Player Matchup

Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
 
Chiron
Masters
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
 
Hun Batz
Diamond III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum II
CaulkGobbler
Raijin
Platinum II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
2,076 MMR
Party 2
Atlas
Atlas
Diamond II
JoeFromNewYork
Atlas
Diamond II
Level 160
God Stats
1W - 4L
1,593 SR
Queue Stats
156W - 129L
1,955 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,519 SR
1,706 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,624 SR
1,958 MMR
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum II
BlindSwordsman
Horus
Platinum II
Level 141
God Stats
11W - 11L
1,670 SR
Queue Stats
62W - 51L
2,040 MMR
Solo
Geb
Geb
Diamond IV
NokiaArmour
Geb
Diamond IV
Level 155
God Stats
6W - 2L
1,918 SR
Queue Stats
202W - 186L
2,080 MMR
Party 3
Osiris
Osiris
Diamond V
OGEnglishTea
Osiris
Diamond V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 203L
2,035 MMR
Party 3
Cupid
Cupid
Diamond IV
lilCstring
Cupid
Diamond IV
Level 157
God Stats
5W - 9L
1,533 SR
Queue Stats
515W - 492L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 0 / 0
3,552
710
1,427
3,994
1,405
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
 
Chiron
5
0 / 0 / 1
3,239
648
2,466
2,304
512
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
 
Hun Batz
5
0 / 0 / 0
3,202
640
250
2,494
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
6
0 / 0 / 0
3,449
690
453
1,231
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 0 / 0
3,704
741
1,877
3,896
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChernobogCliodhnaBellonaRavana

VS

Bans
NemesisLancelotUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,524
705
306
1,739
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,403
481
0
0
0
5
0 / 1 / 0
3,260
652
1,110
3,682
1,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
5
0 / 1 / 0
3,277
655
1,991
4,026
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
5
0 / 0 / 0
2,934
587
3,389
2,234
511
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
Chiron
 
Chiron
0
0
1
0.5
W
Hun Batz
 
Hun Batz
0
0
0
0
L
Agni
 
Agni
0
0
0
0
L
0
0
0
0
W
Raijin
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
Osiris
0
1
0
0
L
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,473
Damage
6,796
13,919
Taken
11,681
4,623
Mitigated
4,217
7,285
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,427
107
0
2,269
3,994
1,405
0
0
3,994
0
16,576
W
Chiron
 
Chiron
2,466
2,093
363
943
2,304
512
0
537
1,767
0
16,649
W
Hun Batz
 
Hun Batz
250
156
0
1,372
2,494
736
0
0
2,494
0
10,476
L
Agni
 
Agni
306
0
0
425
1,739
473
0
373
1,286
19,584
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
453
37
0
500
1,231
355
0
306
925
16,762
0
W
1,877
839
0
1,838
3,896
1,615
0
573
3,323
6,231
0
L
1,110
61
674
809
3,682
1,090
0
1,297
2,385
4,954
0
L
Osiris
1,991
652
0
2,498
4,026
2,143
0
0
4,026
0
17,287
L
Cupid
3,389
2,760
0
1,042
2,234
511
0
580
1,654
0
15,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,146
Gold Earned
15,398
153
Minions Killed
98
0
Camps Cleared
0
443,291
Distance Traveled
370,794
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,552
710
29
6
0
103,908
0
W
Chiron
3,239
648
31
6
0
77,819
1
W
Hun Batz
3,202
640
34
7
0
93,197
0
L
Agni
3,524
705
41
8
0
97,330
3
L
Horus
2,403
481
0
0
0
0
0
W
Raijin
3,449
690
47
9
0
79,695
0
W
Atlas
3,704
741
12
2
0
88,672
0
L
Geb
3,260
652
11
2
0
97,227
3
L
Osiris
3,277
655
20
4
0
97,795
0
L
Cupid
2,934
587
26
5
0
78,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role