Player Matchup

Athena
Athena
BlackRose-_-SSJ
Athena
Level 86
God Stats
6W - 5L
1,486 SR
Queue Stats
242W - 246L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
CitizennSnipps
Cu Chulainn
Level 105
God Stats
32W - 27L
1,527 SR
Queue Stats
260W - 235L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheCaptainK_95
Ah Muzen Cab
Level 116
God Stats
25W - 14L
1,732 SR
Queue Stats
299W - 325L
1,457 Elo+
Solo
Discordia
Discordia
merryxmasbeb
Discordia
Level 113
God Stats
6W - 1L
1,539 SR
Queue Stats
187W - 226L
1,452 Elo+
Party 2
Lancelot
Lancelot
xJ 0 Y B 0 Y
Lancelot
Level 137
God Stats
8W - 12L
1,426 SR
Queue Stats
459W - 517L
1,411 Elo+
Party 2
Team Averages
Level 111
1,542 SR
1,457 Elo+

VS

Team Averages
Level 90
1,452 SR
1,393 Elo+
Skadi
Skadi
Aaron Leyenda
Skadi
Level 63
God Stats
3W - 4L
1,411 SR
Queue Stats
3W - 6L
1,134 Elo+
Solo
Poseidon
Poseidon
Adyumzies
Poseidon
Level 104
God Stats
2W - 8L
1,559 SR
Queue Stats
59W - 71L
1,433 Elo+
Party 1
King Arthur
King Arthur
LiIRiz
King Arthur
Level 89
God Stats
3W - 11L
1,336 SR
Queue Stats
342W - 347L
1,523 Elo+
Solo
Sobek
Sobek
Rafael1929
Sobek
Level 109
God Stats
4W - 7L
1,308 SR
Queue Stats
73W - 87L
1,442 Elo+
Party 1
Chang'e
Chang'e
bomb_nini9
Chang'e
Level 85
God Stats
50W - 29L
1,648 SR
Queue Stats
136W - 150L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
12,576
503
12,580
30,281
31,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
CitizennSnipps
Cu Chulainn
20
13 / 6 / 4
15,965
639
30,700
25,627
19,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
TheCaptainK_95
Ah Muzen Cab
20
2 / 2 / 11
13,276
531
21,365
20,726
9,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
merryxmasbeb
Discordia
20
5 / 3 / 5
13,570
543
10,725
13,721
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
xJ 0 Y B 0 Y
Lancelot
20
5 / 1 / 10
13,291
532
11,618
21,880
11,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
10,657
426
15,923
20,768
8,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Adyumzies
Poseidon
20
7 / 7 / 3
13,126
525
22,541
24,162
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
LiIRiz
King Arthur
17
1 / 8 / 4
11,066
443
9,932
23,819
23,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sobek
17
2 / 4 / 4
11,128
445
9,400
23,560
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
bomb_nini9
Chang'e
19
3 / 4 / 1
12,068
483
14,106
20,264
9,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
14
14
Deaths
29
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Poseidon
Adyumzies
Poseidon
7
7
3
1.21
W
4
2
12
5
W
Cu Chulainn
CitizennSnipps
Cu Chulainn
13
6
4
2.5
L
King Arthur
LiIRiz
King Arthur
1
8
4
0.38
L
Sobek
2
4
4
1
W
Ah Muzen Cab
TheCaptainK_95
Ah Muzen Cab
2
2
11
3.75
L
Chang'e
bomb_nini9
Chang'e
3
4
1
0.88
W
Discordia
merryxmasbeb
Discordia
5
3
5
2.5
W
Lancelot
xJ 0 Y B 0 Y
Lancelot
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,988
Damage
71,902
112,235
Taken
112,573
77,944
Mitigated
83,299
31,838
Healing
26,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,923
7,644
0
2,750
20,768
8,997
0
3,723
16,979
0
98,912
L
Poseidon
Adyumzies
Poseidon
22,541
2,596
0
5,764
24,162
10,035
0
4,874
19,120
114,957
0
W
12,580
4,095
1,307
2,319
30,281
31,581
30
14,076
15,939
67,546
0
W
Cu Chulainn
CitizennSnipps
Cu Chulainn
30,700
9,492
0
4,609
25,627
19,353
4,729
7,195
18,418
0
148,238
L
King Arthur
LiIRiz
King Arthur
9,932
1,434
0
3,260
23,819
23,905
0
684
23,135
0
77,584
L
Sobek
9,400
517
0
6,547
23,560
30,956
93
6,571
16,887
48,592
0
W
Ah Muzen Cab
TheCaptainK_95
Ah Muzen Cab
21,365
9,619
0
8,670
20,726
9,625
3,466
8,247
12,445
0
142,447
L
Chang'e
bomb_nini9
Chang'e
14,106
815
931
7,510
20,264
9,406
748
6,717
13,147
91,050
0
W
Discordia
merryxmasbeb
Discordia
10,725
194
0
3,575
13,721
6,046
663
8,651
4,634
105,558
0
W
Lancelot
xJ 0 Y B 0 Y
Lancelot
11,618
1,666
0
11,358
21,880
11,339
381
7,974
13,716
0
102,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,678
Gold Earned
58,045
814
Minions Killed
738
0
Camps Cleared
0
2,522,956
Distance Traveled
2,233,022
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,657
426
185
7
0
420,958
1
L
Poseidon
13,126
525
156
6
0
512,906
0
W
Athena
12,576
503
96
4
0
524,483
5
W
Cu Chulainn
15,965
639
206
8
0
444,670
1
L
King Arthur
11,066
443
135
5
0
418,378
1
L
Sobek
11,128
445
85
3
0
478,712
3
W
Ah Muzen Cab
13,276
531
202
8
0
474,091
2
L
Chang'e
12,068
483
177
7
0
402,068
8
W
Discordia
13,570
543
172
7
0
468,471
11
W
Lancelot
13,291
532
138
6
0
611,241
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role