Player Matchup

King Arthur
King Arthur
Corillium
King Arthur
Level 105
God Stats
2W - 1L
1,378 SR
Queue Stats
17W - 21L
1,413 Elo+
Party 2
Poseidon
Poseidon
Faldara
Poseidon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,427 Elo+
Solo
Cerberus
Cerberus
Jorhobbit001
Cerberus
Level 108
God Stats
1W - 0L
1,359 SR
Queue Stats
31W - 38L
1,444 Elo+
Party 2
Artemis
Artemis
justjustin23
Artemis
Level 118
God Stats
1W - 0L
1,628 SR
Queue Stats
18W - 26L
1,350 Elo+
Party 2
Arachne
Arachne
tripphippie
Arachne
Level 90
God Stats
17W - 9L
1,771 SR
Queue Stats
95W - 79L
1,528 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,432 Elo+

VS

Team Averages
Level 82
1,416 SR
1,439 Elo+
Thor
Thor
GHOSTxRE4PER
Thor
Level 88
God Stats
7W - 12L
1,418 SR
Queue Stats
309W - 400L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
S2FranRosaS2
Cu Chulainn
Level 87
God Stats
0W - 2L
1,119 SR
Queue Stats
251W - 322L
1,434 Elo+
Party 1
Chang'e
Chang'e
Scaredi
Chang'e
Level 63
God Stats
2W - 3L
1,531 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 3
Medusa
Medusa
TRU2134
Medusa
Level 81
God Stats
2W - 3L
1,510 SR
Queue Stats
562W - 652L
1,531 Elo+
Solo
Izanami
Izanami
Truffels
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Corillium
King Arthur
19
1 / 4 / 12
12,761
672
14,096
29,447
35,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Faldara
Poseidon
20
11 / 3 / 9
15,057
792
26,500
19,385
9,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Jorhobbit001
Cerberus
20
4 / 2 / 17
14,546
766
13,411
33,748
50,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
justjustin23
Artemis
20
7 / 5 / 11
14,497
763
26,289
19,645
12,052
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
tripphippie
Arachne
20
10 / 7 / 13
15,257
803
27,020
27,302
20,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 8
14,191
747
17,895
26,422
13,992
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
S2FranRosaS2
Cu Chulainn
20
4 / 6 / 11
13,641
718
17,029
29,552
31,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
Scaredi
Chang'e
19
2 / 4 / 12
12,476
657
12,412
18,269
7,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TRU2134
Medusa
19
3 / 9 / 10
12,718
669
15,233
27,893
13,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Truffels
Izanami
20
6 / 6 / 13
14,416
759
42,148
26,180
11,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
33
Kills
21
21
Deaths
33
62
Assists
54
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Corillium
King Arthur
1
4
12
1.75
W
Poseidon
Faldara
Poseidon
11
3
9
5.17
L
6
8
8
1.25
W
Cerberus
Jorhobbit001
Cerberus
4
2
17
6.25
L
Cu Chulainn
S2FranRosaS2
Cu Chulainn
4
6
11
1.58
L
Chang'e
Scaredi
Chang'e
2
4
12
2
L
Medusa
TRU2134
Medusa
3
9
10
0.89
L
Izanami
Truffels
Izanami
6
6
13
2.08
W
Artemis
justjustin23
Artemis
7
5
11
2.5
W
Arachne
tripphippie
Arachne
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,316
Damage
104,717
129,527
Taken
128,316
128,172
Mitigated
77,898
26,055
Healing
29,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Corillium
King Arthur
14,096
1,215
379
5,288
29,447
35,885
983
3,314
25,825
0
40,749
W
Poseidon
Faldara
Poseidon
26,500
4,005
0
3,397
19,385
9,608
883
1,959
17,228
75,813
0
L
17,895
3,651
0
951
26,422
13,992
516
6,133
19,893
0
49,817
W
Cerberus
Jorhobbit001
Cerberus
13,411
647
0
6,779
33,748
50,375
396
4,739
28,685
35,442
0
L
Cu Chulainn
S2FranRosaS2
Cu Chulainn
17,029
1,430
175
3,074
29,552
31,160
10
9,886
19,484
8,050
39,359
L
Chang'e
Scaredi
Chang'e
12,412
1,566
10,196
7,339
18,269
7,777
259
6,006
12,216
33,891
0
L
Medusa
TRU2134
Medusa
15,233
5,765
0
2,298
27,893
13,123
1,356
6,791
20,910
0
35,608
L
Izanami
Truffels
Izanami
42,148
23,057
0
5,555
26,180
11,846
3,974
11,095
14,872
0
98,474
W
Artemis
justjustin23
Artemis
26,289
7,385
1,014
2,763
19,645
12,052
4,165
1,505
17,920
0
76,503
W
Arachne
tripphippie
Arachne
27,020
17,317
0
6,435
27,302
20,252
1,164
3,447
23,712
0
68,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,118
Gold Earned
67,442
357
Minions Killed
308
0
Camps Cleared
0
2,036,323
Distance Traveled
1,708,687
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,761
672
47
2
0
408,368
1
W
Poseidon
15,057
792
103
5
0
407,904
4
L
Thor
14,191
747
55
3
0
324,791
0
W
Cerberus
14,546
766
55
3
0
412,404
3
L
Cu Chulainn
13,641
718
57
3
0
385,947
0
L
Chang'e
12,476
657
42
2
0
337,433
0
L
Medusa
12,718
669
49
3
0
327,413
0
L
Izanami
14,416
759
105
6
0
333,103
2
W
Artemis
14,497
763
78
4
0
382,245
3
W
Arachne
15,257
803
74
4
0
425,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role