Player Matchup

Nu Wa
Nu Wa
Damocles164336
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
JakobT619
Danzaburou
Level 69
God Stats
11W - 8L
1,603 SR
Queue Stats
101W - 102L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
One_Geese
Ne Zha
Level 68
God Stats
4W - 9L
1,421 SR
Queue Stats
82W - 99L
1,335 Elo+
Party 1
King Arthur
King Arthur
x1AceClutch1x
King Arthur
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,195 Elo+
Party 1
Sobek
Sobek
x1AceNinja1x
Sobek
Level 49
God Stats
1W - 1L
1,216 SR
Queue Stats
12W - 20L
1,106 Elo+
Party 1
Team Averages
Level 52
1,448 SR
1,240 Elo+

VS

Team Averages
Level 59
1,462 SR
1,414 Elo+
Chernobog
Chernobog
 
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EpikFive0Nine
Izanami
Level 57
God Stats
22W - 19L
1,510 SR
Queue Stats
142W - 152L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
K1LLSWITCH925
Ah Puch
Level 101
God Stats
7W - 7L
1,500 SR
Queue Stats
768W - 814L
1,470 Elo+
Solo
Sobek
Sobek
PmpSlapALobster
Sobek
Level 49
God Stats
6W - 13L
1,300 SR
Queue Stats
246W - 278L
1,365 Elo+
Party 2
Chiron
Chiron
RedSkitttle
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
8,435
496
10,062
7,909
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JakobT619
Danzaburou
15
4 / 3 / 4
9,486
558
16,274
16,463
6,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
One_Geese
Ne Zha
15
8 / 5 / 4
9,542
561
13,572
14,223
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
x1AceClutch1x
King Arthur
14
2 / 3 / 2
8,738
514
6,399
14,575
11,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 4 / 2
7,556
444
3,470
13,867
9,707
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 3 / 1
8,172
481
5,177
10,380
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
14
3 / 4 / 4
8,435
496
6,044
17,611
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
14
1 / 5 / 1
8,493
500
7,196
14,239
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 3 / 6
8,493
500
6,585
17,124
23,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
13
5 / 2 / 5
8,445
497
13,683
14,389
6,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
16
Kills
15
15
Deaths
17
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
1
1.17
W
1
0
6
4
L
Izanami
3
4
4
1.25
W
Danzaburou
JakobT619
Danzaburou
4
3
4
2
L
Ah Puch
1
5
1
0.3
W
Ne Zha
One_Geese
Ne Zha
8
5
4
2
L
3
3
6
2
L
Chiron
5
2
5
3.75
W
King Arthur
x1AceClutch1x
King Arthur
2
3
2
1
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,777
Damage
38,685
67,037
Taken
73,743
35,990
Mitigated
46,308
17,889
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,177
3,857
0
2,135
10,380
4,325
35
1,034
9,184
0
42,161
W
10,062
1,870
76
2,183
7,909
2,908
435
4,128
3,403
48,514
0
L
Izanami
6,044
4,619
0
8,589
17,611
6,643
248
1,424
15,997
0
67,712
W
Danzaburou
JakobT619
Danzaburou
16,274
9,407
0
8,104
16,463
6,669
3,363
3,439
12,976
0
71,611
L
Ah Puch
7,196
744
0
3,931
14,239
5,976
424
3,977
9,760
71,117
0
W
Ne Zha
One_Geese
Ne Zha
13,572
6,460
0
1,259
14,223
5,579
557
2,803
11,200
0
58,042
L
6,585
1,046
0
4,259
17,124
23,258
48
3,274
13,570
22,931
0
L
Chiron
13,683
5,830
1,248
4,750
14,389
6,106
130
2,497
11,700
0
58,420
W
King Arthur
x1AceClutch1x
King Arthur
6,399
1,225
0
2,442
14,575
11,127
1,088
454
14,121
0
53,206
W
3,470
712
0
3,825
13,867
9,707
580
2,303
11,556
20,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
42,038
392
Minions Killed
422
0
Camps Cleared
0
1,568,983
Distance Traveled
1,354,377
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,172
481
84
5
0
195,072
1
W
Nu Wa
8,435
496
98
6
0
313,175
3
L
Izanami
8,435
496
113
7
0
291,699
0
W
Danzaburou
9,486
558
101
6
0
318,934
6
L
Ah Puch
8,493
500
118
7
0
261,594
1
W
Ne Zha
9,542
561
75
4
0
325,312
4
L
Sobek
8,493
500
19
1
0
299,263
4
L
Chiron
8,445
497
88
5
0
306,749
3
W
King Arthur
8,738
514
88
5
0
277,867
1
W
Sobek
7,556
444
30
2
0
333,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role