Player Matchup

Serqet
Serqet
Dairashi
Serqet
Level 123
God Stats
14W - 7L
1,727 SR
Queue Stats
78W - 58L
1,665 Elo+
Party 1
Hachiman
Hachiman
HauZB3
Hachiman
Level 14
God Stats
3W - 1L
1,614 SR
Queue Stats
9W - 3L
1,630 Elo+
Party 1
Ymir
Ymir
Nghtstalker733
Ymir
Level 82
God Stats
3W - 3L
1,420 SR
Queue Stats
72W - 72L
1,546 Elo+
Party 1
Chernobog
Chernobog
SNFrosty
Chernobog
Level 126
God Stats
5W - 0L
1,784 SR
Queue Stats
62W - 40L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
SNSair
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 32L
1,611 Elo+
Party 1
Team Averages
Level 93
1,609 SR
1,600 Elo+

VS

Team Averages
Level 77
1,457 SR
1,481 Elo+
Scylla
Scylla
DarkDaddy118
Scylla
Level 43
God Stats
1W - 3L
1,645 SR
Queue Stats
32W - 34L
1,406 Elo+
Party 3
Ravana
Ravana
HO-NE-Y-B-U-N
Ravana
Level 29
God Stats
66W - 53L
1,446 SR
Queue Stats
442W - 364L
1,597 Elo+
Party 2
Apollo
Apollo
OhMahGod-
Apollo
Level 160
God Stats
15W - 18L
1,556 SR
Queue Stats
570W - 460L
1,617 Elo+
Party 2
Nemesis
Nemesis
Scrappy Gore zG
Nemesis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 323L
1,484 Elo+
Solo
Janus
Janus
SmurfitySmurfson
Janus
Level 17
God Stats
15W - 16L
1,141 SR
Queue Stats
50W - 52L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dairashi
Serqet
15
3 / 0 / 4
8,617
718
6,979
8,245
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
HauZB3
Hachiman
17
4 / 0 / 3
9,586
799
6,744
6,833
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 7
9,067
756
4,110
10,260
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
SNFrosty
Chernobog
15
0 / 0 / 4
8,478
707
10,028
5,916
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
SNSair
Nu Wa
16
2 / 4 / 4
8,821
735
8,126
7,048
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 0
7,895
658
8,575
7,124
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 2
7,382
615
2,562
9,188
3,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
OhMahGod-
Apollo
17
2 / 0 / 2
9,051
754
5,999
10,080
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 3
7,617
635
6,163
11,521
5,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 0
8,073
673
3,857
4,684
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
10
Kills
4
4
Deaths
10
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dairashi
Serqet
3
0
4
5
L
Scylla
1
2
0
0.5
L
0
4
2
0.25
W
Hachiman
HauZB3
Hachiman
4
0
3
5.5
W
1
0
7
4.5
L
Apollo
OhMahGod-
Apollo
2
0
2
3
W
Chernobog
SNFrosty
Chernobog
0
0
4
2
W
Nu Wa
SNSair
Nu Wa
2
4
4
1
L
0
2
3
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
27,156
38,302
Taken
42,597
25,903
Mitigated
18,232
7,745
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dairashi
Serqet
6,979
1,586
0
971
8,245
5,114
0
2,436
5,697
0
16,733
L
Scylla
8,575
419
0
510
7,124
2,884
0
1,957
5,035
34,451
0
L
2,562
257
0
823
9,188
3,720
0
3,702
5,049
0
7,516
W
Hachiman
HauZB3
Hachiman
6,744
4,315
0
1,424
6,833
3,204
2,340
2,564
4,197
0
37,454
W
4,110
534
0
1,021
10,260
11,690
224
4,890
5,138
10,608
0
L
Apollo
OhMahGod-
Apollo
5,999
2,968
0
5,499
10,080
4,503
0
2,378
7,268
0
50,051
W
Chernobog
SNFrosty
Chernobog
10,028
6,851
0
3,696
5,916
2,830
1,594
819
5,097
0
38,983
W
Nu Wa
SNSair
Nu Wa
8,126
1,976
0
633
7,048
3,065
306
1,235
5,741
34,358
0
L
6,163
586
0
483
11,521
5,249
0
2,377
8,756
0
20,592
L
3,857
0
0
0
4,684
1,876
309
1,164
3,310
21,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
40,018
238
Minions Killed
234
0
Camps Cleared
0
1,245,861
Distance Traveled
1,228,753
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,617
718
23
2
0
278,394
3
L
Scylla
7,895
658
48
4
0
221,812
2
L
Ravana
7,382
615
13
1
0
244,070
0
W
Hachiman
9,586
799
69
6
0
263,147
0
W
Ymir
9,067
756
18
2
0
266,251
2
L
Apollo
9,051
754
100
8
0
242,089
1
W
Chernobog
8,478
707
68
6
0
223,928
0
W
Nu Wa
8,821
735
60
5
0
214,141
3
L
Nemesis
7,617
635
23
2
0
274,435
0
L
Janus
8,073
673
50
4
0
246,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role