Player Matchup

Khepri
Khepri
Aokban
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,289 Elo+
Party 1
Izanami
Izanami
DeadlySh4dow
Izanami
Level 141
God Stats
2W - 1L
1,202 SR
Queue Stats
63W - 64L
1,549 Elo+
Solo
Mercury
Mercury
Kaitrono
Mercury
Level 117
God Stats
6W - 1L
1,628 SR
Queue Stats
20W - 13L
1,509 Elo+
Party 1
Thanatos
Thanatos
Silencedrequiem
Thanatos
Level 129
God Stats
2W - 1L
1,527 SR
Queue Stats
22W - 14L
1,522 Elo+
Party 1
Anubis
Anubis
tehsolsty
Anubis
Level 127
God Stats
1W - 0L
1,617 SR
Queue Stats
20W - 14L
1,522 Elo+
Party 1
Team Averages
Level 124
1,495 SR
1,478 Elo+

VS

Team Averages
Level 85
1,605 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
Chiopmunk141
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,540 SR
Queue Stats
66W - 67L
1,482 Elo+
Party 2
Tyr
Tyr
IKinGSebas
Tyr
Level 86
God Stats
0W - 1L
1,484 SR
Queue Stats
44W - 45L
1,566 Elo+
Solo
Ra
Ra
MisterTrogdor
Ra
Level 36
God Stats
0W - 1L
1,659 SR
Queue Stats
16W - 10L
1,566 Elo+
Party 2
Loki
Loki
MoonnMoonn
Loki
Level 121
God Stats
1W - 1L
1,626 SR
Queue Stats
72W - 83L
1,513 Elo+
Party 2
Artio
Artio
Zelic27
Artio
Level 97
God Stats
1W - 1L
1,714 SR
Queue Stats
37W - 45L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aokban
Khepri
16
1 / 0 / 9
9,755
976
2,694
6,428
8,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DeadlySh4dow
Izanami
16
1 / 0 / 10
10,567
1,057
12,895
6,453
3,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kaitrono
Mercury
16
6 / 1 / 7
10,979
1,098
15,603
10,263
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
17
8 / 0 / 6
11,835
1,184
14,832
10,578
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
tehsolsty
Anubis
17
0 / 4 / 12
10,114
1,011
10,243
11,347
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

251

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chiopmunk141
Morgan Le Fay
16
3 / 5 / 2
10,130
1,013
17,638
13,124
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 4
9,066
907
3,933
5,257
4,764
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 5
9,720
972
7,044
9,514
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 2
9,749
975
9,418
14,061
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Zelic27
Artio
15
0 / 3 / 3
9,950
995
4,423
18,830
18,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
16
Kills
5
5
Deaths
16
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aokban
Khepri
1
0
9
5.5
L
Morgan Le Fay
Chiopmunk141
Morgan Le Fay
3
5
2
0.8
W
Izanami
DeadlySh4dow
Izanami
1
0
10
6
L
0
0
4
2
W
Mercury
Kaitrono
Mercury
6
1
7
9.5
L
0
3
5
0.83
L
2
5
2
0.6
W
Thanatos
8
0
6
11
L
Artio
Zelic27
Artio
0
3
3
0.5
W
Anubis
tehsolsty
Anubis
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
42,456
45,069
Taken
60,786
30,676
Mitigated
38,225
14,056
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aokban
Khepri
2,694
66
0
0
6,428
8,039
0
4,214
2,214
7,218
0
L
Morgan Le Fay
Chiopmunk141
Morgan Le Fay
17,638
2,041
92
1,082
13,124
5,129
0
3,027
10,097
37,345
0
W
Izanami
DeadlySh4dow
Izanami
12,895
10,362
0
2,341
6,453
3,598
0
4,212
2,241
0
53,470
L
3,933
170
0
240
5,257
4,764
0
1,069
4,188
0
12,297
W
Mercury
Kaitrono
Mercury
15,603
10,467
0
1,177
10,263
5,806
0
5,909
4,354
0
28,848
L
7,044
451
1,499
1,774
9,514
4,303
0
3,353
6,161
39,571
0
L
9,418
2,054
0
2,587
14,061
5,143
0
1,992
12,069
0
21,171
W
Thanatos
14,832
2,937
0
8,595
10,578
5,731
0
6,949
3,629
0
22,143
L
Artio
Zelic27
Artio
4,423
245
280
2,832
18,830
18,886
0
3,496
15,334
10,156
0
W
Anubis
tehsolsty
Anubis
10,243
569
0
1,943
11,347
7,502
0
7,821
3,526
36,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,250
Gold Earned
48,615
212
Minions Killed
210
11
Camps Cleared
4
994,492
Distance Traveled
865,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,755
976
5
1
1
204,839
0
L
Morgan Le Fay
10,130
1,013
41
4
1
193,872
0
W
Izanami
10,567
1,057
101
10
5
172,770
2
L
Tyr
9,066
907
18
2
2
135,795
0
W
Mercury
10,979
1,098
32
3
2
222,537
0
L
Ra
9,720
972
112
11
1
183,924
0
L
Loki
9,749
975
30
3
0
197,955
1
W
Thanatos
11,835
1,184
19
2
3
232,849
0
L
Artio
9,950
995
9
1
0
153,533
0
W
Anubis
10,114
1,011
55
6
0
161,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role