Player Matchup

Janus
Janus
IdProbablyTapIt
Janus
Level 66
God Stats
11W - 9L
1,526 SR
Queue Stats
249W - 267L
1,380 Elo+
Party 3
Baron Samedi
Baron Samedi
SonofTyrr
Baron Samedi
Level 84
God Stats
12W - 6L
1,689 SR
Queue Stats
157W - 190L
1,406 Elo+
Party 1
Chaac
Chaac
TheKillingPanda
Chaac
Level 75
God Stats
10W - 16L
1,345 SR
Queue Stats
456W - 499L
1,365 Elo+
Party 3
Nemesis
Nemesis
bhm416
Nemesis
Level 69
God Stats
27W - 27L
1,609 SR
Queue Stats
542W - 596L
1,389 Elo+
Party 3
Xbalanque
Xbalanque
wlnfootball
Xbalanque
Level 65
God Stats
13W - 18L
1,664 SR
Queue Stats
154W - 179L
1,383 Elo+
Party 1
Team Averages
Level 72
1,566 SR
1,385 Elo+

VS

Team Averages
Level 58
1,583 SR
1,306 Elo+
Nemesis
Nemesis
CocoCoveredmmmm
Nemesis
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 31L
1,253 Elo+
Party 4
Hercules
Hercules
Dr SWOLE Squad
Hercules
Level 65
God Stats
10W - 12L
1,916 SR
Queue Stats
161W - 185L
1,374 Elo+
Solo
Xing Tian
Xing Tian
FervantTable948
Xing Tian
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
34W - 51L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
sikblaze
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,174 Elo+
Party 4
Anhur
Anhur
wolfpack43
Anhur
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 319L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 1
12,877
515
17,771
10,413
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SonofTyrr
Baron Samedi
18
2 / 4 / 9
11,983
479
15,547
15,013
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 2 / 1
11,000
440
9,364
20,435
13,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
bhm416
Nemesis
20
3 / 0 / 3
12,984
519
6,164
19,778
9,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
wlnfootball
Xbalanque
18
6 / 2 / 4
12,224
489
17,642
16,886
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,545
422
11,122
20,609
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
19
1 / 0 / 1
11,363
455
9,424
24,113
30,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
FervantTable948
Xing Tian
15
1 / 2 / 3
8,659
346
3,894
17,476
23,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
sikblaze
Kukulkan
17
1 / 5 / 0
10,751
430
7,938
14,048
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
17
3 / 3 / 1
9,958
398
8,494
13,968
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
8
8
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Hercules
1
0
1
1.5
L
Xing Tian
FervantTable948
Xing Tian
1
2
3
1.25
W
3
0
1
3.5
W
Baron Samedi
SonofTyrr
Baron Samedi
2
4
9
1.63
W
0
2
1
0.25
W
Nemesis
bhm416
Nemesis
3
0
3
4.5
L
Kukulkan
sikblaze
Kukulkan
1
5
0
0.2
W
Xbalanque
wlnfootball
Xbalanque
6
2
4
4
L
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,488
Damage
40,872
82,525
Taken
90,214
49,810
Mitigated
79,020
35,584
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,122
4,172
0
6,247
20,609
11,248
0
3,873
16,619
0
94,527
L
Hercules
9,424
1,870
0
10,608
24,113
30,866
0
10,018
13,677
0
88,384
L
Xing Tian
FervantTable948
Xing Tian
3,894
138
283
871
17,476
23,646
0
7,120
10,267
26,293
0
W
17,771
417
0
3,988
10,413
4,633
1,705
2,248
8,165
114,205
0
W
Baron Samedi
SonofTyrr
Baron Samedi
15,547
745
1,245
6,175
15,013
14,325
694
2,415
12,598
66,405
0
W
9,364
4,107
0
8,848
20,435
13,646
2,037
240
20,195
0
81,393
W
Nemesis
bhm416
Nemesis
6,164
3,104
103
8,592
19,778
9,398
0
4,480
15,055
0
133,641
L
Kukulkan
sikblaze
Kukulkan
7,938
1,115
0
557
14,048
6,882
408
7,169
6,537
89,371
0
W
Xbalanque
wlnfootball
Xbalanque
17,642
11,570
0
6,633
16,886
7,808
1,129
2,449
14,437
0
96,597
L
Anhur
8,494
1,736
0
1,852
13,968
6,378
0
4,172
9,796
0
77,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,068
Gold Earned
51,276
774
Minions Killed
592
0
Camps Cleared
0
2,391,770
Distance Traveled
2,198,163
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,545
422
131
5
0
458,283
1
L
Hercules
11,363
455
156
6
0
436,616
1
L
Xing Tian
8,659
346
31
1
0
476,123
1
W
Janus
12,877
515
193
8
0
509,381
1
W
Baron Samedi
11,983
479
75
3
0
418,241
2
W
Chaac
11,000
440
149
6
0
472,939
2
W
Nemesis
12,984
519
198
8
0
576,205
3
L
Kukulkan
10,751
430
160
6
0
395,545
6
W
Xbalanque
12,224
489
159
6
0
415,004
4
L
Anhur
9,958
398
114
5
0
431,596
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role