Amaterasu
Jrusty
Amaterasu
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
26W - 24L
1,572 Elo+
Party 3
Ullr
Ullr
Skedd
Ullr
Level 71
God Stats
0W - 2L
1,305 SR
Queue Stats
103W - 93L
1,589 Elo+
Party 3
Da Ji
Da Ji
Sockmunkay
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,321 Elo+
Party 3
Kuzenbo
Kuzenbo
SuprisedPatrick
Kuzenbo
Level 6
God Stats
2W - 1L
1,570 SR
Queue Stats
7W - 8L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AMAZIN31
Mulan
16
9 / 2 / 11
9,002
900
17,117
14,075
10,025
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 9
9,103
910
13,382
7,403
4,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
14
2 / 0 / 16
8,131
813
4,341
11,532
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Heynzz
Danzaburou
14
2 / 0 / 11
7,675
768
12,078
3,866
1,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 13
8,437
844
15,578
3,679
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,615
662
3,423
10,162
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Jrusty
Amaterasu
13
0 / 3 / 2
6,599
660
5,984
14,386
12,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Skedd
Ullr
13
1 / 4 / 1
7,210
721
5,709
13,939
5,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
12
1 / 6 / 1
6,506
651
5,382
11,524
4,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,808
681
5,619
17,362
19,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
22
Kills
3
3
Deaths
22
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
AMAZIN31
Mulan
9
2
11
7.25
W
6
1
9
10.5
W
Khepri
2
0
16
10
L
0
6
3
0.25
W
Danzaburou
Heynzz
Danzaburou
2
0
11
7.5
L
Amaterasu
Jrusty
Amaterasu
0
3
2
0.33
L
Ullr
Skedd
Ullr
1
4
1
0.38
L
Da Ji
1
6
1
0.25
L
1
3
1
0.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,496
Damage
26,117
40,555
Taken
67,373
32,904
Mitigated
46,437
7,922
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AMAZIN31
Mulan
17,117
4,498
0
3,619
14,075
10,025
1,069
3,290
10,785
0
33,521
W
13,382
2,596
0
250
7,403
4,313
304
1,597
5,806
0
43,948
W
Khepri
4,341
867
0
1,464
11,532
14,740
237
2,700
8,832
8,771
0
L
3,423
373
1,332
1,234
10,162
4,282
0
3,623
6,359
17,679
0
W
Danzaburou
Heynzz
Danzaburou
12,078
5,643
0
1,734
3,866
1,950
3,132
457
3,409
0
26,295
L
Amaterasu
Jrusty
Amaterasu
5,984
2,627
0
2,067
14,386
12,341
0
2,974
11,261
0
15,830
L
Ullr
Skedd
Ullr
5,709
1,420
0
1,271
13,939
5,556
329
3,788
9,961
0
28,848
L
Da Ji
5,382
1,133
0
180
11,524
4,686
0
3,278
8,116
0
9,818
L
5,619
2,731
0
651
17,362
19,572
0
5,483
11,757
8,954
0
W
15,578
6,909
0
855
3,679
1,876
351
998
2,681
39,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
33,738
210
Minions Killed
144
0
Camps Cleared
0
1,145,082
Distance Traveled
965,904
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,002
900
37
4
0
211,446
1
W
Thor
9,103
910
69
7
0
235,638
3
W
Khepri
8,131
813
5
1
0
227,727
4
L
Ra
6,615
662
42
4
0
173,479
0
W
Danzaburou
7,675
768
35
4
0
208,480
2
L
Amaterasu
6,599
660
24
2
0
207,879
0
L
Ullr
7,210
721
56
6
0
187,654
0
L
Da Ji
6,506
651
16
2
0
192,225
1
L
Kuzenbo
6,808
681
6
1
0
204,667
0
W
Vulcan
8,437
844
64
6
0
261,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role