Player Matchup

Xbalanque
Xbalanque
ACTIONJ23
Xbalanque
Level 96
God Stats
5W - 2L
1,741 SR
Queue Stats
91W - 65L
1,624 Elo+
Party 1
Chronos
Chronos
BosephJiden
Chronos
Level 107
God Stats
2W - 1L
1,526 SR
Queue Stats
15W - 11L
1,591 Elo+
Party 1
Poseidon
Poseidon
CynicalFrosts
Poseidon
Level 66
God Stats
1W - 0L
1,552 SR
Queue Stats
11W - 10L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
WeenerAshDan
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 44L
1,594 Elo+
Party 1
Ares
Ares
weazeltamer
Ares
Level 129
God Stats
2W - 0L
1,679 SR
Queue Stats
111W - 86L
1,583 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,561 Elo+

VS

Team Averages
Level 99
1,574 SR
1,538 Elo+
Da Ji
Da Ji
 
Da Ji
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bdog22913
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,570 Elo+
Party 2
Artio
Artio
GBeans
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
HawiianHobo
Cthulhu
Level 54
God Stats
1W - 1L
1,868 SR
Queue Stats
10W - 9L
1,543 Elo+
Party 2
Ares
Ares
tylerray19701
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACTIONJ23
Xbalanque
18
9 / 5 / 16
11,466
882
26,472
16,479
9,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
BosephJiden
Chronos
17
8 / 4 / 17
10,920
840
20,769
18,022
10,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
CynicalFrosts
Poseidon
19
6 / 4 / 18
11,518
886
24,522
9,887
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
WeenerAshDan
Sun Wukong
17
4 / 3 / 19
10,816
832
13,567
18,268
19,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 3 / 19
10,770
828
7,089
17,190
24,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 9 / 11
9,316
717
9,228
16,173
9,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Bdog22913
Sobek
17
5 / 5 / 12
10,603
816
15,787
22,578
27,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
GBeans
Artio
17
1 / 5 / 15
10,379
798
6,898
22,708
27,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
HawiianHobo
Cthulhu
18
4 / 4 / 13
10,608
816
22,707
21,142
22,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 6 / 3
9,842
757
11,590
20,809
25,677
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
72
28
Kills
18
19
Deaths
29
89
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
9
11
0.83
W
Xbalanque
ACTIONJ23
Xbalanque
9
5
16
3.4
L
Sobek
Bdog22913
Sobek
5
5
12
2.2
W
Chronos
BosephJiden
Chronos
8
4
17
4.13
W
Poseidon
CynicalFrosts
Poseidon
6
4
18
3.75
L
Artio
GBeans
Artio
1
5
15
1.7
L
Cthulhu
HawiianHobo
Cthulhu
4
4
13
2.63
W
Sun Wukong
WeenerAshDan
Sun Wukong
4
3
19
4.5
L
6
6
3
1.25
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,419
Damage
66,210
79,846
Taken
103,410
70,287
Mitigated
112,699
24,505
Healing
30,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,228
1,797
964
1,008
16,173
9,354
0
8,706
7,400
0
14,161
W
Xbalanque
ACTIONJ23
Xbalanque
26,472
16,444
272
3,929
16,479
9,722
2,339
12,862
3,617
0
48,519
L
Sobek
Bdog22913
Sobek
15,787
734
2,516
4,958
22,578
27,576
644
11,253
11,143
28,215
0
W
Chronos
BosephJiden
Chronos
20,769
7,596
295
5,295
18,022
10,216
3,831
13,149
4,873
34,337
2,554
W
Poseidon
CynicalFrosts
Poseidon
24,522
4,506
1,646
1,008
9,887
5,871
1,139
8,019
1,868
47,715
0
L
Artio
GBeans
Artio
6,898
874
4,055
4,258
22,708
27,764
660
12,686
9,844
15,499
0
L
Cthulhu
HawiianHobo
Cthulhu
22,707
146
4,871
5,527
21,142
22,328
508
7,984
12,784
47,631
0
W
Sun Wukong
WeenerAshDan
Sun Wukong
13,567
2,239
1,343
6,529
18,268
19,550
1,003
10,285
7,983
0
21,761
L
11,590
475
644
1,221
20,809
25,677
128
10,041
10,567
15,338
0
W
7,089
167
767
3,421
17,190
24,928
754
12,667
4,523
10,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,490
Gold Earned
50,748
142
Minions Killed
124
0
Camps Cleared
0
1,210,120
Distance Traveled
1,188,656
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,316
717
16
1
0
201,981
0
W
Xbalanque
11,466
882
38
3
0
231,836
0
L
Sobek
10,603
816
34
3
0
238,910
1
W
Chronos
10,920
840
20
2
0
239,065
0
W
Poseidon
11,518
886
63
5
0
232,261
1
L
Artio
10,379
798
20
2
0
247,144
0
L
Cthulhu
10,608
816
47
4
0
275,137
5
W
Sun Wukong
10,816
832
15
1
0
246,766
0
L
Ares
9,842
757
7
1
0
225,484
1
W
Ares
10,770
828
6
0
0
260,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role