Player Matchup

Kukulkan
Kukulkan
BarlonCurtis3
Kukulkan
Level 62
God Stats
12W - 9L
1,548 SR
Queue Stats
47W - 65L
1,436 Elo+
Party 1
Chaac
Chaac
DylanGamer-28YT
Chaac
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 120L
1,384 Elo+
Party 3
Fenrir
Fenrir
Lizzielopes1
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 57L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
enterox
Sylvanus
Level 156
God Stats
10W - 12L
1,447 SR
Queue Stats
39W - 51L
1,474 Elo+
Party 1
Izanami
Izanami
geometrygg54321
Izanami
Level 79
God Stats
6W - 5L
1,687 SR
Queue Stats
179W - 193L
1,390 Elo+
Party 3
Team Averages
Level 74
1,536 SR
1,428 Elo+

VS

Team Averages
Level 46
1,295 SR
1,234 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mendes_KIWII
Izanami
Level 47
God Stats
18W - 41L
1,231 SR
Queue Stats
47W - 114L
1,242 Elo+
Party 2
Horus
Horus
Pimentel_KIWII
Horus
Level 43
God Stats
20W - 42L
1,292 SR
Queue Stats
40W - 107L
1,203 Elo+
Party 2
Nemesis
Nemesis
Vitao-33-
Nemesis
Level 60
God Stats
5W - 18L
1,161 SR
Queue Stats
15W - 33L
1,219 Elo+
Party 2
Bellona
Bellona
francsco3
Bellona
Level 12
God Stats
0W - 3L
1,289 SR
Queue Stats
5W - 32L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BarlonCurtis3
Kukulkan
11
4 / 0 / 2
6,642
604
4,968
3,333
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 3
6,780
616
5,116
8,719
4,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
6 / 1 / 2
6,869
624
3,367
7,769
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
enterox
Sylvanus
10
2 / 0 / 10
6,315
574
5,203
5,948
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 5
6,767
615
5,863
5,756
1,966
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 3 / 0
4,156
378
796
5,004
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Mendes_KIWII
Izanami
6
0 / 7 / 0
4,311
392
3,768
8,109
1,875
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 4 / 0
4,812
437
1,992
11,052
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Vitao-33-
Nemesis
4
0 / 0 / 0
4,071
370
0
2,772
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
francsco3
Bellona
9
1 / 3 / 0
5,647
513
5,905
8,955
10,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
17
Kills
1
1
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Kukulkan
BarlonCurtis3
Kukulkan
4
0
2
5
W
0
0
3
1.5
W
Fenrir
6
1
2
7
L
Izanami
Mendes_KIWII
Izanami
0
7
0
0
L
0
4
0
0
L
Nemesis
Vitao-33-
Nemesis
0
0
0
0
W
Sylvanus
enterox
Sylvanus
2
0
10
7
L
Bellona
francsco3
Bellona
1
3
0
0.33
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
12,461
31,525
Taken
35,892
15,739
Mitigated
21,089
12,488
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
796
139
0
785
5,004
2,934
0
3,303
1,701
9,738
0
W
Kukulkan
BarlonCurtis3
Kukulkan
4,968
454
0
145
3,333
1,285
1,196
38
3,295
44,215
0
W
5,116
1,759
0
2,645
8,719
4,171
0
0
8,719
0
41,873
W
Fenrir
3,367
702
0
4,375
7,769
3,013
1,599
0
7,769
0
37,029
L
Izanami
Mendes_KIWII
Izanami
3,768
2,639
0
861
8,109
1,875
193
1,775
6,334
0
23,834
L
1,992
1,288
210
3,003
11,052
4,966
0
3,673
7,379
0
13,167
L
Nemesis
Vitao-33-
Nemesis
0
0
0
666
2,772
790
0
620
2,152
0
8,951
W
Sylvanus
enterox
Sylvanus
5,203
2,126
2,032
1,975
5,948
5,304
547
649
5,299
16,410
4,803
L
Bellona
francsco3
Bellona
5,905
1,664
0
2,680
8,955
10,524
0
0
8,955
0
35,658
W
5,863
4,163
0
1,316
5,756
1,966
1,653
109
5,647
0
42,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
22,997
335
Minions Killed
152
0
Camps Cleared
0
998,911
Distance Traveled
845,788
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,156
378
21
2
0
147,843
1
W
Kukulkan
6,642
604
71
6
0
208,745
1
W
Chaac
6,780
616
85
8
0
201,092
3
W
Fenrir
6,869
624
68
6
0
218,475
0
L
Izanami
4,311
392
34
3
0
190,964
2
L
Horus
4,812
437
13
1
0
204,905
4
L
Nemesis
4,071
370
24
2
0
100,196
0
W
Sylvanus
6,315
574
39
4
0
198,174
3
L
Bellona
5,647
513
60
5
0
201,880
0
W
Izanami
6,767
615
72
7
0
172,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role