Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Drifter3144
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,381 Elo+
Solo
Raijin
Raijin
marsslayer
Raijin
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 1
Team Averages
Level 51
1,435 SR
1,416 Elo+

VS

Team Averages
Level 55
1,500 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LongBowBW
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Salapas
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 1
7,436
744
7,620
7,195
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Drifter3144
Amaterasu
11
2 / 4 / 2
7,494
749
5,107
12,404
8,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
marsslayer
Raijin
11
0 / 4 / 4
6,886
689
6,501
9,310
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 1 / 2
8,107
811
7,471
4,928
2,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LongBowBW
Cthulhu
11
3 / 3 / 6
8,107
811
5,993
10,448
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Salapas
Neith
12
2 / 1 / 8
7,583
758
10,026
7,809
2,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
W
Anubis
 
Anubis
6
1
2
7
L
Amaterasu
Drifter3144
Amaterasu
2
4
2
0.75
W
Cthulhu
LongBowBW
Cthulhu
3
3
6
2
W
Neith
Salapas
Neith
2
1
8
6
L
Raijin
marsslayer
Raijin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
23,490
28,909
Taken
23,185
14,814
Mitigated
12,322
3,890
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,620
3,264
0
577
7,195
2,981
0
3,347
3,848
0
25,329
W
Anubis
 
Anubis
7,471
70
0
2,056
4,928
2,446
262
1,496
3,432
32,503
0
L
Amaterasu
Drifter3144
Amaterasu
5,107
2,473
300
1,911
12,404
8,505
0
6,115
6,289
0
9,923
W
Cthulhu
LongBowBW
Cthulhu
5,993
506
0
978
10,448
7,037
32
1,955
8,493
13,225
0
W
Neith
Salapas
Neith
10,026
5,671
0
2,741
7,809
2,839
592
3,334
4,475
0
22,475
L
Raijin
marsslayer
Raijin
6,501
1,004
0
1,102
9,310
3,328
0
4,407
4,903
26,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
23,797
101
Minions Killed
110
5
Camps Cleared
4
536,042
Distance Traveled
525,697
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,436
744
45
5
2
182,198
4
W
Anubis
8,107
811
48
5
3
184,801
3
L
Amaterasu
7,494
749
12
1
1
186,739
2
W
Cthulhu
8,107
811
15
2
0
177,681
4
W
Neith
7,583
758
47
5
1
163,215
3
L
Raijin
6,886
689
44
4
2
167,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role