Player Matchup

Chernobog
Chernobog
BIGRamsey_bo
Chernobog
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 61L
1,475 Elo+
Party 1
Sol
Sol
DaWiz1146
Sol
Level 90
God Stats
14W - 13L
1,518 SR
Queue Stats
150W - 156L
1,394 Elo+
Party 2
Artio
Artio
Sage20012
Artio
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 129L
1,515 Elo+
Party 1
Chaac
Chaac
cruugo
Chaac
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 36L
1,447 Elo+
Party 1
Arachne
Arachne
sickmodbro
Arachne
Level 100
God Stats
46W - 34L
1,449 SR
Queue Stats
114W - 123L
1,336 Elo+
Party 2
Team Averages
Level 86
1,493 SR
1,433 Elo+

VS

Team Averages
Level 52
1,472 SR
1,344 Elo+
Artemis
Artemis
Mighbetucked
Artemis
Level 7
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 3
Amaterasu
Amaterasu
ThingManXP
Amaterasu
Level 102
God Stats
9W - 8L
1,590 SR
Queue Stats
205W - 203L
1,431 Elo+
Party 3
Ne Zha
Ne Zha
Wrothspade
Ne Zha
Level 102
God Stats
22W - 18L
1,541 SR
Queue Stats
214W - 201L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
XxxPhantomxxX51
Cthulhu
Level 26
God Stats
0W - 2L
1,402 SR
Queue Stats
26W - 29L
1,295 Elo+
Party 3
Hades
Hades
shadowd65
Hades
Level 25
God Stats
3W - 5L
1,587 SR
Queue Stats
23W - 30L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIGRamsey_bo
Chernobog
15
4 / 0 / 3
10,145
534
5,155
8,236
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 1 / 3
10,404
548
6,704
7,336
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Sage20012
Artio
14
2 / 0 / 7
10,049
529
5,614
13,967
15,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
cruugo
Chaac
17
2 / 0 / 4
10,866
572
13,794
17,317
18,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
sickmodbro
Arachne
15
6 / 1 / 3
9,994
526
10,702
15,235
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mighbetucked
Artemis
12
0 / 5 / 0
7,278
383
1,625
9,618
3,239
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
ThingManXP
Amaterasu
15
0 / 4 / 0
9,459
498
7,711
18,233
16,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Wrothspade
Ne Zha
14
1 / 2 / 1
8,733
460
8,906
15,459
8,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
6,971
367
4,197
11,124
6,924
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
shadowd65
Hades
14
1 / 1 / 1
8,082
425
2,601
8,998
4,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
2
2
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BIGRamsey_bo
Chernobog
4
0
3
5.5
W
1
1
3
2.5
L
Artemis
Mighbetucked
Artemis
0
5
0
0
W
Artio
Sage20012
Artio
2
0
7
5.5
L
Amaterasu
ThingManXP
Amaterasu
0
4
0
0
L
Ne Zha
Wrothspade
Ne Zha
1
2
1
0.75
L
0
3
0
0
W
Chaac
cruugo
Chaac
2
0
4
4
L
Hades
shadowd65
Hades
1
1
1
1.5
W
Arachne
sickmodbro
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
25,040
62,091
Taken
63,432
47,906
Mitigated
40,027
29,795
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BIGRamsey_bo
Chernobog
5,155
3,054
0
2,439
8,236
3,729
2,020
1,020
7,134
0
68,943
W
6,704
906
0
3,758
7,336
3,177
1,487
2,568
4,704
79,903
0
L
Artemis
Mighbetucked
Artemis
1,625
490
0
2,427
9,618
3,239
429
2,243
7,375
0
24,444
W
Artio
Sage20012
Artio
5,614
1,772
2,643
5,583
13,967
15,459
0
1,345
12,534
33,600
0
L
Amaterasu
ThingManXP
Amaterasu
7,711
4,940
0
6,891
18,233
16,871
1,224
1,181
17,052
0
84,313
L
Ne Zha
Wrothspade
Ne Zha
8,906
3,646
0
2,256
15,459
8,538
0
2,275
13,184
0
71,490
L
4,197
435
0
510
11,124
6,924
705
2,185
8,939
37,704
0
W
Chaac
cruugo
Chaac
13,794
3,985
0
10,067
17,317
18,911
128
245
17,072
0
95,742
L
Hades
shadowd65
Hades
2,601
283
298
4,180
8,998
4,455
348
4,434
4,564
35,650
0
W
Arachne
sickmodbro
Arachne
10,702
7,502
0
5,305
15,235
6,630
91
1,932
13,237
0
65,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
40,523
534
Minions Killed
420
0
Camps Cleared
0
1,840,529
Distance Traveled
1,715,327
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,145
534
124
7
0
336,796
3
W
Sol
10,404
548
129
7
0
350,055
9
L
Artemis
7,278
383
44
2
0
301,495
3
W
Artio
10,049
529
49
3
0
397,202
6
L
Amaterasu
9,459
498
158
8
0
318,359
5
L
Ne Zha
8,733
460
99
5
0
415,602
5
L
Cthulhu
6,971
367
52
3
0
314,172
0
W
Chaac
10,866
572
153
8
0
377,660
1
L
Hades
8,082
425
67
4
0
365,699
0
W
Arachne
9,994
526
79
4
0
378,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role