Player Matchup

Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
DDownPour
Khepri
Platinum IV
Level 51
God Stats
9W - 5L
1,867 SR
Queue Stats
169W - 173L
1,784 MMR
Solo
Agni
Agni
Platinum V
ImyourW0lf
Agni
Platinum V
Level 158
God Stats
4W - 5L
1,477 SR
Queue Stats
226W - 202L
1,803 MMR
Solo
Poseidon
Poseidon
Platinum IV
NardöWick
Poseidon
Platinum IV
Level 147
God Stats
2W - 2L
1,594 SR
Queue Stats
48W - 37L
1,971 MMR
Solo
Chiron
Chiron
Platinum V
TablePepper
Chiron
Platinum V
Level 154
God Stats
1W - 1L
1,822 SR
Queue Stats
95W - 83L
1,798 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,652 SR
1,771 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,705 SR
1,795 MMR
Tyr
Tyr
Platinum II
Easygoing12
Tyr
Platinum II
Level 133
God Stats
18W - 10L
1,701 SR
Queue Stats
125W - 132L
1,800 MMR
Solo
Jing Wei
Jing Wei
Platinum V
EnriqueG65
Jing Wei
Platinum V
Level 160
God Stats
5W - 4L
1,655 SR
Queue Stats
555W - 570L
1,779 MMR
Solo
Mercury
Mercury
Platinum V
HorrorsoftheDeep
Mercury
Platinum V
Level 160
God Stats
0W - 1L
1,668 SR
Queue Stats
45W - 29L
1,773 MMR
Party 1
The Morrigan
The Morrigan
Platinum V
IcarusTheWest
The Morrigan
Platinum V
Level 138
God Stats
1W - 1L
1,759 SR
Queue Stats
50W - 47L
1,706 MMR
Solo
Bacchus
Bacchus
Platinum I
SailingSunny
Bacchus
Platinum I
Level 159
God Stats
8W - 8L
1,741 SR
Queue Stats
98W - 82L
1,916 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
18 / 1 / 8
16,328
653
24,955
19,537
14,626
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
DDownPour
Khepri
18
1 / 2 / 18
12,841
514
5,245
20,868
34,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 2 / 14
13,429
537
19,283
17,042
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
NardöWick
Poseidon
20
5 / 4 / 10
15,906
636
18,344
16,052
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
20
9 / 2 / 18
15,524
621
29,374
22,779
14,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
UllrMerlinRavanaChernobog

VS

Bans
NemesisFreyaLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
11,825
473
14,005
31,049
27,122
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
EnriqueG65
Jing Wei
18
0 / 9 / 0
11,791
472
9,130
25,336
8,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 7 / 3
12,208
488
11,922
22,113
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
IcarusTheWest
The Morrigan
19
4 / 6 / 1
12,456
498
15,759
19,667
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SailingSunny
Bacchus
14
0 / 7 / 8
9,931
397
7,335
25,662
33,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
36
Kills
11
11
Deaths
36
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
1
8
22
W
Khepri
DDownPour
Khepri
1
2
18
5
L
1
7
3
0.36
L
Jing Wei
EnriqueG65
Jing Wei
0
9
0
0
L
6
7
3
1.07
L
The Morrigan
IcarusTheWest
The Morrigan
4
6
1
0.75
W
3
2
14
5
W
Poseidon
NardöWick
Poseidon
5
4
10
2.5
L
Bacchus
SailingSunny
Bacchus
0
7
8
0.57
W
Chiron
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,201
Damage
58,151
96,278
Taken
123,827
81,261
Mitigated
84,811
57,922
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
24,955
6,281
0
29,683
19,537
14,626
3,614
3,670
15,699
0
147,503
W
Khepri
DDownPour
Khepri
5,245
512
0
6,028
20,868
34,054
78
6,127
14,308
23,292
0
L
14,005
480
0
6,802
31,049
27,122
0
9,813
21,236
0
85,980
L
Jing Wei
EnriqueG65
Jing Wei
9,130
6,889
0
1,712
25,336
8,189
1,645
5,863
19,473
0
115,893
L
11,922
4,778
0
700
22,113
7,578
39
7,671
14,442
0
100,511
L
The Morrigan
IcarusTheWest
The Morrigan
15,759
3,644
0
3,131
19,667
8,175
140
10,568
9,040
105,531
12,133
W
19,283
1,684
124
4,090
17,042
9,578
1,045
5,963
10,995
119,362
0
W
Poseidon
NardöWick
Poseidon
18,344
4,020
0
5,145
16,052
8,438
2,593
2,697
13,355
150,110
0
L
Bacchus
SailingSunny
Bacchus
7,335
929
0
2,146
25,662
33,747
0
9,299
16,009
18,985
0
W
Chiron
29,374
17,595
1,661
11,191
22,779
14,565
8,825
4,457
18,322
0
182,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,028
Gold Earned
58,211
776
Minions Killed
667
0
Camps Cleared
0
2,555,101
Distance Traveled
2,430,106
44
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,328
653
167
7
0
582,931
16
W
Khepri
12,841
514
26
1
0
507,243
6
L
Tyr
11,825
473
135
5
0
478,814
5
L
Jing Wei
11,791
472
185
7
0
428,203
7
L
Mercury
12,208
488
140
6
0
573,999
1
L
The Morrigan
12,456
498
184
7
0
450,571
10
W
Agni
13,429
537
171
7
0
476,383
6
W
Poseidon
15,906
636
213
9
0
520,457
9
L
Bacchus
9,931
397
23
1
0
498,519
12
W
Chiron
15,524
621
199
8
0
468,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role