Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CharlesPoo
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 244L
1,337 Elo+
Party 1
Sobek
Sobek
Dreamweaver136
Sobek
Level 102
God Stats
1W - 3L
1,239 SR
Queue Stats
100W - 168L
1,333 Elo+
Party 1
Bacchus
Bacchus
JCroix2120
Bacchus
Level 87
God Stats
5W - 7L
1,406 SR
Queue Stats
147W - 239L
1,354 Elo+
Party 1
Medusa
Medusa
direbelief
Medusa
Level 77
God Stats
0W - 2L
1,320 SR
Queue Stats
198W - 209L
1,488 Elo+
Solo
Team Averages
Level 91
1,393 SR
1,402 Elo+

VS

Team Averages
Level 109
1,500 SR
1,512 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Chodytohott12
Apollo
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 76L
1,706 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dreadwolf
Tsukuyomi
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 2
Ratatoskr
Ratatoskr
MafiaBob
Ratatoskr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 2 / 2
6,628
510
5,548
8,594
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,312
486
3,661
7,758
3,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 1
7,138
549
6,709
9,421
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
JCroix2120
Bacchus
9
1 / 2 / 1
5,881
452
3,522
12,228
9,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
direbelief
Medusa
10
0 / 3 / 1
5,793
446
6,163
8,628
3,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 2 / 2
6,815
524
6,606
9,280
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
 
Ares
10
0 / 0 / 6
6,680
514
6,781
9,194
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 3
7,169
551
5,657
7,559
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Dreadwolf
Tsukuyomi
12
5 / 1 / 3
7,240
557
5,746
6,879
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
MafiaBob
Ratatoskr
11
0 / 1 / 1
6,228
479
6,029
9,384
3,809
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
10
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
2
1.5
W
Aphrodite
 
Aphrodite
2
2
2
1.5
W
Ares
 
Ares
0
0
6
3
L
1
3
0
0.33
W
3
1
3
4.5
W
Tsukuyomi
Dreadwolf
Tsukuyomi
5
1
3
6.5
L
1
0
1
1.5
L
Bacchus
JCroix2120
Bacchus
1
2
1
0.75
W
Ratatoskr
MafiaBob
Ratatoskr
0
1
1
0.5
L
Medusa
direbelief
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
30,819
46,629
Taken
42,296
26,506
Mitigated
21,008
18,572
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,548
1,895
0
4,036
8,594
3,466
0
2,662
5,932
0
44,838
W
Aphrodite
 
Aphrodite
6,606
998
582
4,649
9,280
3,852
0
2,338
6,942
56,219
0
W
Ares
 
Ares
6,781
541
299
2,765
9,194
7,521
0
2,576
6,614
22,021
0
L
3,661
571
0
1,835
7,758
3,333
50
4,322
3,436
40,982
0
W
5,657
4,206
0
1,088
7,559
3,090
1,584
1,532
6,027
0
55,588
W
Tsukuyomi
Dreadwolf
Tsukuyomi
5,746
1,811
0
2,778
6,879
2,736
0
1,589
5,174
0
40,378
L
6,709
709
0
6,590
9,421
6,508
0
0
9,421
45,094
0
L
Bacchus
JCroix2120
Bacchus
3,522
468
1,931
2,467
12,228
9,984
0
5,140
7,088
14,656
0
W
Ratatoskr
MafiaBob
Ratatoskr
6,029
1,358
0
3,973
9,384
3,809
0
5,159
3,647
0
40,450
L
Medusa
direbelief
Medusa
6,163
3,481
0
1,713
8,628
3,215
177
1,263
7,365
0
44,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
34,132
346
Minions Killed
367
0
Camps Cleared
0
1,217,129
Distance Traveled
1,299,221
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,628
510
88
7
0
282,556
1
W
Aphrodite
6,815
524
98
8
0
218,580
4
W
Ares
6,680
514
20
2
0
264,939
5
L
Agni
6,312
486
82
6
0
236,930
5
W
Apollo
7,169
551
100
8
0
253,037
1
W
Tsukuyomi
7,240
557
83
6
0
289,124
2
L
Sobek
7,138
549
92
7
0
237,239
5
L
Bacchus
5,881
452
19
1
0
233,734
6
W
Ratatoskr
6,228
479
66
5
0
273,541
1
L
Medusa
5,793
446
65
5
0
226,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role