Player Matchup

Charybdis
Charybdis
AstrelVasius
Charybdis
Level 112
God Stats
7W - 6L
1,515 SR
Queue Stats
165W - 172L
1,452 Elo+
Solo
Janus
Janus
EVILARMOR21
Janus
Level 100
God Stats
1W - 2L
1,183 SR
Queue Stats
101W - 91L
1,578 Elo+
Party 2
Hun Batz
Hun Batz
Mr Godartalis
Hun Batz
Level 146
God Stats
1W - 3L
1,098 SR
Queue Stats
234W - 220L
1,577 Elo+
Party 2
Chaac
Chaac
Nubset6
Chaac
Level 115
God Stats
1W - 1L
1,207 SR
Queue Stats
21W - 32L
1,420 Elo+
Party 2
Ares
Ares
Sensei Swarthy
Ares
Level 93
God Stats
8W - 6L
1,549 SR
Queue Stats
184W - 179L
1,488 Elo+
Party 2
Team Averages
Level 113
1,310 SR
1,503 Elo+

VS

Team Averages
Level 90
1,492 SR
1,604 Elo+
Tyr
Tyr
GamesOvrFriends
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,477 Elo+
Party 3
Nike
Nike
GldnBoyuh
Nike
Level 121
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
TNVOLS71
Gilgamesh
Level 48
God Stats
1W - 2L
1,467 SR
Queue Stats
64W - 71L
1,486 Elo+
Solo
Bastet
Bastet
Wedgenald
Bastet
Level 107
God Stats
4W - 7L
1,328 SR
Queue Stats
192W - 198L
1,543 Elo+
Party 3
Heimdallr
Heimdallr
swancleric
Heimdallr
Level 88
God Stats
0W - 1L
1,448 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AstrelVasius
Charybdis
18
10 / 5 / 18
11,966
855
16,202
21,240
12,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 4 / 21
11,847
846
18,667
13,558
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Mr Godartalis
Hun Batz
19
7 / 3 / 22
11,458
818
18,327
29,527
20,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Nubset6
Chaac
17
6 / 4 / 20
10,916
780
20,844
22,635
34,054
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
7 / 2 / 24
12,353
882
17,996
19,961
30,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
9,584
685
6,394
16,805
23,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
18
4 / 8 / 5
11,174
798
17,182
25,942
19,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TNVOLS71
Gilgamesh
15
0 / 8 / 7
9,769
698
12,917
23,476
19,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Wedgenald
Bastet
17
3 / 6 / 7
10,685
763
16,713
17,514
8,210
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
swancleric
Heimdallr
19
9 / 7 / 5
12,289
878
25,589
21,941
11,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
44
36
Kills
18
18
Deaths
36
105
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AstrelVasius
Charybdis
10
5
18
3.8
W
6
4
21
4.13
L
2
7
2
0.43
L
Nike
4
8
5
0.81
W
Hun Batz
Mr Godartalis
Hun Batz
7
3
22
6
W
Chaac
Nubset6
Chaac
6
4
20
4
W
7
2
24
9.5
L
Gilgamesh
TNVOLS71
Gilgamesh
0
8
7
0.44
L
Bastet
Wedgenald
Bastet
3
6
7
1.08
L
Heimdallr
swancleric
Heimdallr
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,036
Damage
78,795
106,921
Taken
105,678
105,611
Mitigated
81,056
36,227
Healing
31,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AstrelVasius
Charybdis
16,202
6,452
563
5,481
21,240
12,840
3,847
0
21,240
0
38,225
W
18,667
2,105
2,171
1,170
13,558
7,256
1,866
0
13,558
39,842
0
L
6,394
189
620
1,814
16,805
23,404
397
5,274
11,203
0
11,602
L
Nike
17,182
2,495
1,977
8,739
25,942
19,079
842
6,714
19,021
0
34,208
W
Hun Batz
Mr Godartalis
Hun Batz
18,327
2,674
1,763
9,422
29,527
20,853
3,390
0
29,527
0
34,504
W
Chaac
Nubset6
Chaac
20,844
1,766
2,327
6,519
22,635
34,054
293
0
22,635
0
31,939
W
17,996
807
2,728
4,083
19,961
30,608
466
0
19,961
23,451
0
L
Gilgamesh
TNVOLS71
Gilgamesh
12,917
3,923
2,822
4,262
23,476
19,221
1,191
8,700
14,500
0
18,907
L
Bastet
Wedgenald
Bastet
16,713
3,909
1,834
3,770
17,514
8,210
1,224
6,522
10,960
0
26,690
L
Heimdallr
swancleric
Heimdallr
25,589
13,195
93
5,384
21,941
11,142
2,612
9,453
12,200
0
45,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,540
Gold Earned
53,501
178
Minions Killed
127
0
Camps Cleared
0
1,534,739
Distance Traveled
1,271,779
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,966
855
51
4
0
277,744
0
W
Janus
11,847
846
55
4
0
239,356
8
L
Tyr
9,584
685
8
1
0
243,047
0
L
Nike
11,174
798
44
3
0
245,200
0
W
Hun Batz
11,458
818
34
2
0
353,096
0
W
Chaac
10,916
780
21
2
0
322,237
0
W
Ares
12,353
882
17
1
0
342,306
4
L
Gilgamesh
9,769
698
9
1
0
244,509
0
L
Bastet
10,685
763
30
2
0
276,041
0
L
Heimdallr
12,289
878
36
3
0
262,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role