Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gunaholic
Arachne
Level 136
God Stats
6W - 4L
1,428 SR
Queue Stats
242W - 242L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
RoyalKingCarson
Cthulhu
Level 103
God Stats
28W - 14L
1,707 SR
Queue Stats
130W - 136L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Sammule71
Danzaburou
Level 44
God Stats
19W - 21L
1,525 SR
Queue Stats
195W - 191L
1,482 Elo+
Party 1
Agni
Agni
papas accident
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 110L
1,513 Elo+
Party 1
Team Averages
Level 100
1,532 SR
1,500 Elo+

VS

Team Averages
Level 33
1,491 SR
1,334 Elo+
Vamana
Vamana
DevJosiahh
Vamana
Level 46
God Stats
1W - 2L
1,481 SR
Queue Stats
89W - 84L
1,148 Elo+
Party 3
Nu Wa
Nu Wa
DevJuliann
Nu Wa
Level 37
God Stats
1W - 4L
1,393 SR
Queue Stats
46W - 45L
1,198 Elo+
Party 3
Lancelot
Lancelot
FROAKY PENGUIN
Lancelot
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Toe clapper
Sylvanus
Level 37
God Stats
4W - 4L
1,579 SR
Queue Stats
45W - 70L
1,325 Elo+
Party 2
Cupid
Cupid
ZeroChillss
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
2 / 4 / 3
11,271
537
14,186
21,606
9,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Gunaholic
Arachne
16
6 / 4 / 6
11,189
533
9,901
18,846
8,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 0 / 12
12,384
590
11,584
26,145
23,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sammule71
Danzaburou
18
10 / 2 / 6
12,481
594
21,408
14,372
6,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 4
11,355
541
13,991
13,715
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DevJosiahh
Vamana
16
5 / 3 / 1
10,432
497
12,809
19,882
19,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
15
1 / 8 / 3
9,721
463
13,629
19,267
7,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
14
1 / 6 / 2
8,941
426
7,724
20,213
9,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Toe clapper
Sylvanus
14
2 / 5 / 3
9,957
474
5,175
18,695
22,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 7 / 1
8,983
428
6,707
16,662
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
29
Kills
10
12
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
4
3
0.88
L
Vamana
DevJosiahh
Vamana
5
3
1
1.83
L
Nu Wa
1
8
3
0.31
L
Lancelot
1
6
2
0.33
W
Arachne
Gunaholic
Arachne
6
4
6
2.25
W
7
0
12
13
W
Danzaburou
Sammule71
Danzaburou
10
2
6
6.5
L
Sylvanus
Toe clapper
Sylvanus
2
5
3
0.7
L
1
7
1
0.21
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,070
Damage
46,044
94,684
Taken
94,719
53,087
Mitigated
66,300
42,006
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,186
3,024
0
7,622
21,606
9,896
1,151
1,658
19,912
0
83,501
L
Vamana
DevJosiahh
Vamana
12,809
7,315
0
6,328
19,882
19,525
755
4,552
15,254
0
68,565
L
Nu Wa
13,629
4,494
0
704
19,267
7,733
3,292
8,614
10,173
72,584
0
L
Lancelot
7,724
2,813
0
4,478
20,213
9,270
0
3,958
16,225
0
69,518
W
Arachne
Gunaholic
Arachne
9,901
6,406
0
5,578
18,846
8,502
3,957
2,901
15,835
0
74,849
W
11,584
1,878
375
16,182
26,145
23,457
1,004
4,687
21,358
78,992
0
W
Danzaburou
Sammule71
Danzaburou
21,408
10,897
0
8,294
14,372
6,144
7,798
4,253
10,019
0
110,777
L
Sylvanus
Toe clapper
Sylvanus
5,175
1,858
1,290
3,865
18,695
22,977
887
4,711
13,894
28,036
0
L
6,707
3,441
89
2,467
16,662
6,795
2,725
2,978
13,598
0
61,250
W
13,991
575
59
3,896
13,715
5,088
645
7,458
5,869
88,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,680
Gold Earned
48,034
613
Minions Killed
467
0
Camps Cleared
0
1,972,082
Distance Traveled
1,666,183
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,271
537
121
6
0
390,778
3
L
Vamana
10,432
497
109
5
0
351,000
2
L
Nu Wa
9,721
463
103
5
0
299,836
1
L
Lancelot
8,941
426
110
5
0
348,895
0
W
Arachne
11,189
533
111
5
0
392,706
2
W
Cthulhu
12,384
590
108
5
0
433,578
2
W
Danzaburou
12,481
594
147
7
0
382,605
4
L
Sylvanus
9,957
474
50
2
0
332,298
2
L
Cupid
8,983
428
95
5
0
334,154
1
W
Agni
11,355
541
126
6
0
372,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role