Player Matchup

King Arthur
King Arthur
Bladethakings
King Arthur
Level 68
God Stats
33W - 26L
1,608 SR
Queue Stats
114W - 106L
1,510 Elo+
Party 1
Merlin
Merlin
Froman__
Merlin
Level 101
God Stats
9W - 10L
1,803 SR
Queue Stats
193W - 183L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
PresentlyCookie
Sylvanus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 95L
1,538 Elo+
Party 1
Lancelot
Lancelot
Skybass_
Lancelot
Level 69
God Stats
4W - 4L
1,589 SR
Queue Stats
69W - 57L
1,528 Elo+
Party 1
Izanami
Izanami
lucato707
Izanami
Level 47
God Stats
8W - 6L
1,755 SR
Queue Stats
26W - 21L
1,583 Elo+
Party 1
Team Averages
Level 79
1,651 SR
1,535 Elo+

VS

Team Averages
Level 53
1,403 SR
1,463 Elo+
Mulan
Mulan
Ades7890
Mulan
Level 46
God Stats
14W - 14L
1,399 SR
Queue Stats
234W - 289L
1,403 Elo+
Solo
Ymir
Ymir
DavoSold
Ymir
Level 61
God Stats
0W - 2L
1,406 SR
Queue Stats
46W - 45L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
Jamaarii
Erlang Shen
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 68L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
Johanndersson
Hou Yi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 157L
1,524 Elo+
Party 2
Hel
Hel
TRN toaster
Hel
Level 69
God Stats
0W - 5L
1,208 SR
Queue Stats
587W - 661L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bladethakings
King Arthur
19
6 / 2 / 7
12,444
444
19,805
31,941
29,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Froman__
Merlin
20
5 / 0 / 8
13,970
499
31,837
22,284
12,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
20
6 / 1 / 12
14,121
504
23,880
29,478
21,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Skybass_
Lancelot
20
4 / 3 / 5
13,636
487
24,677
34,862
32,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
lucato707
Izanami
20
2 / 5 / 2
14,807
529
13,384
22,041
9,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ades7890
Mulan
19
3 / 6 / 0
13,432
480
26,326
36,337
41,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
17
0 / 4 / 5
11,343
405
13,325
36,170
55,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Jamaarii
Erlang Shen
18
0 / 5 / 1
11,476
410
8,474
25,313
18,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
8 / 3 / 0
13,960
499
20,612
22,677
12,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 5 / 1
11,550
413
25,509
24,104
11,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
11
11
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ades7890
Mulan
3
6
0
0.5
W
King Arthur
Bladethakings
King Arthur
6
2
7
4.75
L
Ymir
0
4
5
0.63
W
Merlin
Froman__
Merlin
5
0
8
9
L
Erlang Shen
Jamaarii
Erlang Shen
0
5
1
0.1
L
8
3
0
2.67
W
Sylvanus
6
1
12
12
W
Lancelot
Skybass_
Lancelot
4
3
5
2.17
L
0
5
1
0.1
W
Izanami
lucato707
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,583
Damage
94,246
140,606
Taken
144,601
106,001
Mitigated
138,600
78,637
Healing
39,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ades7890
Mulan
26,326
3,564
418
12,461
36,337
41,127
438
6,755
29,582
0
119,112
W
King Arthur
Bladethakings
King Arthur
19,805
3,385
706
10,819
31,941
29,486
100
13,751
18,190
0
79,521
L
Ymir
13,325
3,238
0
6,061
36,170
55,277
0
16,522
19,648
54,522
0
W
Merlin
Froman__
Merlin
31,837
2,216
1,259
6,253
22,284
12,432
2,511
12,922
9,362
150,320
0
L
Erlang Shen
Jamaarii
Erlang Shen
8,474
2,851
0
2,728
25,313
18,125
0
10,369
14,944
0
112,494
L
20,612
8,297
0
1,250
22,677
12,521
0
5,605
17,072
0
150,225
W
Sylvanus
23,880
3,035
13,173
20,369
29,478
21,553
1,486
8,200
21,278
100,381
31,290
W
Lancelot
Skybass_
Lancelot
24,677
8,338
0
14,254
34,862
32,567
1,324
4,480
30,382
0
109,630
L
25,509
1,562
5,670
10,977
24,104
11,550
44
15,517
8,587
110,723
0
W
Izanami
lucato707
Izanami
13,384
9,226
0
11,804
22,041
9,963
2,213
3,395
18,646
0
160,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,978
Gold Earned
61,761
843
Minions Killed
790
0
Camps Cleared
0
2,776,231
Distance Traveled
2,662,093
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,432
480
210
8
0
526,239
3
W
King Arthur
12,444
444
74
3
0
577,390
3
L
Ymir
11,343
405
74
3
0
541,861
5
W
Merlin
13,970
499
214
8
0
543,529
7
L
Erlang Shen
11,476
410
146
5
0
581,279
7
L
Hou Yi
13,960
499
193
7
0
495,259
1
W
Sylvanus
14,121
504
150
5
0
522,187
4
W
Lancelot
13,636
487
150
5
0
614,554
6
L
Hel
11,550
413
167
6
0
517,455
2
W
Izanami
14,807
529
255
9
0
518,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role