Player Matchup

Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CaucasianMan23
Sylvanus
Level 108
God Stats
54W - 36L
1,635 SR
Queue Stats
138W - 127L
1,553 Elo+
Party 1
Charybdis
Charybdis
Dino-Dills
Charybdis
Level 129
God Stats
10W - 20L
1,286 SR
Queue Stats
328W - 376L
1,272 Elo+
Party 1
Hercules
Hercules
Majormoe402
Hercules
Level 113
God Stats
6W - 10L
1,394 SR
Queue Stats
252W - 255L
1,317 Elo+
Party 1
Team Averages
Level 111
1,463 SR
1,428 Elo+

VS

Team Averages
Level 73
1,429 SR
1,342 Elo+
Hun Batz
Hun Batz
Dios_eskrapy
Hun Batz
Level 65
God Stats
2W - 3L
1,325 SR
Queue Stats
108W - 117L
1,341 Elo+
Solo
Aphrodite
Aphrodite
Kelserion
Aphrodite
Level 105
God Stats
2W - 5L
1,322 SR
Queue Stats
13W - 14L
1,339 Elo+
Solo
Yemoja
Yemoja
RussstyKnucks
Yemoja
Level 58
God Stats
1W - 2L
1,405 SR
Queue Stats
28W - 30L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
SDS_Chillz
Sun Wukong
Level 69
God Stats
32W - 19L
1,560 SR
Queue Stats
138W - 146L
1,337 Elo+
Solo
Neith
Neith
rtsshadowheart2
Neith
Level 66
God Stats
5W - 6L
1,535 SR
Queue Stats
166W - 171L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 0 / 0
6,709
559
2,936
6,252
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
 
Thoth
12
0 / 0 / 3
6,444
537
4,550
4,197
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
12
4 / 0 / 0
7,073
589
4,851
8,150
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
Dino-Dills
Charybdis
11
0 / 0 / 4
6,148
512
6,736
9,561
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Majormoe402
Hercules
12
0 / 0 / 1
6,772
564
2,360
7,712
5,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dios_eskrapy
Hun Batz
8
0 / 0 / 0
5,435
453
919
7,058
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Kelserion
Aphrodite
11
0 / 3 / 0
5,894
491
3,248
8,849
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,901
492
3,286
6,934
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
SDS_Chillz
Sun Wukong
12
0 / 1 / 0
6,623
552
4,115
7,009
3,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 2 / 0
4,933
411
4,976
6,016
1,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
0
4
W
Thoth
 
Thoth
0
0
3
1.5
W
Sylvanus
4
0
0
4
W
Charybdis
Dino-Dills
Charybdis
0
0
4
2
L
Hun Batz
Dios_eskrapy
Hun Batz
0
0
0
0
L
Aphrodite
Kelserion
Aphrodite
0
3
0
0
W
Hercules
Majormoe402
Hercules
0
0
1
0.5
L
0
2
0
0
L
Sun Wukong
SDS_Chillz
Sun Wukong
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
16,544
35,872
Taken
35,866
20,279
Mitigated
16,339
15,632
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,936
211
412
1,232
6,252
4,836
151
2,277
3,975
20,966
0
W
Thoth
 
Thoth
4,550
435
0
1,233
4,197
1,536
0
1,650
2,547
40,028
0
W
Sylvanus
4,851
1,257
656
5,346
8,150
4,553
132
1,598
6,552
36,788
16,603
W
Charybdis
Dino-Dills
Charybdis
6,736
4,157
0
4,739
9,561
3,946
1,272
1,009
8,552
0
49,558
L
Hun Batz
Dios_eskrapy
Hun Batz
919
106
143
1,572
7,058
3,082
0
1,026
6,032
0
28,183
L
Aphrodite
Kelserion
Aphrodite
3,248
187
218
3,832
8,849
3,630
0
7,002
1,847
37,823
0
W
Hercules
Majormoe402
Hercules
2,360
214
0
2,014
7,712
5,408
396
0
7,712
0
39,207
L
3,286
900
396
1,188
6,934
4,858
0
1,966
4,968
21,552
0
L
Sun Wukong
SDS_Chillz
Sun Wukong
4,115
277
0
2,804
7,009
3,196
185
873
6,136
0
50,106
L
4,976
2,079
0
988
6,016
1,573
0
882
5,134
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
28,786
347
Minions Killed
283
0
Camps Cleared
0
1,023,300
Distance Traveled
995,145
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,709
559
37
3
0
175,112
1
W
Thoth
6,444
537
70
6
0
206,821
5
W
Sylvanus
7,073
589
82
7
0
230,665
1
W
Charybdis
6,148
512
75
6
0
210,988
2
L
Hun Batz
5,435
453
59
5
0
208,514
0
L
Aphrodite
5,894
491
69
6
0
209,202
9
W
Hercules
6,772
564
83
7
0
199,714
4
L
Yemoja
5,901
492
30
3
0
185,507
1
L
Sun Wukong
6,623
552
82
7
0
264,635
0
L
Neith
4,933
411
43
4
0
127,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role