Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AIphaBaryonyx
Cerberus
Level 26
God Stats
0W - 2L
1,849 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Lancelot
Lancelot
LIlGuyz2012
Lancelot
Level 63
God Stats
4W - 5L
1,514 SR
Queue Stats
172W - 169L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
TheGreenQueen15
Kukulkan
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 11L
1,169 Elo+
Party 3
Xbalanque
Xbalanque
konakonata12
Xbalanque
Level 80
God Stats
30W - 29L
1,552 SR
Queue Stats
232W - 291L
1,415 Elo+
Party 1
Team Averages
Level 64
1,542 SR
1,412 Elo+

VS

Team Averages
Level 77
1,525 SR
1,378 Elo+
Jormungandr
Jormungandr
FledMicrobe155
Jormungandr
Level 78
God Stats
5W - 4L
1,663 SR
Queue Stats
198W - 204L
1,540 Elo+
Party 2
Cliodhna
Cliodhna
Frosty z34
Cliodhna
Level 24
God Stats
2W - 0L
1,817 SR
Queue Stats
12W - 27L
1,268 Elo+
Party 2
Ra
Ra
GEORDAN808
Ra
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 98L
1,396 Elo+
Party 2
Neith
Neith
LilDaddyOrtiz
Neith
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 143L
1,410 Elo+
Solo
Hun Batz
Hun Batz
dueces4aces
Hun Batz
Level 153
God Stats
1W - 3L
1,146 SR
Queue Stats
203W - 265L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 7 / 1
6,249
446
4,995
12,297
7,429
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
AIphaBaryonyx
Cerberus
11
3 / 3 / 4
7,206
515
4,028
10,660
4,005
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
LIlGuyz2012
Lancelot
12
7 / 5 / 3
7,647
546
10,551
14,968
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
11
1 / 3 / 6
6,829
488
4,781
7,169
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
konakonata12
Xbalanque
12
4 / 3 / 2
7,304
522
9,018
11,396
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FledMicrobe155
Jormungandr
11
2 / 2 / 8
8,040
574
4,984
14,159
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Frosty z34
Cliodhna
16
12 / 1 / 3
10,733
767
17,175
14,158
6,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 5
7,612
544
5,371
7,896
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 3
8,600
614
8,171
10,203
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
dueces4aces
Hun Batz
13
2 / 8 / 6
8,183
585
5,327
16,179
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
17
Kills
21
21
Deaths
19
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
1
0.36
L
Cerberus
AIphaBaryonyx
Cerberus
3
3
4
1.67
W
Jormungandr
FledMicrobe155
Jormungandr
2
2
8
3
W
Cliodhna
Frosty z34
Cliodhna
12
1
3
13.5
W
1
5
5
0.7
L
Lancelot
LIlGuyz2012
Lancelot
7
5
3
1.7
W
4
3
3
1.83
L
Kukulkan
1
3
6
1.33
W
Hun Batz
dueces4aces
Hun Batz
2
8
6
0.63
L
Xbalanque
konakonata12
Xbalanque
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
41,028
56,490
Taken
62,595
23,797
Mitigated
30,512
11,447
Healing
23,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,995
968
0
1,400
12,297
7,429
204
623
11,674
0
31,633
L
Cerberus
AIphaBaryonyx
Cerberus
4,028
201
206
2,147
10,660
4,005
300
3,289
7,371
20,602
0
W
Jormungandr
FledMicrobe155
Jormungandr
4,984
1,777
2,241
4,310
14,159
9,384
547
2,587
11,572
29,808
0
W
Cliodhna
Frosty z34
Cliodhna
17,175
2,653
0
7,218
14,158
6,552
2,056
1,053
13,105
0
89,749
W
5,371
949
451
1,556
7,896
3,310
1,856
2,452
5,444
40,674
0
L
Lancelot
LIlGuyz2012
Lancelot
10,551
1,818
0
4,674
14,968
6,183
0
2,034
12,934
0
46,134
W
8,171
2,844
522
3,088
10,203
5,104
1,758
1,210
8,993
0
53,580
L
Kukulkan
4,781
931
0
250
7,169
2,440
0
1,685
5,484
36,064
0
W
Hun Batz
dueces4aces
Hun Batz
5,327
2,800
0
3,948
16,179
6,162
0
1,507
14,672
0
48,155
L
Xbalanque
konakonata12
Xbalanque
9,018
4,106
133
2,637
11,396
3,740
1,116
2,724
8,672
0
39,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
43,168
252
Minions Killed
450
0
Camps Cleared
0
1,314,288
Distance Traveled
1,338,903
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,249
446
52
4
0
234,726
1
L
Cerberus
7,206
515
22
2
0
297,000
0
W
Jormungandr
8,040
574
50
4
0
261,211
5
W
Cliodhna
10,733
767
161
12
0
318,119
5
W
Ra
7,612
544
66
5
0
240,643
0
L
Lancelot
7,647
546
69
5
0
291,936
0
W
Neith
8,600
614
84
6
0
230,535
0
L
Kukulkan
6,829
488
57
4
0
255,203
2
W
Hun Batz
8,183
585
89
6
0
288,395
5
L
Xbalanque
7,304
522
52
4
0
235,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role