Player Matchup

King Arthur
King Arthur
Aquadan
King Arthur
Level 6
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Equipaje
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Snowler
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
moistnuggettz
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 1
Pele
Pele
piuytds
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,513 Elo+
Party 1
Team Averages
Level 24
1,457 SR
1,504 Elo+

VS

Team Averages
Level 63
1,730 SR
1,518 Elo+
Charybdis
Charybdis
CatGirlsFTW
Charybdis
Level 101
God Stats
2W - 4L
1,436 SR
Queue Stats
105W - 94L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DaBeastcad
Kumbhakarna
Level 80
God Stats
3W - 0L
1,743 SR
Queue Stats
141W - 134L
1,467 Elo+
Party 3
Erlang Shen
Erlang Shen
DuhPSTriple
Erlang Shen
Level 69
God Stats
5W - 1L
1,800 SR
Queue Stats
115W - 113L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
Minato101
Sun Wukong
Level 27
God Stats
10W - 8L
1,987 SR
Queue Stats
108W - 105L
1,538 Elo+
Party 2
Freya
Freya
Thebuttking7
Freya
Level 37
God Stats
2W - 1L
1,682 SR
Queue Stats
76W - 63L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aquadan
King Arthur
13
0 / 8 / 3
7,653
383
9,085
25,542
26,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Equipaje
Baron Samedi
14
3 / 11 / 7
9,638
482
15,755
19,558
10,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Snowler
Cthulhu
13
3 / 11 / 4
9,428
471
10,937
28,193
30,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
moistnuggettz
Jing Wei
15
3 / 15 / 3
9,407
470
10,986
22,543
8,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Pele
piuytds
Pele
15
2 / 12 / 6
9,007
450
12,436
27,032
12,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CatGirlsFTW
Charybdis
16
13 / 4 / 18
12,190
610
25,621
19,086
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
DaBeastcad
Kumbhakarna
15
6 / 2 / 25
12,201
610
8,030
22,114
29,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
DuhPSTriple
Erlang Shen
18
17 / 2 / 11
13,102
655
14,233
20,317
15,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Minato101
Sun Wukong
16
1 / 2 / 15
11,283
564
11,606
20,302
18,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

19
20 / 1 / 9
13,899
695
28,563
18,450
9,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
135
11
Kills
57
57
Deaths
11
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aquadan
King Arthur
0
8
3
0.19
W
Charybdis
CatGirlsFTW
Charybdis
13
4
18
5.5
W
Kumbhakarna
DaBeastcad
Kumbhakarna
6
2
25
9.25
W
Erlang Shen
DuhPSTriple
Erlang Shen
17
2
11
11.25
L
Baron Samedi
Equipaje
Baron Samedi
3
11
7
0.59
W
Sun Wukong
Minato101
Sun Wukong
1
2
15
4.25
L
Cthulhu
Snowler
Cthulhu
3
11
4
0.45
W
20
1
9
24.5
L
Jing Wei
moistnuggettz
Jing Wei
3
15
3
0.3
L
Pele
piuytds
Pele
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,199
Damage
88,053
122,868
Taken
100,269
88,933
Mitigated
81,518
12,691
Healing
35,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aquadan
King Arthur
9,085
1,342
0
250
25,542
26,820
0
5,240
20,172
0
47,204
W
Charybdis
CatGirlsFTW
Charybdis
25,621
18,998
0
8,027
19,086
9,341
7,525
7,068
12,018
0
82,838
W
Kumbhakarna
DaBeastcad
Kumbhakarna
8,030
2,343
456
4,096
22,114
29,086
577
6,094
14,658
28,524
0
W
Erlang Shen
DuhPSTriple
Erlang Shen
14,233
8,866
0
4,096
20,317
15,455
3,413
5,962
14,355
0
97,694
L
Baron Samedi
Equipaje
Baron Samedi
15,755
2,101
2,164
2,303
19,558
10,379
0
10,074
9,135
39,896
0
W
Sun Wukong
Minato101
Sun Wukong
11,606
2,048
0
8,033
20,302
18,376
2,128
3,912
16,390
0
67,150
L
Cthulhu
Snowler
Cthulhu
10,937
1,290
578
1,360
28,193
30,254
0
9,817
18,216
34,777
0
W
28,563
10,915
0
10,782
18,450
9,260
3,511
6,540
11,910
91,379
0
L
Jing Wei
moistnuggettz
Jing Wei
10,986
7,494
0
1,810
22,543
8,782
0
8,491
13,910
0
46,558
L
Pele
piuytds
Pele
12,436
3,285
0
4,226
27,032
12,698
0
6,334
20,514
0
78,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
62,675
306
Minions Killed
491
0
Camps Cleared
0
1,733,010
Distance Traveled
1,861,564
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,653
383
64
3
0
348,719
0
W
Charybdis
12,190
610
93
5
0
342,674
6
W
Kumbhakarna
12,201
610
40
2
0
370,241
0
W
Erlang Shen
13,102
655
126
6
0
422,871
0
L
Baron Samedi
9,638
482
46
2
0
308,276
0
W
Sun Wukong
11,283
564
105
5
0
340,664
5
L
Cthulhu
9,428
471
31
2
0
349,997
0
W
Freya
13,899
695
127
6
0
385,114
4
L
Jing Wei
9,407
470
67
3
0
369,548
0
L
Pele
9,007
450
98
5
0
356,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role