Player Matchup

Thor
Thor
Championwow
Thor
Level 26
God Stats
18W - 21L
1,570 SR
Queue Stats
27W - 30L
1,421 Elo+
Party 2
Hel
Hel
MITOLDORGG
Hel
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 150L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Mrmatalo2313
Kukulkan
Level 82
God Stats
5W - 7L
1,430 SR
Queue Stats
15W - 17L
1,433 Elo+
Party 2
Izanami
Izanami
SweatedTurtle39
Izanami
Level 104
God Stats
5W - 2L
1,854 SR
Queue Stats
41W - 49L
1,382 Elo+
Party 2
Vamana
Vamana
wettCoochiee
Vamana
Level 87
God Stats
8W - 5L
1,581 SR
Queue Stats
252W - 316L
1,374 Elo+
Solo
Team Averages
Level 79
1,587 SR
1,410 Elo+

VS

Team Averages
Level 41
1,345 SR
1,286 Elo+
Jing Wei
Jing Wei
ASAPZey
Jing Wei
Level 22
God Stats
2W - 3L
1,363 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1
Bacchus
Bacchus
ItsMarkerrrrr24
Bacchus
Level 26
God Stats
0W - 1L
1,124 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1
Heimdallr
Heimdallr
Thy_Tiger
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
superkilljoy
Baron Samedi
Level 28
God Stats
0W - 4L
1,317 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1
Fenrir
Fenrir
x ABADIZZO z
Fenrir
Level 67
God Stats
9W - 8L
1,419 SR
Queue Stats
20W - 30L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,537
502
6,158
9,757
3,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 6
9,027
531
4,368
9,754
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
Mrmatalo2313
Kukulkan
16
6 / 2 / 4
10,249
603
14,967
6,802
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 6
9,221
542
8,096
8,880
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
0 / 0 / 4
10,149
597
11,317
12,472
10,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPZey
Jing Wei
12
3 / 3 / 1
7,445
438
4,556
12,474
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 4
6,617
389
3,978
10,639
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Thy_Tiger
Heimdallr
13
2 / 2 / 2
7,580
446
10,167
13,696
7,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
superkilljoy
Baron Samedi
12
1 / 2 / 3
7,241
426
3,853
10,504
11,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
11
1 / 4 / 2
7,002
412
4,890
16,409
8,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
12
Kills
7
7
Deaths
12
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASAPZey
Jing Wei
3
3
1
1.17
W
3
1
7
6.5
L
0
1
4
2
W
1
3
6
1.33
W
Kukulkan
Mrmatalo2313
Kukulkan
6
2
4
4
W
2
1
6
5
L
Heimdallr
Thy_Tiger
Heimdallr
2
2
2
1.5
L
Baron Samedi
superkilljoy
Baron Samedi
1
2
3
1.25
W
Vamana
0
0
4
2
L
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
27,444
47,665
Taken
63,722
29,563
Mitigated
42,188
16,184
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASAPZey
Jing Wei
4,556
3,278
0
3,283
12,474
5,107
0
3,508
8,966
0
47,298
W
6,158
1,204
0
2,091
9,757
3,738
91
1,636
8,121
0
35,924
L
3,978
33
0
1,295
10,639
10,183
0
2,931
7,708
18,256
0
W
4,368
636
2,785
3,899
9,754
7,978
694
2,627
7,127
28,828
0
W
Kukulkan
Mrmatalo2313
Kukulkan
14,967
768
0
945
6,802
3,373
1,663
1,560
5,242
78,770
0
W
8,096
6,052
0
3,808
8,880
3,674
7,600
1,691
7,189
0
75,645
L
Heimdallr
Thy_Tiger
Heimdallr
10,167
3,858
0
1,935
13,696
7,244
0
3,261
10,435
0
59,651
L
Baron Samedi
superkilljoy
Baron Samedi
3,853
174
2,273
2,898
10,504
11,291
100
4,034
6,470
35,969
0
W
Vamana
11,317
4,072
338
2,318
12,472
10,800
2,533
317
12,155
0
84,714
L
Fenrir
4,890
667
0
1,636
16,409
8,363
0
5,601
10,808
0
45,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
35,885
524
Minions Killed
309
0
Camps Cleared
0
1,719,661
Distance Traveled
1,640,581
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,445
438
63
4
0
327,542
3
W
Thor
8,537
502
52
3
0
355,930
0
L
Bacchus
6,617
389
27
2
0
321,146
2
W
Hel
9,027
531
42
2
0
348,076
1
W
Kukulkan
10,249
603
133
8
0
329,108
4
W
Izanami
9,221
542
134
8
0
307,344
6
L
Heimdallr
7,580
446
101
6
0
335,124
4
L
Baron Samedi
7,241
426
36
2
0
318,922
8
W
Vamana
10,149
597
163
10
0
379,203
0
L
Fenrir
7,002
412
82
5
0
337,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role