Player Matchup

Cthulhu
Cthulhu
Gold V
ELM Taco
Cthulhu
Gold V
Level 107
God Stats
11W - 6L
1,654 SR
Queue Stats
80W - 98L
1,310 MMR
Party 2
Fenrir
Fenrir
Platinum V
Spaceforce69
Fenrir
Platinum V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,628 MMR
Solo
Thoth
Thoth
Platinum III
elmdrmike
Thoth
Platinum III
Level 160
God Stats
9W - 3L
1,811 SR
Queue Stats
54W - 45L
2,067 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,655 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,543 SR
1,759 MMR
Ravana
Ravana
Gold IV
KillaM99
Ravana
Gold IV
Level 155
God Stats
4W - 5L
1,546 SR
Queue Stats
16W - 13L
1,589 MMR
Solo
Hercules
Hercules
Gold IV
NardoTooWicked
Hercules
Gold IV
Level 133
God Stats
3W - 2L
1,626 SR
Queue Stats
10W - 14L
1,478 MMR
Party 1
Anubis
Anubis
Platinum III
Prxset
Anubis
Platinum III
Level 154
God Stats
1W - 1L
1,458 SR
Queue Stats
38W - 31L
2,210 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELM Taco
Cthulhu
15
1 / 3 / 4
10,192
679
10,368
15,866
18,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
14
2 / 4 / 1
9,416
628
9,468
16,312
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
elmdrmike
Thoth
13
2 / 7 / 1
9,061
604
10,171
12,327
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabAtlasBaron SamediAresAchilles

VS

Bans
AgniGaneshaUllrCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KillaM99
Ravana
16
7 / 1 / 6
10,823
722
11,761
13,699
12,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
15
1 / 1 / 11
10,190
679
9,880
16,507
17,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Prxset
Anubis
16
6 / 3 / 7
10,857
724
18,967
13,022
8,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ELM Taco
Cthulhu
1
3
4
1
W
Ravana
KillaM99
Ravana
7
1
6
10
W
Hercules
1
1
11
6.5
W
Anubis
Prxset
Anubis
6
3
7
3.17
L
Fenrir
2
4
1
0.63
L
Thoth
elmdrmike
Thoth
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
40,608
44,505
Taken
43,228
35,020
Mitigated
38,269
6,586
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ELM Taco
Cthulhu
10,368
474
511
3,267
15,866
18,261
0
6,641
9,225
34,289
0
W
Ravana
KillaM99
Ravana
11,761
2,981
0
7,110
13,699
12,882
620
4,988
8,527
0
32,078
W
Hercules
9,880
3,260
832
4,033
16,507
17,332
206
10,010
6,320
0
23,609
W
Anubis
Prxset
Anubis
18,967
1,099
0
5,324
13,022
8,055
915
5,943
6,846
47,458
0
L
Fenrir
9,468
1,617
0
1,658
16,312
12,407
0
7,437
8,875
0
22,000
L
Thoth
elmdrmike
Thoth
10,171
283
0
1,150
12,327
4,352
0
5,253
7,074
31,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
31,870
137
Minions Killed
149
5
Camps Cleared
8
794,455
Distance Traveled
826,665
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,192
679
59
4
0
266,220
0
W
Ravana
10,823
722
46
3
4
309,670
3
W
Hercules
10,190
679
39
3
3
302,490
2
W
Anubis
10,857
724
64
4
1
214,505
3
L
Fenrir
9,416
628
17
1
1
273,743
0
L
Thoth
9,061
604
61
4
4
254,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role