Player Matchup

Sylvanus
Sylvanus
McScooz
Sylvanus
Level 43
God Stats
5W - 4L
1,421 SR
Queue Stats
35W - 85L
1,169 Elo+
Solo
Sol
Sol
NahgeeKuhn
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
981 Elo+
Party 1
Bellona
Bellona
NezhaDemon
Bellona
Level 89
God Stats
17W - 29L
1,393 SR
Queue Stats
287W - 437L
1,223 Elo+
Party 1
Team Averages
Level 49
1,438 SR
1,124 Elo+

VS

Team Averages
Level 93
1,422 SR
1,136 Elo+
Cthulhu
Cthulhu
Ardentpigeon286
Cthulhu
Level 56
God Stats
2W - 12L
1,262 SR
Queue Stats
10W - 33L
1,011 Elo+
Solo
Zeus
Zeus
XxSnK502xX
Zeus
Level 68
God Stats
3W - 2L
1,482 SR
Queue Stats
167W - 249L
1,234 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bain97
Ah Muzen Cab
Level 156
God Stats
7W - 9L
1,522 SR
Queue Stats
112W - 216L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
McScooz
Sylvanus
16
1 / 2 / 9
10,790
674
10,414
20,628
19,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 9
11,564
723
12,678
14,664
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
NezhaDemon
Bellona
18
10 / 1 / 4
13,135
821
19,528
18,844
18,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
8,232
515
0
7,863
3,245
15
3 / 5 / 0
10,164
635
18,288
19,148
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
bain97
Ah Muzen Cab
15
0 / 6 / 3
9,792
612
11,518
19,755
9,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Sylvanus
McScooz
Sylvanus
1
2
9
2.75
W
3
0
9
7.5
W
Bellona
NezhaDemon
Bellona
10
1
4
12
L
3
5
0
0.6
L
Ah Muzen Cab
bain97
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,620
Damage
29,806
54,136
Taken
46,766
44,613
Mitigated
21,369
19,108
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
7,863
3,245
0
3,716
4,147
0
0
W
Sylvanus
McScooz
Sylvanus
10,414
2,940
1,650
6,098
20,628
19,131
308
7,776
12,852
27,175
4,957
W
12,678
3,811
0
6,881
14,664
6,858
2,495
5,574
8,269
37,654
3,778
W
Bellona
NezhaDemon
Bellona
19,528
4,485
270
4,209
18,844
18,624
347
5,793
10,519
0
55,446
L
18,288
3,067
0
2,738
19,148
8,734
0
7,689
11,459
45,653
0
L
Ah Muzen Cab
bain97
Ah Muzen Cab
11,518
4,626
0
3,596
19,755
9,390
0
9,857
9,898
0
39,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
28,188
198
Minions Killed
136
11
Camps Cleared
1
865,397
Distance Traveled
495,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,232
515
0
0
0
293
0
W
Sylvanus
10,790
674
44
3
1
257,543
0
W
Sol
11,564
723
56
4
3
278,261
0
W
Bellona
13,135
821
98
6
7
329,593
0
L
Zeus
10,164
635
72
5
1
233,143
3
L
Ah Muzen Cab
9,792
612
64
4
0
261,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role