Player Matchup

Ra
Ra
Akiller-Ak
Ra
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 101L
1,332 Elo+
Solo
Loki
Loki
Big_Wattz
Loki
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 239L
1,273 Elo+
Party 1
Eset
Eset
KillerJoanna
Eset
Level 41
God Stats
2W - 1L
1,250 SR
Queue Stats
13W - 20L
1,250 Elo+
Party 3
King Arthur
King Arthur
Plus5StormRuler
King Arthur
Level 88
God Stats
4W - 0L
1,853 SR
Queue Stats
28W - 24L
1,449 Elo+
Party 3
Chronos
Chronos
blazed-windu
Chronos
Level 139
God Stats
31W - 24L
1,528 SR
Queue Stats
986W - 1,088L
1,317 Elo+
Party 1
Team Averages
Level 97
1,526 SR
1,324 Elo+

VS

Team Averages
Level 50
1,462 SR
1,346 Elo+
Hachiman
Hachiman
FoRZaBmp
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,379 Elo+
Solo
Fenrir
Fenrir
ItDarkgoji
Fenrir
Level 48
God Stats
2W - 3L
1,354 SR
Queue Stats
25W - 22L
1,430 Elo+
Party 2
Bacchus
Bacchus
SWIMSHADY313
Bacchus
Level 5
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 2
Lancelot
Lancelot
TameDrip
Lancelot
Level 65
God Stats
4W - 3L
1,753 SR
Queue Stats
122W - 143L
1,410 Elo+
Party 2
Merlin
Merlin
maxbizzy
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,029
629
1,936
4,279
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
9
4 / 1 / 2
5,452
682
2,080
4,652
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 7
5,285
661
3,594
3,657
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Plus5StormRuler
King Arthur
9
3 / 0 / 0
5,146
643
4,840
5,864
4,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
blazed-windu
Chronos
8
6 / 0 / 3
5,070
634
4,976
5,537
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FoRZaBmp
Hachiman
5
0 / 5 / 1
3,752
469
2,554
5,758
1,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
ItDarkgoji
Fenrir
6
1 / 4 / 0
4,027
503
1,950
5,019
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SWIMSHADY313
Bacchus
5
0 / 4 / 1
4,026
503
1,823
6,649
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
TameDrip
Lancelot
7
0 / 3 / 0
4,411
551
2,868
6,399
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
maxbizzy
Merlin
5
0 / 1 / 0
3,586
448
1,195
2,705
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
1
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Loki
4
1
2
5
L
Hachiman
FoRZaBmp
Hachiman
0
5
1
0.1
L
Fenrir
ItDarkgoji
Fenrir
1
4
0
0.25
W
2
0
7
5.5
W
King Arthur
Plus5StormRuler
King Arthur
3
0
0
3
L
Bacchus
SWIMSHADY313
Bacchus
0
4
1
0.13
L
Lancelot
TameDrip
Lancelot
0
3
0
0
W
Chronos
blazed-windu
Chronos
6
0
3
7.5
L
Merlin
maxbizzy
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
10,390
23,989
Taken
26,530
10,398
Mitigated
9,941
8,523
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,936
633
54
1,708
4,279
1,506
0
1,045
3,234
33,616
0
W
Loki
2,080
567
0
1,988
4,652
1,524
0
150
4,502
0
20,170
L
Hachiman
FoRZaBmp
Hachiman
2,554
2,114
0
555
5,758
1,985
0
4,110
1,648
0
17,305
L
Fenrir
ItDarkgoji
Fenrir
1,950
425
0
630
5,019
1,581
0
1,590
3,429
0
13,816
W
3,594
530
0
917
3,657
1,407
356
790
2,867
14,708
0
W
King Arthur
Plus5StormRuler
King Arthur
4,840
513
0
1,500
5,864
4,208
0
0
5,864
0
25,700
L
Bacchus
SWIMSHADY313
Bacchus
1,823
145
0
301
6,649
3,439
0
3,887
2,762
8,567
0
L
Lancelot
TameDrip
Lancelot
2,868
985
0
2,160
6,399
2,147
0
0
6,399
0
23,417
W
Chronos
blazed-windu
Chronos
4,976
2,370
0
2,356
5,537
1,753
1,634
1,033
4,504
23,033
0
L
Merlin
maxbizzy
Merlin
1,195
248
0
1,000
2,705
789
0
919
1,786
14,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
19,802
210
Minions Killed
147
0
Camps Cleared
0
776,082
Distance Traveled
661,339
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,029
629
57
7
0
153,076
0
W
Loki
5,452
682
49
6
0
171,022
2
L
Hachiman
3,752
469
29
4
0
124,662
0
L
Fenrir
4,027
503
25
3
0
152,887
1
W
Eset
5,285
661
20
3
0
153,194
1
W
King Arthur
5,146
643
46
6
0
162,181
1
L
Bacchus
4,026
503
17
2
0
130,703
0
L
Lancelot
4,411
551
50
6
0
165,690
0
W
Chronos
5,070
634
38
5
0
136,609
1
L
Merlin
3,586
448
26
3
0
87,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role