Player Matchup

Bacchus
Bacchus
Alan101dud
Bacchus
Level 21
God Stats
3W - 0L
1,843 SR
Queue Stats
24W - 12L
1,543 Elo+
Party 2
Nemesis
Nemesis
ESPARTArta116
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 16L
1,624 Elo+
Party 2
Chaac
Chaac
PAPI GAMERO
Chaac
Level 135
God Stats
17W - 6L
1,697 SR
Queue Stats
100W - 65L
1,621 Elo+
Party 2
Anhur
Anhur
elihu123123
Anhur
Level 160
God Stats
8W - 5L
1,629 SR
Queue Stats
266W - 203L
1,588 Elo+
Party 2
Merlin
Merlin
xIIGannicusIIx
Merlin
Level 160
God Stats
35W - 32L
1,541 SR
Queue Stats
669W - 599L
1,563 Elo+
Party 2
Team Averages
Level 100
1,642 SR
1,588 Elo+

VS

Team Averages
Level 61
1,520 SR
1,476 Elo+
Sobek
Sobek
Canelita_Uchiha
Sobek
Level 65
God Stats
7W - 4L
1,622 SR
Queue Stats
107W - 102L
1,511 Elo+
Party 1
Artemis
Artemis
ChrysJake007
Artemis
Level 43
God Stats
0W - 2L
1,292 SR
Queue Stats
37W - 42L
1,511 Elo+
Party 1
Thor
Thor
Red_DevilXI
Thor
Level 101
God Stats
11W - 7L
1,749 SR
Queue Stats
108W - 103L
1,521 Elo+
Party 1
Hercules
Hercules
definerednek
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Nox
Nox
roderick1973
Nox
Level 49
God Stats
2W - 3L
1,436 SR
Queue Stats
102W - 117L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alan101dud
Bacchus
12
1 / 2 / 7
8,204
513
6,342
12,088
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
16
3 / 1 / 5
9,921
620
7,468
12,797
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 5
9,773
611
11,001
8,684
8,405
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 4
9,101
569
8,084
12,035
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 4
9,389
587
9,944
6,593
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,306
457
4,536
14,389
15,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ChrysJake007
Artemis
12
1 / 2 / 1
7,211
451
6,541
11,903
4,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 2
7,667
479
5,891
12,592
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
definerednek
Hercules
12
0 / 4 / 1
6,648
416
3,237
12,129
10,724
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 2 / 2
7,220
451
6,440
10,093
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
5
5
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alan101dud
Bacchus
1
2
7
2.25
L
1
2
2
1
L
Artemis
ChrysJake007
Artemis
1
2
1
0.75
W
Nemesis
3
1
5
5.5
W
4
0
5
6.5
L
2
3
2
1
L
Hercules
definerednek
Hercules
0
4
1
0.13
W
2
1
4
4
L
1
2
2
1
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,839
Damage
26,645
52,197
Taken
61,106
34,747
Mitigated
40,164
15,326
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alan101dud
Bacchus
6,342
735
0
2,108
12,088
12,818
32
3,629
8,459
19,666
0
L
4,536
683
2,049
4,120
14,389
15,227
0
6,218
7,893
20,726
0
L
Artemis
ChrysJake007
Artemis
6,541
4,104
0
4,613
11,903
4,229
0
3,140
8,669
0
49,636
W
Nemesis
7,468
3,502
0
1,429
12,797
5,594
0
1,469
11,328
0
97,608
W
11,001
1,412
0
3,994
8,684
8,405
358
807
7,877
0
75,804
L
5,891
1,245
0
3,867
12,592
4,971
0
1,247
11,295
0
49,876
L
Hercules
definerednek
Hercules
3,237
1,552
0
1,950
12,129
10,724
0
367
11,762
0
34,644
W
8,084
3,310
0
5,838
12,035
4,873
0
2,032
10,003
0
82,223
L
6,440
654
53
1,262
10,093
5,013
0
4,552
5,201
63,824
0
W
9,944
326
69
1,888
6,593
3,057
0
3,543
3,050
72,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
36,052
564
Minions Killed
384
0
Camps Cleared
0
1,684,827
Distance Traveled
1,534,000
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,204
513
13
1
0
327,395
1
L
Sobek
7,306
457
28
2
0
319,777
2
L
Artemis
7,211
451
81
5
0
268,023
3
W
Nemesis
9,921
620
158
10
0
410,420
4
W
Chaac
9,773
611
115
7
0
348,143
3
L
Thor
7,667
479
85
5
0
337,449
1
L
Hercules
6,648
416
77
5
0
308,940
3
W
Anhur
9,101
569
139
9
0
288,250
3
L
Nox
7,220
451
113
7
0
299,811
1
W
Merlin
9,389
587
139
9
0
310,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role