Player Matchup

Sun Wukong
Sun Wukong
ChiII Day
Sun Wukong
Level 26
God Stats
3W - 0L
2,021 SR
Queue Stats
6W - 1L
1,863 Elo+
Party 2
King Arthur
King Arthur
EltonImortal
King Arthur
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 69L
1,771 Elo+
Party 2
Kali
Kali
IUse2Hands5366
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 2
Baba Yaga
Baba Yaga
StrmTruprAim
Baba Yaga
Level 28
God Stats
4W - 0L
1,893 SR
Queue Stats
8W - 2L
1,694 Elo+
Party 2
Zeus
Zeus
TTVPhantom
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 2
Team Averages
Level 48
1,683 SR
1,724 Elo+

VS

Team Averages
Level 107
1,506 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigDaddyJay18
Ah Muzen Cab
Level 142
God Stats
0W - 4L
1,309 SR
Queue Stats
262W - 271L
1,532 Elo+
Party 1
The Morrigan
The Morrigan
I CantFindMyKid
The Morrigan
Level 160
God Stats
5W - 5L
1,576 SR
Queue Stats
237W - 224L
1,571 Elo+
Party 1
Horus
Horus
I CantFindMySon
Horus
Level 160
God Stats
1W - 2L
1,537 SR
Queue Stats
110W - 107L
1,555 Elo+
Party 1
Skadi
Skadi
Imp3ria
Skadi
Level 28
God Stats
28W - 21L
1,500 SR
Queue Stats
202W - 208L
1,609 Elo+
Party 1
Hades
Hades
SmiteBender
Hades
Level 47
God Stats
8W - 7L
1,606 SR
Queue Stats
50W - 55L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChiII Day
Sun Wukong
20
5 / 6 / 9
20,239
547
25,235
47,571
47,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
EltonImortal
King Arthur
20
1 / 7 / 6
14,590
394
10,608
42,498
49,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 4 / 5
21,014
568
41,376
43,914
28,191
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
StrmTruprAim
Baba Yaga
20
0 / 3 / 12
18,815
509
17,072
28,986
16,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 9
19,774
534
26,317
25,123
9,886
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigDaddyJay18
Ah Muzen Cab
20
8 / 7 / 10
18,602
503
40,263
40,043
21,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
I CantFindMyKid
The Morrigan
20
6 / 6 / 7
16,847
455
21,830
20,190
13,807
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 10
17,125
463
23,709
38,050
24,081
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Skadi
Imp3ria
Skadi
20
3 / 6 / 4
15,830
428
15,716
32,258
15,388
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 5 / 11
15,834
428
13,315
41,554
55,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
28
Kills
26
26
Deaths
29
41
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigDaddyJay18
Ah Muzen Cab
8
7
10
1.86
W
Sun Wukong
ChiII Day
Sun Wukong
5
6
9
1.58
W
King Arthur
EltonImortal
King Arthur
1
7
6
0.57
L
The Morrigan
I CantFindMyKid
The Morrigan
6
6
7
1.58
L
9
5
10
2.8
W
14
4
5
4.13
L
Skadi
Imp3ria
Skadi
3
6
4
0.83
L
0
5
11
1.1
W
Baba Yaga
StrmTruprAim
Baba Yaga
0
3
12
2
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,608
Damage
114,833
188,092
Taken
172,095
151,859
Mitigated
130,660
62,438
Healing
56,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigDaddyJay18
Ah Muzen Cab
40,263
18,332
0
14,230
40,043
21,477
736
6,434
33,603
0
172,145
W
Sun Wukong
ChiII Day
Sun Wukong
25,235
4,847
0
21,703
47,571
47,749
3,298
6,325
41,166
0
184,792
W
King Arthur
EltonImortal
King Arthur
10,608
642
807
3,998
42,498
49,187
108
11,579
30,221
0
93,090
L
The Morrigan
I CantFindMyKid
The Morrigan
21,830
4,780
10
1,607
20,190
13,807
987
4,782
15,020
150,868
9,539
L
23,709
10,289
2,921
12,940
38,050
24,081
1,858
9,201
28,674
0
130,484
W
41,376
18,296
0
15,040
43,914
28,191
1,458
5,751
37,835
0
237,931
L
Skadi
Imp3ria
Skadi
15,716
9,119
0
7,250
32,258
15,388
0
12,831
18,929
0
124,827
L
13,315
1,568
6,348
10,762
41,554
55,907
511
10,264
31,055
99,478
0
W
Baba Yaga
StrmTruprAim
Baba Yaga
17,072
459
485
14,565
28,986
16,846
5,497
7,138
21,768
207,957
0
W
26,317
5,307
0
5,840
25,123
9,886
2,176
4,680
20,443
145,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,432
Gold Earned
84,238
1,113
Minions Killed
871
0
Camps Cleared
0
3,515,028
Distance Traveled
3,223,840
61
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
18,602
503
224
6
0
652,523
0
W
Sun Wukong
20,239
547
298
8
0
699,603
19
W
King Arthur
14,590
394
98
3
0
670,162
11
L
The Morrigan
16,847
455
210
6
0
639,539
5
L
Horus
17,125
463
133
4
0
679,207
10
W
Kali
21,014
568
210
6
0
820,076
14
L
Skadi
15,830
428
189
5
0
657,988
0
L
Hades
15,834
428
115
3
0
594,583
4
W
Baba Yaga
18,815
509
293
8
0
724,053
15
W
Zeus
19,774
534
214
6
0
601,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role