Player Matchup

Mulan
Mulan
CJW82504
Mulan
Level 110
God Stats
3W - 1L
1,965 SR
Queue Stats
169W - 177L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dattjacobs
Danzaburou
Level 146
God Stats
1W - 3L
1,591 SR
Queue Stats
258W - 240L
1,554 Elo+
Solo
Bakasura
Bakasura
Dysfunction7291
Bakasura
Level 134
God Stats
10W - 9L
1,547 SR
Queue Stats
283W - 303L
1,513 Elo+
Party 2
Zeus
Zeus
boston00458298
Zeus
Level 138
God Stats
0W - 1L
1,288 SR
Queue Stats
52W - 45L
1,825 Elo+
Solo
Zhong Kui
Zhong Kui
yellamach1
Zhong Kui
Level 148
God Stats
3W - 8L
1,428 SR
Queue Stats
310W - 300L
1,527 Elo+
Solo
Team Averages
Level 135
1,564 SR
1,584 Elo+

VS

Team Averages
Level 117
1,533 SR
1,555 Elo+
Kali
Kali
BigDaddyFri
Kali
Level 66
God Stats
2W - 0L
1,818 SR
Queue Stats
51W - 28L
1,650 Elo+
Party 1
Ne Zha
Ne Zha
Exion I
Ne Zha
Level 86
God Stats
5W - 9L
1,044 SR
Queue Stats
263W - 254L
1,504 Elo+
Solo
Apollo
Apollo
Icy Vibes
Apollo
Level 157
God Stats
3W - 2L
1,425 SR
Queue Stats
312W - 276L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
Jeff-Enveneom
Baron Samedi
Level 150
God Stats
15W - 12L
1,595 SR
Queue Stats
401W - 360L
1,507 Elo+
Solo
Tiamat
Tiamat
PKS Beyond
Tiamat
Level 124
God Stats
2W - 0L
1,782 SR
Queue Stats
187W - 161L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CJW82504
Mulan
13
0 / 4 / 10
8,735
460
6,620
19,056
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Dattjacobs
Danzaburou
17
2 / 4 / 2
10,474
551
8,021
14,005
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
6 / 3 / 3
9,982
525
13,294
19,109
9,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 8 / 3
8,928
470
10,597
15,936
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
yellamach1
Zhong Kui
19
4 / 2 / 2
11,626
612
11,580
15,179
11,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
12,204
642
14,181
21,255
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Exion I
Ne Zha
16
0 / 4 / 6
10,258
540
9,848
18,395
11,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Icy Vibes
Apollo
16
6 / 0 / 6
10,926
575
8,138
11,568
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jeff-Enveneom
Baron Samedi
14
1 / 5 / 10
9,630
507
11,243
16,924
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
PKS Beyond
Tiamat
16
6 / 4 / 7
10,793
568
15,171
15,234
11,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
15
Kills
21
21
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Mulan
CJW82504
Mulan
0
4
10
1.25
L
Danzaburou
Dattjacobs
Danzaburou
2
4
2
0.75
L
Bakasura
6
3
3
2.5
W
Ne Zha
Exion I
Ne Zha
0
4
6
0.75
W
Apollo
Icy Vibes
Apollo
6
0
6
9
W
Baron Samedi
Jeff-Enveneom
Baron Samedi
1
5
10
1.2
W
Tiamat
PKS Beyond
Tiamat
6
4
7
2.38
L
3
8
3
0.56
L
Zhong Kui
yellamach1
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,112
Damage
58,581
83,285
Taken
83,376
55,955
Mitigated
51,101
30,078
Healing
38,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,181
7,120
0
13,745
21,255
11,715
804
5,297
15,458
0
104,753
L
Mulan
CJW82504
Mulan
6,620
824
571
4,667
19,056
21,622
0
10,700
8,356
0
27,394
L
Danzaburou
Dattjacobs
Danzaburou
8,021
3,099
0
3,523
14,005
6,281
1,350
2,761
11,244
0
102,599
L
Bakasura
13,294
8,050
0
8,816
19,109
9,359
0
4,350
14,759
0
58,719
W
Ne Zha
Exion I
Ne Zha
9,848
2,670
0
6,371
18,395
11,898
0
8,474
9,641
0
74,494
W
Apollo
Icy Vibes
Apollo
8,138
5,068
0
6,671
11,568
5,100
859
1,812
9,731
0
76,978
W
Baron Samedi
Jeff-Enveneom
Baron Samedi
11,243
1,376
1,028
6,319
16,924
10,915
263
2,760
12,852
38,780
0
W
Tiamat
PKS Beyond
Tiamat
15,171
1,103
109
3,973
15,234
11,473
192
4,291
9,788
73,779
0
L
10,597
1,294
0
3,702
15,936
6,816
0
8,152
7,784
67,301
0
L
Zhong Kui
yellamach1
Zhong Kui
11,580
1,141
0
8,799
15,179
11,877
738
451
14,728
94,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
53,811
626
Minions Killed
567
0
Camps Cleared
0
1,775,883
Distance Traveled
1,860,842
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,204
642
150
8
0
429,548
1
L
Mulan
8,735
460
39
2
0
354,219
0
L
Danzaburou
10,474
551
153
8
0
343,132
0
L
Bakasura
9,982
525
128
7
0
452,121
1
W
Ne Zha
10,258
540
123
6
0
364,518
5
W
Apollo
10,926
575
130
7
0
366,886
7
W
Baron Samedi
9,630
507
40
2
0
341,403
9
W
Tiamat
10,793
568
124
7
0
358,487
4
L
Zeus
8,928
470
99
5
0
307,576
1
L
Zhong Kui
11,626
612
207
11
0
318,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role