Player Matchup

Hercules
Hercules
BigGlizzy4358
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 2
Guan Yu
Guan Yu
BouncyMeteor249
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 2
Loki
Loki
Busting1994
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,362 Elo+
Party 2
Thoth
Thoth
DrunkenIrishSon
Thoth
Level 158
God Stats
7W - 12L
1,312 SR
Queue Stats
248W - 326L
1,390 Elo+
Party 2
Sol
Sol
StillOrc443093
Sol
Level 27
God Stats
2W - 0L
1,766 SR
Queue Stats
2W - 3L
1,330 Elo+
Party 2
Team Averages
Level 50
1,516 SR
1,320 Elo+

VS

Team Averages
Level 93
1,484 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Athenaseyelash
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Dabster-kun
Chaac
Level 124
God Stats
27W - 23L
1,566 SR
Queue Stats
495W - 494L
1,508 Elo+
Party 1
Ganesha
Ganesha
Kurtzmonster
Ganesha
Level 120
God Stats
1W - 2L
1,447 SR
Queue Stats
101W - 105L
1,525 Elo+
Party 1
Mercury
Mercury
WyFu-Monkey
Mercury
Level 97
God Stats
18W - 14L
1,407 SR
Queue Stats
194W - 196L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigGlizzy4358
Hercules
10
1 / 0 / 2
7,097
507
4,369
12,003
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 2 / 0
6,513
465
4,328
11,256
6,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 0 / 1
7,629
545
2,791
7,578
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 1
7,089
506
7,630
5,971
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 1
8,001
572
7,147
6,863
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 2
6,340
453
4,217
5,474
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
5,162
369
1,465
3,653
1,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 0
7,579
541
12,555
11,633
10,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Kurtzmonster
Ganesha
10
1 / 3 / 1
6,372
455
4,966
11,889
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
WyFu-Monkey
Mercury
10
0 / 0 / 0
6,366
455
1,459
8,092
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
L
0
1
0
0
W
Hercules
BigGlizzy4358
Hercules
1
0
2
2
W
0
2
0
0
W
2
0
1
2.5
L
3
0
0
3
W
2
2
1
1.25
L
Ganesha
Kurtzmonster
Ganesha
1
3
1
0.5
W
2
0
1
2.5
L
Mercury
WyFu-Monkey
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
24,662
43,671
Taken
40,741
20,927
Mitigated
23,721
17,638
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,217
408
0
322
5,474
1,959
0
3,410
1,814
37,448
0
L
1,465
724
0
544
3,653
1,257
0
2,280
1,373
0
17,232
W
Hercules
BigGlizzy4358
Hercules
4,369
1,386
297
5,873
12,003
6,741
0
2,710
9,187
0
15,903
W
4,328
572
551
3,838
11,256
6,725
0
1,318
9,938
0
32,910
W
2,791
895
0
3,686
7,578
2,853
720
905
6,605
0
51,820
L
12,555
2,801
0
5,002
11,633
10,197
0
2,334
9,195
0
63,115
W
7,630
526
0
471
5,971
2,345
60
2,588
3,163
44,346
0
L
Ganesha
Kurtzmonster
Ganesha
4,966
607
76
1,335
11,889
7,681
119
4,767
6,907
29,392
0
W
7,147
4,323
0
2,922
6,863
2,263
4,604
1,220
5,595
65,388
0
L
Mercury
WyFu-Monkey
Mercury
1,459
136
0
805
8,092
2,627
0
1,323
6,675
0
45,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
31,819
332
Minions Killed
322
0
Camps Cleared
0
1,354,836
Distance Traveled
1,312,068
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,340
453
83
6
0
275,685
1
L
Neith
5,162
369
31
2
0
142,526
1
W
Hercules
7,097
507
18
1
0
290,665
5
W
Guan Yu
6,513
465
51
4
0
254,613
0
W
Loki
7,629
545
90
6
0
303,497
5
L
Chaac
7,579
541
96
7
0
287,542
2
W
Thoth
7,089
506
66
5
0
263,878
6
L
Ganesha
6,372
455
23
2
0
275,490
2
W
Sol
8,001
572
107
8
0
242,183
4
L
Mercury
6,366
455
89
6
0
330,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role