Player Matchup

Sun Wukong
Sun Wukong
JessJoker
Sun Wukong
Level 129
God Stats
3W - 1L
1,837 SR
Queue Stats
257W - 272L
1,358 Elo+
Solo
Eset
Eset
TurtleXsoupz
Eset
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,401 Elo+
Solo
Janus
Janus
ULuv2_Hat3m3
Janus
Level 105
God Stats
1W - 1L
1,267 SR
Queue Stats
76W - 79L
1,390 Elo+
Solo
Atlas
Atlas
shamedbro
Atlas
Level 67
God Stats
1W - 2L
1,513 SR
Queue Stats
386W - 408L
1,386 Elo+
Solo
Cliodhna
Cliodhna
ty10tothe
Cliodhna
Level 160
God Stats
7W - 12L
1,388 SR
Queue Stats
564W - 592L
1,355 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,378 Elo+

VS

Team Averages
Level 90
1,500 SR
1,370 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BearlyUndead
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,304 Elo+
Solo
Vulcan
Vulcan
Chąrmy
Vulcan
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 125L
1,276 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SlPlEC
Ah Muzen Cab
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JessJoker
Sun Wukong
20
4 / 7 / 6
13,520
563
25,037
40,489
47,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
0 / 7 / 9
12,158
507
16,799
23,726
13,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 7
13,445
560
30,997
38,195
18,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
shamedbro
Atlas
20
4 / 5 / 8
15,045
627
25,952
32,873
48,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
ty10tothe
Cliodhna
19
2 / 8 / 9
12,699
529
23,109
35,408
19,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 3 / 11
15,850
660
35,213
29,741
17,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
 
Odin
20
6 / 3 / 19
14,529
605
29,484
35,082
35,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
BearlyUndead
Xing Tian
20
3 / 6 / 18
13,614
567
10,967
39,789
56,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Chąrmy
Vulcan
20
8 / 3 / 19
14,998
625
44,621
17,606
11,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SlPlEC
Ah Muzen Cab
20
6 / 1 / 16
15,404
642
28,206
27,213
17,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
115
14
Kills
32
32
Deaths
16
39
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
3
11
4.83
W
Odin
 
Odin
6
3
19
5.17
W
Xing Tian
BearlyUndead
Xing Tian
3
6
18
2
W
Vulcan
Chąrmy
Vulcan
8
3
19
5.83
L
Sun Wukong
JessJoker
Sun Wukong
4
7
6
1
W
Ah Muzen Cab
SlPlEC
Ah Muzen Cab
6
1
16
14
L
0
7
9
0.64
L
4
5
7
1.5
L
Atlas
shamedbro
Atlas
4
5
8
1.6
L
Cliodhna
ty10tothe
Cliodhna
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,894
Damage
148,491
170,691
Taken
149,431
147,651
Mitigated
138,688
71,454
Healing
50,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
35,213
4,237
4,979
7,402
29,741
17,581
4,524
13,294
14,821
0
76,174
W
Odin
 
Odin
29,484
872
3,971
7,594
35,082
35,991
393
16,485
16,931
0
41,817
W
Xing Tian
BearlyUndead
Xing Tian
10,967
1,362
3,536
5,436
39,789
56,653
692
19,329
20,460
22,459
0
W
Vulcan
Chąrmy
Vulcan
44,621
22,230
4,142
3,926
17,606
11,186
1,148
9,600
8,006
81,710
0
L
Sun Wukong
JessJoker
Sun Wukong
25,037
5,246
2,990
12,678
40,489
47,164
311
15,669
24,820
0
46,348
W
Ah Muzen Cab
SlPlEC
Ah Muzen Cab
28,206
7,471
2,693
7,240
27,213
17,277
102
15,040
12,173
0
65,827
L
16,799
2,131
4,359
3,652
23,726
13,711
49
6,641
17,085
38,338
0
L
30,997
2,692
1,571
13,284
38,195
18,861
245
12,397
25,798
59,450
0
L
Atlas
shamedbro
Atlas
25,952
8,778
8,873
8,046
32,873
48,106
372
10,691
22,182
56,251
0
L
Cliodhna
ty10tothe
Cliodhna
23,109
2,387
3,575
12,426
35,408
19,809
665
10,190
25,218
0
46,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,867
Gold Earned
74,395
298
Minions Killed
246
0
Camps Cleared
0
1,990,215
Distance Traveled
2,279,477
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,850
660
86
4
0
468,101
1
W
Odin
14,529
605
30
1
0
460,357
6
W
Xing Tian
13,614
567
15
1
0
420,623
1
W
Vulcan
14,998
625
59
2
0
477,232
0
L
Sun Wukong
13,520
563
54
2
0
438,455
0
W
Ah Muzen Cab
15,404
642
56
2
0
453,164
3
L
Eset
12,158
507
67
3
0
395,347
0
L
Janus
13,445
560
67
3
0
376,372
0
L
Atlas
15,045
627
53
2
0
385,310
0
L
Cliodhna
12,699
529
57
2
0
394,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role