Player Matchup

Izanami
Izanami
Mafia64800
Izanami
Level 147
God Stats
6W - 6L
1,768 SR
Queue Stats
29W - 31L
1,712 Elo+
Solo
Atlas
Atlas
ZOMl
Atlas
Level 160
God Stats
11W - 3L
1,836 SR
Queue Stats
479W - 350L
1,781 Elo+
Party 1
Janus
Janus
whitescorge
Janus
Level 154
God Stats
6W - 4L
1,584 SR
Queue Stats
458W - 239L
1,688 Elo+
Party 1
Team Averages
Level 154
1,729 SR
1,727 Elo+

VS

Team Averages
Level 133
1,564 SR
1,669 Elo+
Medusa
Medusa
Dazard01
Medusa
Level 131
God Stats
201W - 107L
1,756 SR
Queue Stats
327W - 232L
1,766 Elo+
Solo
Mulan
Mulan
SiK I KY
Mulan
Level 144
God Stats
14W - 5L
1,592 SR
Queue Stats
134W - 79L
1,699 Elo+
Solo
Zhong Kui
Zhong Kui
type1champion
Zhong Kui
Level 125
God Stats
1W - 1L
1,345 SR
Queue Stats
18W - 23L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mafia64800
Izanami
13
2 / 2 / 6
7,794
779
12,312
10,868
4,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ZOMl
Atlas
12
3 / 2 / 5
8,407
841
5,111
13,913
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 4
7,747
775
10,023
8,312
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dazard01
Medusa
11
5 / 3 / 2
8,046
805
11,303
10,236
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SiK I KY
Mulan
12
2 / 1 / 5
7,470
747
11,248
13,449
13,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
type1champion
Zhong Kui
12
1 / 4 / 4
7,353
735
6,243
10,954
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
8
8
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dazard01
Medusa
5
3
2
2
L
Izanami
Mafia64800
Izanami
2
2
6
2.5
W
Mulan
SiK I KY
Mulan
2
1
5
4.5
L
Atlas
ZOMl
Atlas
3
2
5
2.75
W
Zhong Kui
type1champion
Zhong Kui
1
4
4
0.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
28,794
33,093
Taken
34,639
22,161
Mitigated
26,395
8,251
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dazard01
Medusa
11,303
5,804
0
2,438
10,236
4,415
863
3,954
6,128
0
30,922
L
Izanami
Mafia64800
Izanami
12,312
7,662
0
3,220
10,868
4,454
1,546
2,109
8,440
0
40,598
W
Mulan
SiK I KY
Mulan
11,248
1,999
117
3,560
13,449
13,771
196
5,637
7,470
0
17,260
L
Atlas
ZOMl
Atlas
5,111
1,770
0
3,982
13,913
14,457
202
2,664
10,948
12,030
0
W
Zhong Kui
type1champion
Zhong Kui
6,243
1,618
0
3,680
10,954
8,209
432
4,829
5,747
27,700
0
L
10,023
499
0
1,049
8,312
3,250
0
1,717
6,468
18,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
22,869
114
Minions Killed
121
6
Camps Cleared
3
570,494
Distance Traveled
585,261
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,046
805
38
4
2
201,460
5
L
Izanami
7,794
779
80
8
3
193,751
3
W
Mulan
7,470
747
11
1
0
200,337
2
L
Atlas
8,407
841
8
1
1
189,790
0
W
Zhong Kui
7,353
735
72
7
1
183,464
6
L
Janus
7,747
775
26
3
2
186,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role